Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Tetragramat

24
Posts
1
Topics
93
Followers
10
Following
A member registered Aug 16, 2020 · View creator page →

Creator of

Recent community posts

(1 edit)

If you give me some free api then sure. But those don't release free apis. You have to use it on their website. With google it's easy because they made free api for browser extension that I can "misuse" for the translation tool.

If you really want it. You can try it yourself. The tool is opensource under MIT license.

Source code https://github.com/Tetragramat/LonaRPG-translation-tool
How to export for android https://docs.godotengine.org/en/stable/tutorials/export/exporting_for_android.ht...

I would need to make android export and make sure it is usable on phone.

I recommend rather do it on PC.

This is community for machine translation, not the game

 Your question was already many times asked and answered there https://eccma417.itch.io/lonarpg/community just use search function.

(2 edits)

It does not ask for confirmation. You have to click on "Initiate New Payout" to find out the actual figure. I clicked on it and can't cancel. It's in review and then will be payed out. It will also take 2 weeks to process.

EDIT: It's stupid system. It will be locked probably for 2 weeks, then they realize there is no destination and cancel it. I used "Other" as payout method which I actually have no idea what means.

(1 edit)

I just reached 7 USD of available balance. I searched where can I see what people describe and only thing there is to initiate payout.

Wtf itch? I can see how much I got only if I initiate payout? from 7 USD available balance payout jumped to double 14 USD. I also have no idea how are they going to payout it without any payout destination...

EDIT: also itch responded to my email finally. Only while requesting payout I can see real balance.

I don't have access to payout details.
Maybe it shows up when my available balance reaches 5 USD but until then I'm told nothing

Initiate New Payout

A minimum available balance of $5.00 is required to request a payout.

Sales tax and VAT are shown in order invoice which is zero in my case. If you mean income tax then it is what I pay each year when I do my taxes as independent contractor, but I pay it not itch.io.

Since itch actually takes nearly 40% fee which is bigger than Steam 30%, then itch should have more than enough money to afford better support.

I've just started getting payments though itch.io and I'm getting concerned about transparency of revenue sharing.

It's easy to find out how much people pay me though /dashboard/purchases but when you want to know how much take transaction fees and itch  share you can only guess from account balance on /dashboard/payouts

In my case I was getting 1 and 2 USD payments which were reduced to about 50% I was concerned but though it's just weirdly huge stripe fixed fee. But now I got 12 USD payment and balance increased only by about 7 USD which is reduced by about 40%. 

Let's try to reverse engineer how could that happen. I'll base my calculations on https://itch.io/docs/creators/payments#open-revenue-sharing . I had itch revenue sharing set to 5% which is from 12 USD payment 0,6 USD. With Paypal fees it's complicated because I have no information what fees apply to this specific payment, but let's say it's payment using payment card for which is 1,90 % + fixed fee 0,10 USD which amounts to 0,33 USD. The payment is donation so there should not be any VAT or other tax. In any case I had set up my tax information so there should be no additional fee or tax withholding.

So if I sum those fees it's 0,93 USD as payment fee in comparison to about 5,00 USD real payment fee. Tell me itch.io why are you so un-transparent and where did go rest of the money? I've send support email nearly two weeks ago without getting any response. Yeah I know that Steam takes for example 30% fee, but by lying or hiding how much you really take does not make me trust you more than Steam.

Fixed https://tetragramat.itch.io/lonarpg-mtl/devlog/579015/released-bugfix-update-6

Just noticed that Spanish translation was removed from the game so it crashes when MTL tool tries to finish translation from that directory.

Restart MTL tool and try switching to different language and back. Repeat if needed. It starts working again. I have no idea why this happens, but I'll rewrite it soon so you'll have to wait for that.

I plan to rewrite translation tool, when Godot 4.1 gets released (in few weeks), so I can incorporate some of the requested changes, but note that it's written in game engine so there are not many advanced text functions I could use to implement requested features and I'm not going to throw too much time on this project.

The tool must stay simple to use for even the dumbest users so I'm not planning to do anything too complicated for users to comprehend. That said it is not tool you should use to professionally translate the game. If you want to join official translation effort to English, then contact eccma or mods in LonaRPG discord.

Google is constantly making changes to their translator so there is every few months they do that breaks some workflow. Originally it was possible to upload whole txt file to google translate and download translated version of it. But they removed that ability and allowed only more complicated text file formats I can't reasonably create in Godot.

I think you've missed two warnings in the tool that declares the tool overrides MTL folder every time directory is selected.

This is MTL tool community. With questions about LonaRPG go to LonaRPG community page https://eccma417.itch.io/lonarpg/community

You can use manual translation for anything else than google translate. You get exported text file with all text that needs to be translated. All you need to do is to translate that file using your deep pro and import it using manual translation.

(1 edit)

Deepl pro is paid so it's pointless to implement it to me. But you can make PR with implementation or just modify it for your personal use.
https://github.com/Tetragramat/LonaRPG-translation-tool

Sorry, I should enable notifications so I know someone started thread.

What OS do you use? That error log looks like this godot version does not support your OS.

Find someone masturbating (will start masturbate in front of someone weak) and pickup semen from the ground after they finish. Just logic.

Change your monitor resolution to 2560x1440 or similar when you want to play. It's fast and easy fix.

Also send picture of that cut off screen for dev to have something to figure out what went wrong with scaling.

As expected.

I don't think it will work because of complex controlls that require keyboard or gamepad. If you have gamepad that can be used with your phone then maybe, but that app is not perfect and it will more likely not work.
https://play.google.com/store/apps/details?id=cyou.joiplay.joiplay&hl=en_US&gl=U...

(1 edit)

Losing your ID papers is not save lock. If you have sneaking build you can sneak past guards. If you have wisdom you can get past guards too. If you don't have any of these then you can get in throught goblin cave and sewers from your first quest. You can then buy new ID in red light district during the day.

Ad combat. you need to remember that you're weak malnutrished girl and npc jumping around are evading your potential attacks.