Nicely polished, looking forward to seeing more mechanics in future puzzles :)
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DeathPath's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #22 | 4.250 | 4.250 |
Mechanics | #25 | 4.156 | 4.156 |
Fun | #67 | 3.906 | 3.906 |
Aesthetics | #104 | 4.031 | 4.031 |
Music | #127 | 3.625 | 3.625 |
Sound | #200 | 3.156 | 3.156 |
Story | #234 | 2.781 | 2.781 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
2
Did you use any existing assets? If so, list them below.
Some visual art for environment: https://assetstore.unity.com/packages/2d/environments/medieval-pixel-art-asset-free-130131 Audio: https://assetstore.unity.com/packages/2d/free-2d-mega-pack-177430 https://assetstore.unity.com/packages/audio/sound-fx/free-casual-game-sfx-pack-54116 https://assetstore.unity.com/packages/audio/music/endless-cave-ambience-54032 https://assetstore.unity.com/packages/audio/music/rpg-bgm-dungeon-37116
Link to your source?
https://github.com/alphcodedev/GameJam-GDTV2022
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