yeah, you're right. atm I just wanted to get something out, so I just slapped on a background and scheme and submitted.
silleee
Creator of
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I love the detail, especially how you did the water - and still stuck to the limitation.
(oh and I just realized that "underwater trailer" didn't mean like a movie trailer but literally the sunken trailer lol. I was gonna ask, hey is that a sunken caravan, and then I was like what's another word for caravan - then it hit me XD)
Thanks, and sorry. Apparently a lot of people found it confusing. I'm gonna quote myself here:
"The love meter goes up when you collect salsa (cuz ur like doing this errand for nacho lady) but this decreases your morale (because it's a truly demeaning task. I mean - the salsa looks like poo) To regain morale you interact with cousin Junior, and you gain love faster than regaining morale."
I sorta rushed the development in the beginning and when I got a working prototype I just submitted. I will surely manage my time in future jams.. Thanks for playing!
pico 8 indeed!
I didn't really think it would be confusing, sorry. The love meter goes up when you collect salsa (cuz ur like doing this errand for nacho lady) but this decreases your morale (because it's a truly demeaning task. I mean - the salsa looks like poo) To regain morale you interact with cousin Junior, and you gain love faster than regaining morale.
This is the closest I've gotten to being the cool kid. Well, in this case, I'm the only kid.
The art and sound were top of the line, and the overall game has smooth mechanics. There was this bug (I think) where when jumping off of a ledge after briefly grappling onto it, I would teleport onto the platform connected to the ledge. The first time it happened I glitch out of the alien's way , letting her fall to her death, but other times it made me teleport into her deadly smootches.
And the little speech bubbles were hilarious XD
I think that for a game made in less than three days it's gorgeous, and the music complements the art greatly. You created such a great atmosphere, especially in the resurrection sequence. The web player wasn't loading for me so i had to download it, and the give up button (lol i tried) didn't work. I couldn't feel a sense of progression, other than the slight variation in enemy spawns.
still a solid submission, all things considered. great job!