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The Cool Bounana

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A member registered Aug 27, 2020 · View creator page →

Creator of

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really fun i would say ultrakill-like kinda fps game, i couldn't get past the part where the turrets shoot at you while platforming... and I feel like its probably really early in the game but idk i still had a lot of fun lol, controls are nice and fighting is really satisfying! well done!

Yoooo im glad you linked it to Don't Starve, it was a big inspiration actually. Tree chopping was a bit tough and it has been for most people, I didn't realize it because I hadn't properly playtested the game with other people before submitting. Thanks for the comment though, glad you enjoyed!

Thanks! Congrats on finding your house, it sounds like you had a good experience, since some people also found it immediately or never... Good for you if you found it easy lol, opinions may vary XD! Thanks for playing, glad you enjoyed!

Yeah its procgen, so infinite terrain, and I get that most people couldn't find the house. It being a little random isn't fun on a gameplay perspective, and I guess I wasn't concerned about that, but it is what it is. Thanks for playing though!

Yeah I realized all the things you said about tree chopping when I got my friends to play the game, which was unfortunately after the end of submission period, so I didn't playtest enough. I'm glad you enjoy4d the atmosphere though, it really was the thing I focused the most on, and I'm very proud of it. Sorry to hear you couldn't find the house, its a little random and if I were to make a fuller version of the game I might put some kinda waypoints or other. Thanks for playing!

PS: (quite the fire pun)

Nice to hear your 4 different experiences, and yeah it makes sense to find the house maybe half the time or less. I'm glad you enjoyed, and yeah I think this game could be a really fun almost Dont Starve-like genre if I went through with it, but rn I have other projects. Thanks for playing!

XD funny remark about the character sprite, I tried making it a pixel wider but it didnt look right either. Yeah the game is not really *fun* so to say, and the gameplay is all a bit rough around the edges, I worked harder on the atmosphere than anything else. The house was always really random to find, its always in the same range away from the fire, but just a random direction, so the odds of you going that direction just come up every once and a while. Thanks for playing, and I'm glad you enjoyed the atmosphere!

I actually really like the way you have to make your own fun in this game, since there's no effective goal, you can just see your highest time and score, but I found it fun to just run around shooting at the snowman, with no real goal but just to feel cool. Its fun, and it reminds me of make-belief games a bunch of us would do as a kid.

I used a SubviewportContainer with the shader on it, which had as a child a Subviewport which parented the entire game. That way, everything in the game would get sent through the shader, which would essentially just replace the colours on screen with my palette, and this approach also lets me force the game to maintain a 64x64 resolution without the window being minuscule. Hope this helps!

Glad you liked the art style! The deer killing is supposed to prompt a dialogue saying Z to eat meat.. but it seems to not do it sometimes and thats just a bug I guess, I would definitely feel sad if I couldn't put them to any use.

The house is spawned 48 tiles away from your spawn point, in a random direction. 


Thanks for the comment!

Ay thats super nice of you! Sorry to hear you froze right in front of the house that's actually really unfortunate XD I'm glad you got to kill deer also actually, as far as I know not many people got that far in the game.

Thanks, I'm glad you enjoyed it!

Wow I just love the concept of a one-button speedrunning game, this was a lot of fun. I think the biggest thing missing would be a cool parallax background and this game would be muah beautiful. I also just realized  that you're Heartbeast lol hi, you're videos were really useful for me when i started out, glad to see you in this jam!

This game is actually really cool, I like infinite mode but I'd be interested in seeing some kinda high score mechanic. I really loved the dude talking to me, especially in things like the pause menu etc. I really think the game just got too hard after level five, and I was in no way going to beat it. Good submission though!

Yeah it was an artistic decision, but I may have started to regret it on the long term. The game is 64x64 with a pretty strict palette, and I got used to it fast and I'm glad you overcame it too. Thanks a lot!

lool thats lucky! thanks a lot, i'm glad you liked it!

Thanks!

thanks!

Glad you found the nights scary lol, at least its fun for you!

Wow, this game actually got me quite spooked since I'm not used to playing horror games. I think urbex is super cool, so this caught my eye. I think the visibility being so low makes it a little hard to know where you want to go, but when you have to STAND STILL you get a little more visibility all around, so it balances out. I still find that its a really hard game though, since I only got to like 9.09% after maybe 5 minutes of playing and being spooked out. Good job on your first game jam, I think your game is great!

tysm man! I am quite proud of it, especially since its been a while since I finished a jam on time.

Wow! Very thourough review, thanks.

I'm really glad you loved the atmosphere, and I think that was sorta my main goal with this game in a way. I really understand all of your complaints, and I was almost kinda expecting that, since I didn't really have time to make the game fun and playable, more just a walk in the woods hoping for the best. I see how you might feel a sense of meaningless in the game, since its really either quite difficult or too easy to find your house (yes there is a house you can find). I might make some form of way-markers if I were to go on with this game in the future. Sorry for the tree interaction difficulty, I didn't realize that I made it so tough because I got used to it really fast.


Thanks for the comment, I appreciate all of what you said!

AAHHHHH THANKS I ACTUALLY REALLY LOVED YOUR GAME TOO!!!!!

(1 edit)

This game was really amazing, holy crap. I would call it a celeste-like lol, and I love that soo much. I grinded some runs after i beat the game and got tired after getting a 1:39 run, which im quite proud of. The game is a bit short, but I seriously loved it either way, and would loove to see more in the future, because the level design was really well succeeded. Well done!


EDIT: lvl 7 is really tough, was a choke point for me, but I finally realized there was a little slope that turned out verry useful in the bottom right corner that I hadnt seen prior.

Super sick game! I really enjoyed going through the forest and the ambience is actually quite fun and nice. The art style was soo cool, 1-bit x high-res pixel art and its just outlines, I would call it programmer art at its finest. I feel like the one thing missing would be a highscore system, because I'd really like to know how far i made it through the forest. Good job on the great game!

tysm! I actually played a flute i made out of clay for the background music, and the rest is all royalty free or some things i made myself by banging on paper and such.

Yeah, sometimes the generation of the house will be a bit strange, it's always at a set distance but in a random direction. I was considering adding a waypoint but that might make it too easy. At least you found it fun, sorry the interaction was a bit jank i didnt set it up entirely the best way possible. Either way, thanks for the comment and the constructive criticism!

Thank you so much!

I think this style came out because of the color palette shader I used, its really great and I owe a bunch to it for the visuals of this game:

Shader -> https://donitz.itch.io/godot-color-dither

Palette I used -> https://lospec.com/palette-list/ty-ice-cold-12

I'm glad you enjoyed it.

Thanks!


I'm glad you enjoyed the game, and if I were to go through with it and make a real project out of it I would certainly add keybind settings and some other sounds, etc. It was a game jam game, so I did my best but I appreciate the feedback and good job on finding your house, even if you couldn't entirely get through the night!

Wow, gg!

Yep, works differently though.

nice!

haha

Thanks! I'm glad you enjoyed it. Better not get fired cuz of my game lol

It happens, one of my friend wasn't that addicted, sorry. 

Thanks! I'm very glad you enjoyed it :D

lol

Thanks! My friend made the great music :D

tysm!

Super comical, the collision bugged out a bit for me and I could just float, but overall pretty hilarious and fun.

I got quite bored, although did finish it. I started enjoying it a bit more after I increased my volume, it became a bit more satisfying.