Wow this is crazy polished. Very fun. Loved all the little details, like the boss screen before the fight. Longsword with the slight ranged attack rules, got through the slime king pretty easy with it.
ScallopedConfab
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Appreciate that you took the time to write this comment. Yeah if there's one thing I learned from this jam it's the importance of a tutorial.
The adventurers are trying to get into your dungeon to the gold idol at the center of the screen. You goal is to stop them for as long as you can. On the "Dungeon Turn", every adventurer and goblin will roll their own 4 sided die, and move that many squares. If any adventurer or goblin ends the Dungeon Turn on the same tile, then both are killed. Goblins will respawn.
On the "Player Turn", you can edit each adventurer or goblin's personal die. You can erase faces from their die for the cost of one "eraser". Then when they roll for movement they can no longer roll that number. You can also restore faces freely to get back the eraser.
So the goal is to manipulate everybody's rolls so that they end up on the same tile. There is a logic to how they move, though unfortunately it's not displayed in game. Everybody will always continue in the same direction they were moving, they'll never turn around. When they hit an intersection, adventurers will move towards the center, whereas goblins will make a random choice.
Had a really fun time trying to puzzle my way out of tough spots. Though only made it to level 11. I liked all the different skills and found all of them useful - stealth seemed pretty powerful in the early levels but that didn't seem to matter as much once the board was filled. I didn't understand what benefit a high Magic ability gave, it seemed to always be 1 teleport. Would like to play more.
The look of this is so cool. Love the way the dice rotates in your hand, visually looks great. And the feel when enemy attacks go flying past you with the sound feels great. Had a hard time with the controls myself and kept accidentally strafing or turning when I meant to do the other, but did get through the shooting gallery and the maze. Shooting gallery especially was fun. Wasn't able to make any progress on the lich's room, that was tough. I had a hard time telling when my attacks were hitting or not, and I did hit the bug with projectiles fizzling out.