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SkidFace

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A member registered Aug 31, 2021 · View creator page →

Creator of

Recent community posts

Sadly, by normal means, you can't get to it. The previous version didn't have this hidden enemy and made it possible to X rank it, but in the newest version, not really. I posted this a long time ago, but the enemy isn't *normally* possible to get to. However, here's a video of me glitching into where it is :)

le pancake

🤌

It's not intentional, but watch how I get into that area :)


There are ways to glitch in- but by normal means, it's not possible :)

They aren't interactable either soooo

And here I was doing some crazy stuff to get there... this is so much simpler than what I figured out lol

Really fun! Took me a while to get used to the mechanics and stamina, but is really fun! This is awesome :D

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Orsoniks, this is an absolutely outstanding game. It flows so well, the graphics and sounds are perfect, just all around so good. The levitation mechanic is so fun when you master it, and its perfect for speed running :D
Also, I'm sure you probably know this, in Demo 6, "Basic Training", the unfinished area contains an extra enemy. It is possible to glitch into this area and kill the enemy (Looks like Milky with orange eyes), but that means you cannot return to finish the level, making it impossible to kill all 9 enemies (previously 8 enemies.) I'm willing to send a video of how to get to this area, but it probably won't matter since the level will be changed regardless. 


Thank you for allowing us to play this wonderful project for free!

On a side note, I have tried to join the discord server, but I appear to be banned. I don't recall sending any messages yet, do you ban inactive people? Or, if it's an account creation thing, as I have seen others saying,  my account was created mid-2019, which I think is definitely long enough? Just check it out when you can, my discord username is "SkidFace", just the same as my itch :D

Wow. This is simply incredible. The visor system is so good, and you do storytelling really well using it. I kind of like the long parts, it forces you to wait instead of just speedrunning your way through this amazing game. Sound design is so good. The music is perfect for this, and you did a great job making it!


But, my favorite part is that every time you open the game again, it is something new. I love that even the galaxies are new. The planets terrain is also "random" (random enough to make it impossible to notice).  I also love how the ship refueling reflects how far out the planet is! Such a cool detail!!!

Thank you for making this. It was so much fun to play :3

Gosh, I don't even know where to begin, this is an ingenious fusion of everything I love. The half life sound effects also made it 200x better. Love you little secrets, and I love the dark room toad :D

Seriously, this is amazing. I love it!

So much content, this is amazing. This is so cool, and the fighting system is so fun!!! The boss bullet patterns are also so good.  Such cool stuff!

I love the roomba lose animation! Everything looks so good!! Awesome game, it was fun :D

Full points for the humor, even the itch page is filled to the brim with awesomeness :3

I love the game itself, the gameplay is great, but it is annoying that the bullets his the character, but it didn't affecting things that much. Its like if superhot and ultakill had a bean baby :D

I love it!!!! The vibe, the art, everything, so good!!! Somehow, the physics of flinging the coffee beans into the cup feels perfect. Amazing work.

I love this! I will forever think of a coffee break totally different now :)

I love the art, and its so cool you rigged AND modelled your own character! So cool!

Thank you for the feedback! I originally intended that people use boosting to move around most of the time, and made other movement used for precise positioning. This was definitely an oversight as I designed the game around something that didn't really demand precise movement. Also, I should have made a tutorial for this, but the most effective way to hit The Chonker is by gathering a large amount of beans, then quickly back up to put the crystal behind the beans, and then shoot them. But looking back, there definitely were better ways to do this. Thanks for playing!

Thank you!! Yeah, I apologize for the lag, but I am glad you were able to download the game :3

Thanks for the feedback! I'm glad you used the Windows build :D

Thank you so much! Really appreciate the feedback! I was originally intending to make each level have a color changing aspect, but dropped this due to approaching the deadline. If I continue to work on this, I will definitely want to emphasize that concept. 

Amazing audio, I love it! Gameplay is quite nice, I like how you start it off pretty easy, then turn up the heat after you get the hang of it! The art and concept is really unique! Nice work!

Outstanding art! I love it! I can tell all of the hard work you put into this game! The only things I wish were different were better instructions (althought I did figure it out) and different screen dimensions. Other than that, I love it!

Very cool take on the word "rewew"! Who knew shooting waterbottles at trash bags would be so fun! 

This is a great game that perfectly fits the concept of "renew". I absolutely love the Pheonix model you made, and I love how it's animated. The click-to-attack mechanic is very reliable and feels good :)

Also hopefully improved the lag on the WebGL build. It should be better, but let me know if it isn't :)

Alright, windows build is on there now. I hope this works better for you :D

I see. I didn't have much time to test the WebGL build. I will make a windows build for that, and I'll also look into fixing the performance on WebGL. Thanks for bringing to my attention!

Thank you! Glad you enjoy it :)

I knew it! 

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This was incredibly fun to participate in!!! Congratulations to everyone who participated! Your projects were all amazing and unique. I also especially wanted to thank people for rating fairly enjoying all the submissions.

My picks:

1. Razer Mouse
2. Corsair Keyboard 

3. Maono Microphone
4. Arctic Headset
5. Gaming surface

6. Imposter Light


Again, thank you so much for hosting this! It was really fun!


(also, what was the locked prize? I am curious haha)

Thank you so much! I definitely have a lot more I can do with this! This was a really fun gamejam :)

Thank you so so much! It was very fun to participate in this!

Wonderful art! I love that you made a typing test into a summer game! It's actually quite fun!

Thank you!!! I initially had the cannonballs be able to roll and hurt the crabs, however I felt it was too easy to cheese the mechanic. Additionally, it just didn't make sense to have a slow moving cannonball damage a huge mechanical crab :)

Also, a basic aiming mechanic is a great idea.  

:D

Thank you so much for your compliments and great ideas. I should have definitely went with ragdoll physics :D

Yes, Calamus really does need to learn when to stop messing with the crabs :)

Holy smokes, this is awesome! Voting on it now :D

Thank you so much!

ty :D

Thank you so much! Glad you found the troll :)

Awesome! Thank you so much for your feedback :D

Also, nice time! That's pretty good.

(hit the trollface in the start screen)

Can you guys find the secret mode 

👀