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scratchinartist

24
Posts
4
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A member registered Feb 07, 2019 · View creator page →

Creator of

Recent community posts

Nice Game ! I like the music ! But it's hard to play with an azerty keyboard !

Looks like I have posted the wrong build ! It should be fine now ! Thanks for telling me about it.

Hello ! I don't think I'll be available at this time (it'll be night for me). All you have to know about Heroes' Paper Theater is that I did a simple button mashing game, but I think it lacks of feedbacks to be fully understandable (like the number of keys pressed by the player, the number of keys pressed needed to beat the monster, etc.) , and i also think the gameplay is too simple. I take too much time on the art, so it looks good, but I think it lacks something to be fun to play.

Thanks for your feedbacks ! I wanted to have a counter that display the number of keys pressed, but I thought that it would take too much place on the screen.

yep, I think I spent too much time on the art, and the gameplay isn't as interesting as I thought it could have been

Ok I re-read the game jam rules and I completely screwed up, one mouse button with the movement couldn't count, so, i'm sorry if you have lost your time playing a game that didn't respect the main rule of this jam.

Actually I forgot to indicate that you have to click on the blue cell on the first screen, i will update this today I think. But I thought one left-click equals one button, so for me it matches with the gamejam rules.

Cool game. A bit hard to understand, though, but interesting gameplay !

Really interesting idea ! Too bad that there are only two songs, but it's normal for a 48 hours game jam.

I really liked the art and sound, and the idea is interesting, but it's a bit long on some time (especially on the first floor, where you have no risk of being caught, but complete a task takes really long).

I like the idea, too bad it couldn't be as polished as you want.

Nice idea and nice art ! But it's really hard !

Is it normal if the camera moves up when my mouse moves down ? (and vice-versa).

Also, I didn't understand that the yellow cube was something to walk on to go to the next level.

But nice idea, too bad there aren't more than 2 levels.

Interesting concept, but it becomes quickly hard ! I don't have the time to plant corn !

Nice game ! Too bad the gameplay can't be understand if you don't read the game's description.

Cool game ! I really liked the music and the art, but it was really hard !

Yep, the 48 hours and the fact that I was alone on the game didn't help !

The enemy is the last thing I add in the game, because i thought it lack something more, so I didn't really had the time to think of other enemies. The asteroid for me was a way to ensure that the game wasn't too long and repetitive

Hi ! Here is a link to my game : https://scratchinartist.itch.io/a-planets-end

Enjoy !

You have to use the mouse to move the green block. I'm sorry I didn't had the time to display controls

I have a problem when I try to create web build with Unity : my computer is overloading and it takes really long, so I don't really know if I can create web builds yet (I'll try, but I can't promise anything, maybe my computer isn't powerful enough 

Really fun, but a bit hard for me !

I didn't know the Samurai Kirby minigame, but your game was really cool !

I took some times to understand how it works, but I really loved it ! It is maybe too hard (with prices that are high on ships)