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scaleoj

16
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A member registered Aug 09, 2023 · View creator page →

Creator of

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yeah, iam very... challenged in terms of my art skills, so i used a free asset set from the unity store. i guess i was not the only one in this situation xD

Super cool take on the theme. controls are tight and the soundtrack and art are dope!

Cats is space! really cool!

othen than that the controls give a bit of contra vibes. sometimes i couldnt shoot directional upward though (felt like it didnt like triple inputs).

game feels a bit try and error, but the concept is cool and the controls feel good.

game is really fun, though the abilities feel a bit junky at times. but i never imagined that punching a coffee cup is so satisfying.

game looks good, some projectiles are hard to see, and its definetly too hard for me. havent killed anything with the knife and the crossbow has not enough ammo. + enemies can follow you  into shop areas and attack you 

really cool idea with the gravity wells.
as other mentioned already, the controls are a bit buggy and the chasing fish during the timer event feels kinda frustrating if not unfair.

controls are fine, though it feels a bit slow.
at least in the webversion, bullets didnt disappear when hitting an enemy and they dont have any feedback on hit aswell. wasnt even sure at th beginning that i should shoot them.

very cool idea for the theme. the gameplay is addicting and the music super soothing.

the only thing i missed was the scaling later on. enemies stayed with their initial power and since you find upgrades, you power creep them after 10-15 stages.

game looks and sounds awesome. had some trouble with the control, especially the jump / wall jump combos. but all in all a very fun game!

I love Serious Sam. this game is basicly serious sam. therefore i love this game.
music is awesome. guns feel good. movement is good.
only 2 things i disliked.
1.) moving is basicly a god mode in the game. Enemies cant hit you.
2.) you made me stop in the end. i wanna continue!

definetly not smart enough for this one. solved it like 3 times and except interacting with random things, i got nothing.

Cool Graphics, but the attacks feel a bit off. couldnt get the mage to work, the archer was strange to aim without crosshair or any other means of proper aiming and the warrior was pretty hard against the bigger enemies. Didnt get though, how it fits the theme.

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Damn. The soundtrack alone gets you pumped up. And after getting the hang of it its pretty good aswell. Only thing i didnt liked was the transition between jumping off the plane and entering the level. You cant see too much in front of you and sometimes just crash into bombs. So more space there and i dont have anything to complain anymore.

the decision to drop the weights feels nice for the first few dives, afterwards it becomes pretty irrelevant. otherwise i like the graphics and the feel of claustrophobia it invokes at the tighter spaces, which gets enhanced by the looming darkness later on.

Game is super fun. There are some problems with the math in the background. Especially the pressure shield seems to go super mode on Speed 100 sometimes. (i think over 2million bar or smth) when on normal speed or even on 100 sometimes it is waaay less.
And it is super addicting to get further and further. Quite good!