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rorisk

39
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A member registered Jul 23, 2018 · View creator page →

Creator of

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I had really fun, great job :)

I had fun playing the game :)

I had fun playing the game :)

Really nice :) I had fun to play and it fits the theme just right :)

Thank you for playing game and kind words :)

Thank you for playing game :) 

I will check that rotation...

Thank you for playing :)

Yes I'm thinking about new obstacles and new tracks :) ports or markets are good ideas that I had not think of before, thanks for ideas :) 

yes - 10 days are very short for working person to do more :( but those are game jams about :)

Thank you for playing it :)

I do not want to have "car racing" experience. I do understand thou that controls are not yet in point as I want to have "fanny racing" experience. Especially that "sport car". Truck is doing little bit better job.

Thank you :)

Already continuing :)

Thank you :) 

Nice idea :) fun to play :)

This game really surprised me - in positive way. One of the few I had tried that really fulfill "Death is only beginning". 

Small think (and I wonder if it is not me - because I'm complaining about it in most submitted platformers) - jumping feels little bit strange.

Was fun to play...

For me it is one of the top games I tried in this game jam till now. I like puzzle games - so this is plus for me :) And also some other polished games not really fit the theme as your game do. Also I like music and sounds (one small think - screams sounds like woman screams).

I like it - at least to point where I got. Then it was little bit frustrating because I was not able to find what to do :(

I was little bit fighting with jumping with movement - it also felt somehow delayed. But it was manageable.

And unfortunately I was not able to get Chris scythe.  After many tries I got over part on his right - but then at the bottom of the cave ... What should I do there?

And music really fits.

Thank you :) 

Colliding and "fighting" with obstacles was main idea of having fun in this mini game :)

Thanks :)

With the first car it is really not easy - I should switch initial car with that second one... Second one, tipper truck...

Thank you for nice review :)

Have you tried second car? That one is easier to handle :) Probably I should use that one as initial car.

Thanks :)

Thanks for reviewing my game :) 

Have you tried second car? That one is easier to handle :)

Thank you :)

If I would have more time - 1st think would be to tweak that sports car experience. How trailer behave - tweaking weights in physics and improving "joint" connecting to car.

Thank you :) 
In near future I would like to improve atmosphere - to be more consistent and maybe more spooky :) Then physics so car would not stuck so much, breaking with back arrow (or S) would better , and then more content (I like to create content :) Blender is my friend :) )

But still for me it is more "road is the goal". So having fun creating something :) 

Thanks :) I have also small beta tester and more successful than me :) 

Nice aesthetics.  Sometimes shadows are strange but visuals creates good atmosphere.

Was fun to play, better than I expected from pictures :)

It was fun :)

Now I understand - I saw message before - but I thought it is there only to "fit the theme somehow" :)

It was fun to play. 

nice idea - I like it :) not sure if it really fit the theme :) 

as previous commenters - fun game but mouse sensitivity makes it frustrating (not good way :( ).

Good platformer - but that long jump looks little bit odd.

Also on first part - there is text describing what to do but part at the top is above screen...

Thank you :)

Thanks :) 

I was little bit fighting with unity physics and car :)

Thanks :)

Thanks :) 

I updated description - I realized that it was not clear how to load coffins.

Nicely game and nice idea :)

Thanx :)

Really cool game :)


After long time I started Unity too and started work on car game (was not really sure what I wanted to achieve) - then I found your youtube channel :) Lot of inspiration :) then I found out it is not finalized yet so I each time waiting for new "episode" :)

My game is now on similar stage but it is visible that I do not have such experience in modeling as you do :) (but I'm better software developer :) ). I like your low poly style.

And I think I did checkpoints better :) at least what I miss in your game that are visible checkpoints and indication if you did go through it.

Good luck and really thanks for your videos...