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Ratweeb

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A member registered Nov 18, 2021 · View creator page →

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I see, thanks for your input and feedback!

yeah I don't think that intended , there should've been some countermeasures to avoid duplicates but I guess there some bug with it. Thanks for bringing this to my attention.

Very nice and well put together game, it was a fun submission

Originally we had wanted to make the guards behavior similar to legend of Zelda breath of the wild's stealth enemies which has similar behavior to that, but alas time didn't agree with what we thought.

Yeah the generation of the rooms was definitely something one of the things including the enemies that I wanted to improve more. Although did you get the 6 corridor rooms all back to back? If so that might be a bug I'm not familiar with.

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Wow, this was a very fun and special submission! I was especially impressed with the amazing visuals. It's just a well made and put together game!

Yeah hehe, that would be our amateur pixel art skills at blame.

Yeah I had a lot I wanted to add to this game (more enemies, abilities, etc.) but time wasn't on our side unfortunately. And the levels go on infinitely (generated infinitely from select 5 rooms (from which I wanted to add more)). Glad you liked it!

This was a very fun play. Although I would probably add something onto the power ups to make them stand out more to the player (particle system or white highlight, etc.). The speed running element was very challenging and sometimes infuriating (I'm not very good). Overall the game play felt very clean though!

Very fun, I liked the particle effects and was quite intrigued how the path finding for the police officer works. The game is quite well put together, very nice!

Very unique and creative theme of the sonar used to navigate the rooms. The enemies in the game really felt like a threat with the intense music. Very nice submission!

Quite rare to see a 3d submission. This game was made very well, the concept is quite unique with the switching colors to avoid detection. It makes for a challenging and fun submission. Also the music is a bop.

Cool flappy bird game that stayed close to the original.  Although the theme of stealth wasn't present, it was fun regardless.

Title says it all we play and rate each other's games come check out our game. https://ratweeb.itch.io/shadows-labyrinth
PS: We got webgl working on project page C:

The game play is quite fun and unique. The difficulty got progressively more challenging as I had to micro manage more thieves, very nice submission

The visuals are very nice and pretty. Quite an interesting and fun submission!

Play the browser version: Play in browser

Absolutely amazing, I can't believe you made this within 3 days. Most high-end games involving submarines have a mysterious element to them, I think this game encapsulated that feeling flawlessly.

This was an enjoyable submission. I loved the slim animations and the hiding. I can tell a lot of effort was put in, very nice job guys!

Wow, this is very impressive. The gameplay feels so clean and everything. The theme of the stealth being the enemy is also very interesting and made for a challenging but fun gameplay, this is definitely quality work.

An interesting take on the stealth theme where you are a plague. I like the eerie look of the game, although after I defeated the first enemy the others stopped working.

Very nice submission I got spooked when the alarm started playing lol.

I don't know how you were able to achieve this look of the game but it looks very cool. This is definitely a fun and unique submission!

I saw ur work it looks very good. If you want we can collaborate as a duo? This would be my 2nd game jam. I have mostly done unity stuff, you can check out some of my stuff.. My artwork is not the best so an artist would be help. If you got discord my discord is RatWeeb#1605. 

if you'd like you can join me (my discord is RatWeeb#1605)

absolutely amazing

Yeah that was what I originally planned but didn't have enough time. Glad you enjoy it!

You can see under 'more information' that they used GameMaker: Studio.

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This concept is unique and very well made. The game always kept my attention with stressful situations. The sound effects and music were also very good and I loved the way the enemies according to the beat. Nice job!

In the beginning I was thrown into the game with no instructions other the title "Fatty go eat". 

As I roamed the streets in confusion I see a police officer come and start beating me. With  no clear idea of what is happening I roll away in panic to escape the police while leaving a trail of cheeseburgers. This game is absolutely legendary.

Thanks for rating!! But yeah the how to play screen was supposed to parody plants vs zombie's how to play, which doesn't actually tell you how to play but instead tells you how to lose.

this is sick!

Thanks for playing it man I appreciate it though if you have any feedback that would be very helpful. I'm also just about to upload the updated game.

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Lightning is also way too op rn

very cool game