The idea behind this is so awesome.
Play game
Moving On's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #192 | 3.257 | 3.257 |
Innovation | #249 | 3.029 | 3.029 |
Graphics | #250 | 3.429 | 3.429 |
Overall | #288 | 3.124 | 3.124 |
Game Design | #346 | 2.971 | 2.971 |
Theme | #361 | 3.229 | 3.229 |
Fun | #370 | 2.829 | 2.829 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In Moving On you dive deeper into the mind of someone going through grief, following each stage
Did you write all the code and made all the assets from scratch?
Yes
Comments
Hi, would it be ok if I show your game in a recap video for this jam?
The game was nice. I think the theme (going deeper into the cycle of grief) has more scope for being fleshed out. I think there could have been more variation to each of the stages (except the last one); they didn't feel that distinct from one another.
Very cool game, had fun playing it. Congrats on finishing it in time!
Nice game! really interesting, and the implementation of the theme was excellent. I did not beat the boss but i like the game. Good job!
This is a really solid game! I like the unique take on the theme and the conceptualisation within the 5 stages of grief. The game is emotionally touching, especially the end card message. And the character designs and attack patterns are memorable, especially the last fight! I have got nothing I overtly disliked, you did a really good job there ^^ And should it be based on personal experience: Wish you all the best, like your game shows: Time does, in fact, heal all emotional wounds :] All the best ;D
Really neat game! I like the different fighting style for Acceptance. I'm not sure if this is a bad suggestion (I know every coding platform is different) but I feel like the facial expressions of the enemies and Player character are a bit too ... happy? I don't know how to describe it they just smile a bit more than I expected for your topic.Still a great game though and I love your interpretation of the theme!
Sad topic and story, i hope it's not based on a real experience...
It's an excellent and creative execution. I like how you gave each of the feelings a face to beat against.
Acceptance seems unbeatable, but maybe that's even intended^^
Really like this one, great job!
boss was really hard to dodge, in order to shoot at it without getting hit you have to strafe, but the map sorta limits the amount of strafing you can do(i did try dodging individual bullets but maybe im just bad at games). also, the boss could shoot through walls but you couldnt. if the boss moved and/or shot a little slower, maybe dodging the bullets wouldve been easier
Beautiful and touching. And the idea of diving into the 5 stages of grief was original and great. Battle mechanics weren't very exciting, but for a game this short it's enough, and also a great preparation for the last boss fight. Story and story telling were just right. Liked the art. Loved the music! Great job :).
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