Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Other OTHER Sean

12
Posts
1
Followers
6
Following
A member registered Oct 14, 2021 · View creator page →

Creator of

Recent community posts

This game is so cute! The art and music do a really good job of giving the game a lot of charm. My only issue was that the mini games could've had more visual/sound effects to provide some game feel, making it more tactical. Especially the face/body rub minigames which did not indicate at all that I was doing something until I finished one portion. Perhaps sparks flying and the sound of power tools or something more akin to the cute pixel art style. Nevertheless, I think the idea of a fully fleshed-out robot spa game is really endearing

Couldn't play, it kept saying Fatal Error when trying to start the mission

Flipping computers has never been more fun :) I especially love the dramatic camera shots! One thing that I'll note is that the dialogue would repeat the first few lines before moving on with the cutscene. Also I kind of wish there was more to combat than just holding down LMB. I think having different quick-timed events like pressing other buttons or mouse movements would really build gameplay intensity

This game is absolutely chaotic and I love it! The aesthetics truly make this an action-packed adventure. Other commenters have mentioned the camera which I agree could use some adjustments, but also I wished that mechanically there was more than just strafing bullets and holding down SPACE without needing to aim or even take my finger off the button

I'm really impressed by the music and gameplay of this one. I do wish that the default gun had some sort of upside over the other two weapons. Maybe piercing damage? Nevertheless great game!

Great arcade game! Kudos to the art style especially :)
I only wish there was a way to regain health automatically like with level-ups or completing a wave. Also reducing wait time between waves or at least displaying the remaining wait time with the top right timer would be nice.

I'm absolutely in awe of the design and controls of this game. The look and feel of it all made me so happy to play! I would pay real money to play this game if instead of platforming up a tower, it went into more of a narrative/exploration route.

(1 edit)

YouTube and the GameMaker Studio discord are both great places to learn more about the engine and to ask questions about bugs.
https://discord.com/invite/gamemaker

The game was certainly addictive like other difficult platformers. I do agree with the other commenter about the instant reset (perhaps when you die, the camera stays put, and the game tells you to click R to reset instead of instant reset). Also omg the spikes around the 4th level end are way too close to get it done. Some spacing around the danger in the level design would keep it difficult albeit with more rewarding deaths (ie dying due to player skill rather than difficulty itself)

It's a very cute game with very endearing art and visuals. However, I think compared to other cozy farming games like Stardew Valley or Slime Rancher, they usually have more added to their gameplay loop to pad out the time between planting seeds and collecting crops. If there was more to do outside of farming and waiting to farm again, it would be 10/10

game was a bit difficult for me personally but I thought the dinosaurs were very cute (plus I like how when they died they destroyed asteroids as they flew into the sky)

Really cool for something made in such a short period of time. The only issues I had were the shooting down bug and the collision interactions with steps (perhaps either a higher jump or using different collision shapes for step tiles). I would also be really excited to see what this game would be like with more music/sfx involved.  Otherwise, it was really stylish and retro, I especially liked the HUD and the Atari-style designs. Also the lasers looked great!