Hi, thanks for your interest! I just added a windows build, so have fun and let me know what you think :)
stev_annunz
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Hueshift
https://stev-annunz.itch.io/hueshift
Hi! I'm Steve, and I just released an endless runner called Hueshift. Dodge meteors, collect coins, do a few slick-looking wallruns, and run for your life! This is an addicting browser game you can play for a few minutes of your spare time.
The original concept for this game was made in one day. I made the game, and my buddy did an amazing job making the catchy soundtrack. Give it a try at the link below! Thanks for looking!
This game is really cool, I love the art! The sprites are really well done and I really enjoyed the little dialogue where the character gave me some information. The gameplay was pretty fun, but I agree with the feedback that the sword is very powerful and I did not have much reason to use another weapon. Maybe if weapons broke/ran out of ammo, then I would have more reason to pick up weapons from the ground. Overall great concept, really charming game and great work!
The ammo mechanic is pretty interesting and fits the theme well. Maybe if the balls bounced off the walls, I could plan my shots so that the ammo bounces right back into me. I like the quick arcade-y feel of the game too. Sometimes I would run into an issue where the enemies would spawn on top of me and I'd immediately take damage, so that hindered gameplay a bit. Overall good concept! Mashing up a sports and shooter game definitely has some potential.
This is amazing! The two genres are very incompatible yet you made it work so well. Splitting my focus between the piano keys and dodging bullets was really fun and felt really rewarding when I pulled it off. Also after I played the song a few times, I started to learn it and nail the piano keys much easier which felt really satisfying. The visuals are simple yet effective, and I really appreciate how each time you land a piano key your wizard shoots a fireball, it just blends together really well. This is the most fun game I've played so far. Amazing work!
I gotta say this is the longest I've spent playing any of these games. It was actually pretty addicting and I'm impressed at how many features you implemented given the time constraints. Admittedly I had a little trouble figuring out the discard mechanic, but it all works pretty well together and fits the theme. I had fun experimenting with the towers and upgrades so good stuff! Some audio would have been nice but you implemented so many other features I totally understand the limitations. Nice work!
Very cool! The graphics and audio are amazing and very charming. It reminds me of Crypt of the Necrodancer. I really appreciate how polished the game is, especially the really satisfying main menu sounds. The leaderboard is also a great addition. Sometimes I had a little trouble nailing down the beat of the song and getting my actions in. Maybe another visual indicator would have been nice to allow the player to know when they can jump etc. Overall though this was a lot of fun, nice work!
I have to admit, I was a little confused. I started to get the platforming after a while, but the hitbox on the spike block was a little too big so I found myself dying a lot. I think a little more guidance on the puzzles would have also helped. Lastly, pulling out the camera a little bit to allow the player to see more of the environment would also benefit this game. With a little work I can really see something interesting here!
This is a really cool concept! The idea of catching enemies and using them as towers is pretty unique. I also enjoyed moving my towers around to refine my strategy, and I feel like other tower defense games should use that more. I found a few bugs here and there but the game was still fun and the tutorial explains it pretty well. Nice work!
Cool game, pretty spooky. A problem I encountered when playing is that sometimes an enemy would spawn in front of me right as the game began, causing for a quick game over. If you gave the player a little bit of a grace period as the game starts, that could help the flow of the game. Once I figured out how to dodge enemies I had a good time with the game. I also really liked the online leaderboard, it gave me a reason to keep playing. Nice job!