Thank you so much for your enthusiasm! 😊 We're thrilled to hear you're enjoying the progress. We're working hard to bring each feature to life, and we can't wait for you to experience them all. Stay tuned for more updates!
Sr Bubba
Creator of
Recent community posts
Thank you so much for the kind words! I'm glad you enjoyed the unique twist of having just one shot—it definitely adds a different layer of strategy. I understand the waiting can test your patience, and I'm considering ways to balance that in future updates. As for the bug with the ray not detecting all the enemies, I appreciate you pointing that out—I'll be looking into it to ensure it behaves as expected. Thanks for playing and for your detailed feedback!
Hi, thanks for playing and enjoying the game, and yes, the concept is to have patience and skill to gather as many as possible before casting the spell once and try to eliminate as many enemies as possible. and since several have tried it I saw that another factor that measures the game is how powerful your PC is to withstand the lag that generates thousands of monsters on the screen, it's not bad optimization or bug... noooo, it's part of the gameplay... yes it is ... xD!
Thank you so much for playing and taking the time to write the review. Part of the gameplay is about patience lol, but there is something wrong that will be fixed when the updates are enabled, the random spawn of the monsters is fixed at one point on the map and not around the player so there must be a lot of monsters spawning that we never see because we are walking far from that spawn point.
Thank you for playing and for your feedback! We've fixed the enemy spawn issue, and the update will be released once updates are allowed again. Congrats on reaching first place on the leaderboard! I'm really glad you took the time to achieve that. For now, it's a challenge of skill, patience, and whoever has the best PC to handle the monster lag, hehehe.