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The Cool Bounana

47
Posts
1
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8
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A member registered Aug 27, 2020 · View creator page →

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Recent community posts

Wow, gg!

Yep, works differently though.

nice!

haha

Thanks! I'm glad you enjoyed it. Better not get fired cuz of my game lol

It happens, one of my friend wasn't that addicted, sorry. 

Thanks! I'm very glad you enjoyed it :D

lol

Thanks! My friend made the great music :D

tysm!

Super comical, the collision bugged out a bit for me and I could just float, but overall pretty hilarious and fun.

I got quite bored, although did finish it. I started enjoying it a bit more after I increased my volume, it became a bit more satisfying.

321

Fun, but gets brutally hard after the eyes open in my opinion.

tysm! My friend made the music really quickly, I'm proud of him.

thanks!

Thanks, gg on the highscore!

Hey, tysm! I also use godot lol (if you guys didn't I wouldn'tve asked. ) 

Thanks for the response!

Yo! I'm curious as to how you (guys) made the wire visuals! If you could give me an idea of how you achieved it, or send me the source, that would be appreciated. Thanks!

Thanks, glad you enjoyed it!

Yeah, I understand. I'm not planning to make it into something, so I'm pretty much done with it. I'm glad you liked the concept, art and sound though, thanks for the feedback!

Thanks, glad you liked it. I'm curious how you approached this concept, I'll go see when I'm done typing this :D ! 

Glad you enjoyed it! I'm surprised you got to the fourth level! Wouldn't think too many people would be good enough to get there. Anyways, thanks for the feedback!

The transition was very incredible definitely love that a lot, but one problem in my opinion is the order of the levels. From what I saw, a lot of the levels are very similar, with not much difference, it would nice to have some bigger challenges with variating puzzles. Also, level 5 to me was way harder than the other ones, if I were you, I would swap levels 5 and 9. Overall, the mechanics were very original and cool, but some of the levels might need some reworking. Anyways, don't take this too seriously, just giving some feedback.

Glad you enjoyed it!

Hey, thanks plenty for the feedback, I completely understand your dissapointments. I was actually aiming for 5 levels, but I slightly over scoped (this is my first 48-hour game jam) and I tried my best to make the physics easier, but I'm very glad you enjoyed the good aspects. I definitely agree with what you say here, and I appreciate that you played my game in the first place!

Thanks :DDD!

Thanks, glad you enjoyed it. I might add moveable windows after the rating period because a lot of people seem to request them.

Thanks, glad you enjoyed it! :)

Thanks plenty, I'm glad you enjoyed it! 

Glad you liked it!

Thanks! :)

The tall grass and oregano are actually also food for the bunnies. Grass refills the hunger bar slower, while oregano is the fastest.

There is no victory condition, you can only lose.

Thanks!

Thanks for the feedback, I don't think i actually verified the proc gen much (I kinda just stole some code from another similar game of mine and changed it up a bit) but the world is large enough that there's probably very few seeds with an inaccessible area in spirit mode, i actually once got a seed which got me stuck in a wall from the start. In all, I'm glad you liked it.

I really enjoyed the graphics and overall the game was quite well made, my only criticism would be that the controls are kinda hard, it would be nice if it was WASD instead of arrows because you are shooting with the mouse, the other thing is the fact that dead mammoths still have collision and i would often find myself surrounded by dead mammoths, unable to move. Apart from that and the lack of sound, it was a nice game.

Thanks, I totally understand the sight range problem, many people said the same, I might make a difficulty mode with Easy mode having a less tight view box. I think a good solution for the control problem would be for me to make the bread very slow on default and have a sprint button. I'm glad you enjoyed it!

Thanks!

Thanks!