I think this is the most polished game I've played in the jam so far! The art and sounds are great and it's really satisfying to see everything activate once you compile.
However, I'm a bit confused... I feel like the mechanics and gameplay are cool, but the game is too easy? I managed to beat it without discarding items (maybe I was lucky?). I feel like the game has a huge potential but I think it doesn't use the mechanics as well as it could.
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Human Powered's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #495 | 4.120 | 4.120 |
Overall | #511 | 3.862 | 3.862 |
Enjoyment | #707 | 3.600 | 3.600 |
Creativity | #746 | 3.867 | 3.867 |
Ranked from 75 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Humans and AI reversed roles. Now humans serve AI
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
wow, amazing work! just the tutorial could be more interactive instead of a block of text but thats something almost nobody has time during a game jam
wow, i love the idea and i can see so much potential, i really hope you develop this into a full game!
I LOVE it!
This is exactly the kind of very simple to understand yet difficult to strategize aroud experiences I like!
The UI is very easy to read, the visuals are coherent and their simplicity makes them look good together.
The only bad point is that the tutorial is a bit hard to understand, but that's really nitpicking considering what comes after is very easy to grasp by just clicking around and finding out.
Excellent job! =D
The UI and the sounds felt really polished, great mood. Nice work!
Game was really fnu, reminded me almost of games like Human Resource machine. I don't often say this during a jam but the game was maybe a tad easy? Otherwise the theme and execution/art were great!
I like the art style and I enjoyed playing your submission. Creating algorithms based on tile sliding led to a simple and fun gameplay loop. The only thing I didn't understand while playing is how the heat mechanics work, so I think a tutorial would be great for helping players understand the goals of the game. Good work and good luck!
This was extremely fun! I want to keep playing more. Great work and a great take on the theme!
I'd enjoy this a lot more if it was substantially harder. I didn't understand what I was doing until around level 3, but I never got close to overheating. The mechanics seem very interesting though.
This game's super polished and feels great to play.
My only complaint is that the game's too short! I wish that there was a continue button after you beat it, I wanted to see how far I could get.
Love the art style. Might I suggest adding some combinations of tools that come with negative effects to make gameplay a bit more strategised?
Great game, the best I have seen so far. I would love to see this game developed into a full project with more complexity. I was a little confused at first but quickly got the hang of it and enjoyed it.
Nice atmosphere! It was easy to grasp, maybe too easy because I do not see a way how to lose.
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