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A jam submission

Operation SLRNView game page

Stealthy move your submarine around to collect crystal ore and avoid enemy
Submitted by Tempetus Cabinet, nvatuan — 2 hours, 20 minutes before the deadline
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Operation SLRN's itch.io page

Results

CriteriaRankScore*Raw Score
ScoreSpace Choice#1n/an/a
Aesthetics#14.6004.600
Sound#23.9003.900
Overall#24.0374.037
Gameplay#43.7003.700
Theme#83.9503.950

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

So immersive, funny and with so much more potential! Great graphics, addictive gameplay and this lamp...! Just great!

Submitted(+2)

Ahh, I love this game so much! It's so well-made and I really like the idea of submarine's screen being game's main screen

Submitted(+2)

Wow, incredibly polished and immersive UX design! It almost feels like it could be a minigame inside of a point-and-click adventure. I would love to see more enemy types or progression mechanics to add variety as the game goes on.

Submitted(+2)

Awesome! I love the atmosphere you two created.

Submitted(+2)

Very cool user interface, I think you really captured what you where going for with this!

Submitted(+2)

Great Game! I am shocked by the look of this game? How did you do so much and make soo much detail in only 3 days?! I am impressed!

Developer(+1)

Thanks. The trick we used is Unity URP Post-processing stack (with some lighting). It make thing look super nice without much effort. I used Vignette, chromatic abberation, film grain and bloom. We post the source code in the game page, you can check it yourself if you want.

Submitted(+2)

Yeah, but other than that, the detail, models and all that.. Also I love the font choice! Amazing!

Submitted(+2)

Wow.

Submitted(+2)

Nice, very immersive!

Submitted(+2)

Absolutely amazing, I can't believe you made this within 3 days. Most high-end games involving submarines have a mysterious element to them, I think this game encapsulated that feeling flawlessly.

Submitted(+2)

Holy guacamole batman! What a good game! I am pretty in love with it actually. It's tense, it's engaging, it's interesting., and it's fun! I could see it being improved by making the sub take damage if you crash into walls, as later into the game I abandoned stealth to zoom around and dodge stuff as it came up. So good though. 

Developer(+1)

Yup, I want to do so too, but then it all "average gamejam experience" with the limited amount of time. Will do that after the jam end. Tks for playing and your feedback!

Submitted(+2)

Amazing art! And such a great idea done creatively

Submitted(+2)

Really like the sonar style of play took me a little while to see what I was going for but caught on soon enough.

Developer

Thanks. My other teammate keep criticizing me about "That not how real sonar look / work" though lol.

Developer(+1)

And I could not emphasize enough! But what can I say, only 3 days and I couldn’t help with the coding 😂

(+2)

Just a fucking masterpiece