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SpaceTimer

136
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A member registered Apr 07, 2018 · View creator page →

Creator of

Recent community posts

Hey Yes, I added feedback to other GMTK jam games and added my GMTK jam game gameplay video at the end. So that they can watch the video to checkout  the gameplay instead of clicking the link under the comment -> visiting my game page (to limit the resistance) :)

Shall i edit all the comments and delete the video?

Very original concept! Didn't see a similar mechanic where you can rearrange joined blocks in this game jam. Art and game feel is really solid!

Cool use of the theme! Really hard but in a good way! Game is fun! Maybe a bit more friction is needed to reduce the randomness! Overall really good game! nicely done!

Very cool! Very much in line of the theme! Movement and control speeds are pretty good! Specially since the game is in space, dont make the player character stop immediately when you let go of a key...have loose friction and make the object move in that same direction a little more, decelerate and then stop. My game has people running on the floor but i still added this and made the movement feel a lot better (people hate rigid movement). Everything else is solid in your game! Had  a lot of fun playing!

  

really good level design making the most of this mechanic! Each level was harder than the previous n made us think a little more :)

 

Cool intro with the cartridge! One of the most fun games in the jam! Its satisfying when you make a huge snake like stack! If you are updating this to a full game, add a zoom out cam as you gain more people so that we can see the everyone that has joined! nice work!

Cool game! 1st time playing a 2D + 3D game like this! Really hard but fun to play!

This is a pretty cool concept! Lot of potential is there! What's the reason to break off the webs to flys? I think would have been 10X more fun if the webs never broke, so you can exponentially increase the number of flys you catch! Very fun game, nicely done! :)

Very good puzzles and pretty cool art-style! Lot of content for just 48h!

This is awesome! New take on the joined theme with maths functions! Great work on movement and controls (smooth, fast & responsive). Puzzles are smart. Need a bigger reward for the level end when you win. Check hypercasual mobile games. One of the best in this jam! :)

Thanks a lot for the feedback :) 

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Wow! How did they promote to people on itch? 
Yeah if the game comes to most voted or popular pages, it will take off i think.

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Cool game! Crowd games are fun!

Cool you added different fall speeds! Makes the game really hard but very interesting to have different characters! :) 

Haha pretty cool! Gets insane when you collect loads! 

Haha pretty cool! Gets insane when you collect loads! 

Interesting concept where you have link up people! Nicely done!

Oh that's a pretty good PC! Thanks for the feedback! I will improve performance

Thanks a lot for the feedback!
What are the specs on your PC? Should be able to increase the performance by 10X in the next update!

Very well polished and game feel is solid! Pretty good art too! Crazy you made this in 48h! Gonna check your YT dev video! Nicely done!

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Would make it this time too! So people have followed these guys on itch.io last year from that game and these people rated this game too?

any tips to get more ratings for this? :)

Yes exactly, a chain wont fit the minimal design in your game. Current rope fits everything else pretty well! :) 

Yeah need at least 100 votes i think to have a shot at the top 20.

That's a great suggestion! I'm actually a member of a 7 person hypercasual mobile game development studio. We will definitely try that version and test it out in the market :)

Thanks a lot! Glad you had a great time! :)

Thanks a lot! Means a lot! :)

Unlikely Mark would even notice this i think with just 25 ratings. Need at least 100 to have a shot at the top 20

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This is Awesome! I have never played a platformer where you can move the world like this :) Game feel is pretty good too (Things like the screenshake when you move a piece adds a lot to the experience).

Any idea how you have gotten 268 ratings? :)

Hey this was fun! Yeah more juice can be added (check the video attached, you must have run out of time like me too tho, just 48h to dev a entire game :D) -> would be a quick 1 hour fix and would improve the experience by 10X. Controls and movement super smooth nicely done! The effects are pretty good too! I like the light edge outer rectangles, maybe add this to all the enemies so they light up (would look even more cool).  Followed you, looking forward for an update :)

Hey thanks a lot! Yeah should have added check points :/ releasing an update with the fixes based on the feedbacks from the comments :) 

Hey thanks a lot for the feedback! Happy to hear these :) 
Yeah started the jam 24 hours late, didn't have time for checkpoints - proper level design (each enemy type nicely introduced one by one along with various mixes of each) and proper game feel (better shatter FX + sound FX + people shattering to pieces etc.) - Combos & Fever mode.

Hope to finish this as a online 2 player multiplayer (each person controlling one person) + single player, if this gets to top 20 :) 

Yeah same here, unless my game comes to top 20 :D if so thinking of releasing as a single/multi-player indie game :)

Nice! Very minor thing though, other than that pretty good! :)

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And maybe other reasons like Great cover image, fun gameplay, super clear graphics, catchy name, being able to play on the browser without downloading etc. :) Your game loaded the fastest too from browser games! Nicely done!

Adding a YT gameplay video to make it easier for you to check out my game (Having to come to the game page to view is a lot of resistance) :) Not sure if this is working tho, only got 20 ratings. You have like 145! :)

452 Ratings! Amazing! Enjoyed this a lot! :)

I like the player movement a lot, very smooth & responsive and the hop animation when moving adds to the game. Needs a bit more to the game, build on top of this and add more mechanics! Promising game :) 

I like this art style a lot (black characters with colorful backgrounds). Game is pretty well polished and really fun! :)

Hey cool game! Nice job on the glow effect and the choice of colors, made me click on this :) Similar color pallet to my game :)

Really nice pixel art. Good use of colors too with good contrast, make the game really clear! Cool concept with a wired drone. Nice work :)

Super impressed that you pulled of a multiplayer game in a 48 hour game jam :)

Very clear art! Similar color pallet to my game. When you are moving the character make them smoothly move from point A to point B, instead of instantly moving (or teleporting). Nice work :)