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The Cool Bounana

54
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A member registered Aug 27, 2020 · View creator page →

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AAHHHHH THANKS I ACTUALLY REALLY LOVED YOUR GAME TOO!!!!!

(1 edit)

This game was really amazing, holy crap. I would call it a celeste-like lol, and I love that soo much. I grinded some runs after i beat the game and got tired after getting a 1:39 run, which im quite proud of. The game is a bit short, but I seriously loved it either way, and would loove to see more in the future, because the level design was really well succeeded. Well done!


EDIT: lvl 7 is really tough, was a choke point for me, but I finally realized there was a little slope that turned out verry useful in the bottom right corner that I hadnt seen prior.

Super sick game! I really enjoyed going through the forest and the ambience is actually quite fun and nice. The art style was soo cool, 1-bit x high-res pixel art and its just outlines, I would call it programmer art at its finest. I feel like the one thing missing would be a highscore system, because I'd really like to know how far i made it through the forest. Good job on the great game!

tysm! I actually played a flute i made out of clay for the background music, and the rest is all royalty free or some things i made myself by banging on paper and such.

Yeah, sometimes the generation of the house will be a bit strange, it's always at a set distance but in a random direction. I was considering adding a waypoint but that might make it too easy. At least you found it fun, sorry the interaction was a bit jank i didnt set it up entirely the best way possible. Either way, thanks for the comment and the constructive criticism!

Thank you so much!

I think this style came out because of the color palette shader I used, its really great and I owe a bunch to it for the visuals of this game:

Shader -> https://donitz.itch.io/godot-color-dither

Palette I used -> https://lospec.com/palette-list/ty-ice-cold-12

I'm glad you enjoyed it.

Thanks!


I'm glad you enjoyed the game, and if I were to go through with it and make a real project out of it I would certainly add keybind settings and some other sounds, etc. It was a game jam game, so I did my best but I appreciate the feedback and good job on finding your house, even if you couldn't entirely get through the night!

Wow, gg!

Yep, works differently though.

nice!

haha

Thanks! I'm glad you enjoyed it. Better not get fired cuz of my game lol

It happens, one of my friend wasn't that addicted, sorry. 

Thanks! I'm very glad you enjoyed it :D

lol

Thanks! My friend made the great music :D

tysm!

Super comical, the collision bugged out a bit for me and I could just float, but overall pretty hilarious and fun.

I got quite bored, although did finish it. I started enjoying it a bit more after I increased my volume, it became a bit more satisfying.

321

Fun, but gets brutally hard after the eyes open in my opinion.

tysm! My friend made the music really quickly, I'm proud of him.

thanks!

Thanks, gg on the highscore!

Hey, tysm! I also use godot lol (if you guys didn't I wouldn'tve asked. ) 

Thanks for the response!

Yo! I'm curious as to how you (guys) made the wire visuals! If you could give me an idea of how you achieved it, or send me the source, that would be appreciated. Thanks!

Thanks, glad you enjoyed it!

Yeah, I understand. I'm not planning to make it into something, so I'm pretty much done with it. I'm glad you liked the concept, art and sound though, thanks for the feedback!

Thanks, glad you liked it. I'm curious how you approached this concept, I'll go see when I'm done typing this :D ! 

Glad you enjoyed it! I'm surprised you got to the fourth level! Wouldn't think too many people would be good enough to get there. Anyways, thanks for the feedback!

The transition was very incredible definitely love that a lot, but one problem in my opinion is the order of the levels. From what I saw, a lot of the levels are very similar, with not much difference, it would nice to have some bigger challenges with variating puzzles. Also, level 5 to me was way harder than the other ones, if I were you, I would swap levels 5 and 9. Overall, the mechanics were very original and cool, but some of the levels might need some reworking. Anyways, don't take this too seriously, just giving some feedback.

Glad you enjoyed it!

Hey, thanks plenty for the feedback, I completely understand your dissapointments. I was actually aiming for 5 levels, but I slightly over scoped (this is my first 48-hour game jam) and I tried my best to make the physics easier, but I'm very glad you enjoyed the good aspects. I definitely agree with what you say here, and I appreciate that you played my game in the first place!

Thanks :DDD!

Thanks, glad you enjoyed it. I might add moveable windows after the rating period because a lot of people seem to request them.

Thanks, glad you enjoyed it! :)

Thanks plenty, I'm glad you enjoyed it! 

Glad you liked it!

Thanks! :)

The tall grass and oregano are actually also food for the bunnies. Grass refills the hunger bar slower, while oregano is the fastest.