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Thieves Guild's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #9 | 3.333 | 3.333 |
Gameplay | #11 | 3.467 | 3.467 |
Theme | #13 | 3.667 | 3.667 |
Overall | #17 | 3.217 | 3.217 |
Aesthetics | #44 | 2.400 | 2.400 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I must say that I didn't expect so much fun. Would be nice to make it more user friendly and with some better graphics, but for a game jam, really good job. And with your sense of humor it gains some unexpected touch!
Surprisingly fun mix of idle game resource management and RTS unit management! The UX could use a lot of polish, but with some added mechanics, this could be a really great experience.
This one was really neat! I l that you injected some humor, and I could totally see this concept as a basis for a full game!
Interesting take on the theme!
Wish there was some hiding sop or safehouse I could buy latter in the game.
Was quite a fun game to play and the dialogue was a funny touch! Like others have said it's quite a unique take.
Made me laugh quite a bit x) I could see myself spending hours playing a refined version.
Great entry! I can see this being super addictive with a little extra work. Awesome job with the phone calls too, very fun personal touch. :)
The game play is quite fun and unique. The difficulty got progressively more challenging as I had to micro manage more thieves, very nice submission
I love the voice logs, really fun and pretty challenging
Your game look simple at first but it's very interesting and has depth. Also the background phonecall is very fun to listen to. One suggestion is adding a help or manual on how things work (it take a bit of time for me to guess the game flow). Great game!
Thanks. Yeah it could use a tutorial but I didnt have time enough unfortunately.