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Timely Delivery's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #4 | 3.889 | 3.889 |
Overall | #10 | 3.333 | 3.333 |
Use of theme | #18 | 2.889 | 2.889 |
Visuals | #19 | 3.222 | 3.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really like this idea, with a bit of tutorials and not playing this at 11PM at night, I would love it more!
Watch live:
Fun Idea and well executed in the time we had.
Good Game! I don't understand the container :(
Cool concept and interesting to play! A restart level button would be nice, often i'd mess up entirely and just want to start fresh. Also restarting the whole game from the beginning when you fail a level is a bit harsh, i didn't bother to play through a second time but would have continuned playing from the same level i had just failed if i could have.
Thanks :)
Really cool and unique game. It works for me, though it seems some other people weren't able to get it working. This would be a great game to make into a puzzle mobile game to play for a few minutes before you have something going on, or to just sit and play when you are bored. My only critique is that there is no sound.
yeah still does not work i don't know maybe it is only me I cant tell why this is happening as I us unity and this has never happened to me before
Hello just letting you know before it is too late to fix for the jam, I don't know about others but at the start I can't connect the emitter and the consumer together
Hey, thanks for checking out the game. It seems to work fine for me... could you be trying to connect from the consumer to the emitter (reverse order than I expected)? If this is a common issue, I should try to fix it.