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A jam submission

Zoetrope GameView game page

Our game spins classic animation techniques into a modern, tech-driven world.
Submitted by Guga, Mimifrp, VenomVVenom, Kraesra — 4 hours, 30 minutes before the deadline
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Zoetrope Game's itch.io page

Game's Take on the Theme
Our game brings the 'spin' directly into the implementation of animations, showcasing an older form of animation with variations on an ancient mechanism that predates the age of animations, but in a much more technological environment. If you want to know more about what a Zoetrope is, we have an explanation on the game page :D

Did your team make the majority of the art and music during the jam?
Yes the whole game was made by our team!

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Comments

Viewing comments 44 to 25 of 44 · Next page · Last page
Submitted

I like the visuals in the game, reminds me of cuphead and other that have this kind of animation in them, the mechanics are cool and fun, the game is cool!!

Submitted

I'll play yours now, 

I rated it :D :D 

Your game reminds me of classic animation—I really love that vintage touch! It gives the game a unique and nostalgic feel. Great work!

Submitted(+1)

This is one of my favorite takes I've seen on the spin theme!  The art style and music is really great!

I feel like one thing that would make this game better if you keep working on it would be hit effects when you or the boss gets hit.  I think you have an opportunity to do something cool with it with the zoetrope effect.  I'd suggest when the player or boss gets hit, the light flickers for a second or so and it plays a sound effect similar to when you die.  

Amazing job, can't wait to see more!

Submitted(+1)

strange

Submitted(+1)

Wow, the art in this game is really sharp, and I love the Zoetrope animations! The music sounds really familiar for some reason.  Works really good in the game setting, though. I would love to see more bosses added.  Really, what a well put-together and polished game though, would love to see you in the finals alongside us!

Submitted(+1)

I really liked the idea of the character animations! That it changes discs depending on the animation seems very original to me!

Maybe it would have been great if changing the movement/animation would also change the position in which the boss can hurt you, since the position of the disc also changes visually.

I see a lot of potential of this idea! good job :D

Submitted(+1)

WOW! This is one of the coolest interpretations of the theme I've seen yet! I never would have thought of animating players and bosses in this way, so unique! really well made!

(PS: If you're willing to I'd love it if you can rate and leave some feedback on my game! This is my first ever jam and I'd love to see where i can improve for the future!)

Submitted(+1)

You made all this! nice art style. 

Please rate my game. Hope you  enjoy it. Although its on the easy difficulty.

Submitted (1 edit) (+1)

Very unique interpretation of the theme spin, gotta give you extra credits for that. The responsiveness of the controls has surprised me, they behave incredibly nicely, good job, and I love the jump higher if holding jump mechanic, that's always a good plus. The boss isn't very hard but I like that by the end it starts to become quite challenging, it isn't frustrating it lets the player get used to the mechanics and then it slowly but surely increases the challenge.

It's a shame it only has one boss, I was expecting more, but the one boss you have it's extremely good, very polished and well put together. Which means you went for quality over quantity, very nice.

Submitted(+1)

Hey I really like the idea of designing a game based on something that really exists in the history! This greatly enhances the depth and breadth of the game, giving it new meaning. Additionally, the game’s control mechanics are also very innovative. Congratulations to the whole team!

Submitted(+1)

The use of the zoetrope in the game is really quite good, and the difficulty curve is good.

Well done!

Submitted(+1)

the difficulty curve was nice, the animations were nicely done, no bugs on my end. great game.

Submitted(+1)

At first i hadn't any idea what to do, but then i was astonished by this idea. Graphics need some polish, but otherwise the game is really well made 

Submitted(+1)

The difficulty increase throughout the fight felt well done and the take on the theme was very unique and felt like it was implemented very well! The player controls very clunky but I it works well with the boss.

I did experience a bug I think where every time I would get hit with the bottom+top bird combo I would take 2 hearts from hitting just the bottom bird.

Overall though this is pretty good good job!

Developer

Thank you very much for your comment, it makes us very happy to know that you liked it <3. There are indeed bugs with the character's hitboxes, but we will solve this problem and add more features when we are free to update our game. Thanks for playing!

Submitted(+1)

Now that's a unique theme interpretation! Having the playable character and the boss be animated using spinning wheels not only fits the theme well but also gives the game a unique art style I haven't really seen. Though I wish more of the UI and main menu got this art style as well.

The attacks of the boss where simple but fun to avoid while trying to charge up attacks to fight back. The music really helped to make the atmosphere of the boss fight more intense. However, I did notice that the hitboxes aren't the most accurate as you could get damaged seemingly out of nowhere. Also, some of the attacks could deal 2 damage instead of 1 but I don't know if that's intentional or not.

Still though, this is a solid game 👍

Developer

We're so glad you liked it! About the menu, we had in mind to do it in the same style but unfortunately we couldn't do it in time. The hitboxes are really bugged, the double damage is not intentional. Soon after the jam we will send an update of our game fixing these problems and adding new bosses! Thank you very much for playing our game❤️

Submitted(+1)

This might be one of the most unique implementations of the theme I've seen!  This deserves full marks for the theme for sure.

As for the gameplay, I found that the basic attack did so little damage compared to the fully charged attack.  And the boss health could have been reduced since they felt a little too tanky.

Great work, overall!

Developer(+1)

Your feedback is so important to us! ❤️ We are so glad you liked the idea. Thank you very much for the feedback, we will update the game as soon as the jam ends to fix these boss balancing issues 😊

Submitted(+1)

Honestly the concept of a zoetrope for a spin game jam is really good. Fits the theme perfectly. I lost to the boss a bunch but it was fun! 

Developer

Thank you so much for playing our game, we're glad you enjoyed it❤️

Submitted(+1)

The whole animation system is pretty cool! Great job! About the gameplay, the boss could've way less health or give the character an upgrade to her shot to deal more damage, but if she takes damage, the upgrade is lost, something like that.

Developer(+1)

A great idea! Thank you for sharing your feedback and thank you for playing our game, it means a lot to us❤️

Submitted(+1)

I loved how the animations work, must have been a headache great job !

Submitted(+1)

I loved how the animations work, must have been a headache great job !

Developer

We're glad you enjoyed our game. It was a lot of work, but we loved the whole process. Thanks for playing and leaving your comment <3

Viewing comments 44 to 25 of 44 · Next page · Last page