This is probably the best bullet hell from the jam, the visuals, music, simply everything is awesome!
StarbornFish
Creator of
Recent community posts
great main attack mechanic but i feel like lacks something in it, and lacks polish (what is normal with the time we had to make the games lol) but the controls (specially the dodge) feels a little unresponsive sometimes and i didn't notice if the player had i-frames during the dodge or not (didn't seem like it tbh) hoping to see an update to it after the jam!
IM ABSOLUTELY BIASED FOR GAMES WITH PARRY, the visual effects seems to stutter the web build a bit but you arealdy told me you plan to add an executable later, what i would suggest is make the parry a bit less generous but make the telegraph a bit more visible and to be expected, but that is a really great game, hope to see more of it in the future!
REALLY liked the game! Here are some advice I would love to see if you decide to update the game and think these are coherent:
1 - Can't move to more than one direction at a time. Pressing left and down for example makes you walk to the first you pressed until you let go of the key, in this case, for the left, instead of changing to down or going diagonal.
2 - Basic attack is... flavorless. I think the attack changing to a lash in the direction of the mouse, with sound, would make an amazing difference, again, maybe it's only my taste from the games I've played so far.
That's it! Great job and keep on cooking!