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Rai4u

42
Posts
1
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6
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2
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A member registered Mar 06, 2017 · View creator page →

Creator of

Recent community posts

I enabled fullscreen button, enjoy!

Thank you! 

Thanks for playing! 

Thank you!

Thanks for feedback! I kinda missed the fact, that Esc is used to get focus back from the game, sorry you had to reload the page this much.

I like the concept, but generating few tiles ahead would make for much smoother experience. Sharp turn, that is generated right in front of me, is basically guaranteed game over, because time to react is too low. Maybe also a skill issue...

Great game. I liked pretty much everything about it.

Feels like a good base for a zen game. It kinda gives me same vibe as Islanders combined with Minecraft. Camera is really smooth and feel nice to control.

In the beginning i felt a bit lost, maybe having few blocks placed by default would give player better starting point. Also, i messed up few blocks and couldn't delete them, which should be an option for the builder game.

Game is fun to play and easy to get into and i enjoyed it. I wish the camera wasn't this jittery, it makes it hard to play for longer than few minutes.

It feels really polished. But i still managed to get stuck :D

Controls feel nice, but last size of the character made it quite hard to move around. I think it could be more interesing to have character grow in size as you eat stuff. I liked this one!

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I liked the idea of stacking characters together. Controls are making the game quite easy to get into.

 While i was playing, i couldn't get out of the attack range of the enemy sometimes, every time i leave their range, i still lose character and getting pulled back. Maybe i'm doing something wrong?

Thanks for feedback, glad you enjoyed the game

Thank you!

I made this game for Kenney Jam 2022. You control the crane, that can move parts of the building. The goal is to build something, that uses certain amount of blocks and reach certain height, which are different for each level. 

https://rai4u.itch.io/shaky-bricks-tm


I can't imagine to play it on trackpad, i'm so sorry... Anyways, thanks for feedback!

Thanks for feedback! I'll try to make controls more accesible next time.

I mean feature, where you go higher, the longer you hold the button.

I would get rid of "stop" button, it's more interesing that way.  And variable jump height would be great.

700 bounces! I like the idea of shooting "ghost" balls to see where the ball will go. Moving camera made precise aiming hard, there were couple of instances where i would shoot the ghost ball too early, so it would show me the wrong path. Sounds felt very satisfying. The mechanic with two-sided walls was a bit confusing, because they didn't seem like walls. Enjoyed playing through this one.

I liked the AI character, sounds were also nice. AI was also a bit annoying, but that's the point, right?

Well, there is always a sequel!

I got really sad after not being able to make a story about a brave door :(

Got to 6 minutes, but then the game became unplayable (probably what you meant by "problems with web version?). Other than that, the game is awesome. I like how the cat looks. Roomba with the gun is also cool, may become a thing when robot uprising will happen :D. Had lots of fun with this one, great job!

Good puzle game. Impressed thet you also added level editor.

Like how easy this game is to get into. Controls feels okay, but i feel like jumping could feel better.

Feels very juciy! Would be nice to have some indication on where the enemies are spawned.

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Sorry for technical difficulties! And thank you for the effort of making a video playthrough. It was great to see others playing.

It's a good game, it feels very satisfying to see the net grow. 

But after some time screen becomes very cluttered and it's hard to make changes.

Overall i liked this one. Good work!

Music is very nice and the game itself is quite relaxing.
Camera controls wasn't really plesant to use, I think fixed position would be a better option. Also levels with arrows placed beforehand got me a bit confused and it took me few tries to get how they work. More polish would make this game a lot better, but I very enjoyed it.

I liked the chaotic energy of this game. But the tutorial messages are desappearing too fast, so i had some difficulty and didn't know what to do or where to go after finishing the task.

Overall this game is pretty good.

Very nice game, really like the look.

Thank you!

Don't worry, they have a honor system, just pay when you can. Glad you enjoyed the game!

Thank you!

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I didn't want to make people hold a button for too long, so i went with auto fire. Thanks for playing!

I think you have more control over the movement of the character when you use mouse, which is very important in bullet hell. Thanks!

Very stylish! But on few levels the contrast of the bullet that you need to hit made it a bit hard to see.

I think it needs more polish and content. So, if I will come back to this game, definitely!

Would be cool to know what weapon you'll get from pickups. Also, it's been kinda hard to see walls at first. Other than those two things, the game is awesome!