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TheBitFossil

85
Posts
7
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28
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A member registered Apr 11, 2021 · View creator page →

Creator of

Recent community posts

Its the MEGA LOOT level which crashed the game 1hour before release. xD

<3

Yes, you are right it could be a bit more challenging. 

Thank you so much for playing and your feedback <3

Challenging without a reticle but worked because I could see the bullets flying around. Was fun moving the camera around and shooting stuff. 

Would have loved more stuff and a short explanation that there is a buy menu where i can use my credits.

Hey there, the webgl version is very slow for me. Could you add a linux version as download or windows at least.

Then I would play and rate your game. It looked quite interesting.

It looks really good. Like how you  setup the character to move left and right with the bow. A bit sad that the character is only visible from the back, but nice hair style.

The rocks are falling a bit fast. Its pretty shallow on gameplay would have loved to shoot at someting else with the bow as this was fun.

You guys took on a big challenge. This game has a lot going for the timeframe. The hit animation reacts very fast, which is good. Movement was alright a bit clunky.

The bottom info for the keys show a lot of "???" Either you want the user to guess what it does or it does not do anything. If latter then just dont show the "???" at all. Blocking would be a nice addition. Some hurt visuals.

Wow, this is a really nice game. Liked the story and weapon choices. Nice prototype! It was fun and I downloaded the linux version. 

Could use some visual feedback when a round ends. A bit more about my stats what they do and how i have to manage them. I figured it out, but would be nice if the game would teach me how.

Great job!

Thanks, that so nice to hear! <3

Well, the Captain might have hidden it somewhere. We will look into the codebase to make sure he spawns it correctly.

Yaar!

The potions only work if you were hurt and lost HP else you would not need any potion at all.

Nice Zombie game. Feels fluid small little impacts on the Zeds when hitting. Like running around even if there is a zone. Nice balance in the progression, when and how the enemies are spawned and items added. 

I want more weapons xD

Well done.

I like the theme and mechanics but i have a hard time combining them togehter. 

How does it work? I see the recipies but drag and drop doesnt work and clicking on A and then B neither.

I really like the idea to outrun the game and survive as the last shape. 

At first i though i am the boss in the middle and should avoid all the others around me. Somehow he did not engage with me instead he killed all the other shapes, or i was just lucky.

A bit more movement mechanics maybe something to block attacks or hiding behind the others to enhance gameplay. 

The webgl version was very buggy, so i had to download and test. There is only a windows version, it works but a linux version would be nice as well.

It took some time to find out, that i have to collect the items on the ground to cast the spells. But the mechanics are quite advanced. Nice 3D world easy to navigate but hard to control my character when pressing the right mouse button. Nice sounds.

What does the cauldron progress do ?

Good job.

Ahoy m8tey! We pirates must stick together. 

Nice that I have 3 cannons and the others just one. Very heavy sound effects, strong bass.

Story works, mechanics are fun. EXPLOSIONS!

Well done!

Hey, nice game. Easy mechanics and nice artwork. Also the particle effects are fitting the theme.

I am running a linux machine. Sadly there was no sound at all. If you could add a web gl or linux version, I would play again and rate the sounds.

Keep it up!

Yaarrr !

Ahoy m8tey,

we are happy that you enjoyed the game <3 !

To clarify, the middle potion "adds" to your existing HP and the left potion "heals" you. Meaning you have to decide, more health or heal up. Adding HP does not heal you, thats why your life goes down in relation to your total value. 

We will check about a fullscreen mode. 

Wow, this reminded me of ohter cooking games, where you put stuff together. I did not manage to rotate the turret.

The cheat sheet and the ui is a lot to figure out on the first try. Like the idea and it was funny.

It was very simplistic. Very fast to know what to do. Did I just shoot coins at the enemies ? I like the wave mechanic.

But why is there only one enemy in the next wave ? What is he attacking when he reached my turret ? 

Is it possible to loose the game at all ? A few more enemy soldiers to kill, some pickups would enhance the game play and adding a loose mechanic.

Ye neva get me gold!

Ahoy m8tey!

We looked into the problem with the key spawning. Should be fixed in the last update. Thanks for reporting.

Yaar! Ye get me gold! Well done land lover!

We will look into the bug with the spawning pirates when the buy menu is open. Thanks for pointing that out.

Simple mechanics. Simple style. Worked.

Could have used some explanation how to move and shoot ( ingame )

Good story. Liked how you set it up. Its spooky xD

This was fun, nice intro. Funny story.

Hi m8, nice story with the bats. Good fluid movement. The music really pumps the speed of the game up.

I like what you did with the tutorial version. Might add some pickups or a "bat" you now xD baseball"bat".

Keep it up.

Fast to grasp who is enemy and who is player. Nice sound effects, like it.

The camera could be a bit smoother might add some lagg to it. The arrows could be pointing in the direction they are moving. Sometimes a bit hard to see where they are going.

I was a bit ost, in search of the start button. But hey, it actually told me where it is. Hilarious.

This would be even more fun played as coop. Nice music and sounds.

Not sure if fluid movement would be a better fit.

Hey there, this was a nice chill experience. Liked the stands placed around and funny interactions. The music fits.

Overall it was fun. I really liked it.

The text could be a tad faster.

Hi poponil,

we decided not to spoil how to get rid of the bombs. A small hit, you can click and hold as well.

Level 3 is the last one, nice that you made it so far. Congrats! 

Items can not be clicked, when pirates are around, its their treasure. Yarr!

Thanks for playing!

(1 edit)

Yarr m8ty, 

i used your sound for my game "Treasure Tides" 

-> GameDev.TV GameJam 2024

Thanks!

Thank you for the positive feedback. Glad you enjoyed it.

Nice presentation. Funny intro. Was hard to get the gem. 

I mean it maybe was a gem, it looked more like a virus or cell.

Like the cursor design and the full screen switch. Nice sounds by the way.

What did i just play there ? Full on "destruction mode" ! Hahaha.

This was kinda hard to control. Nice idea.

Cute graphics. Nice sound. Simple style. Enjoyed it.

This is a nice art style. reminded me of "A link to the past" this was a nice flashback.

The char is on a "hoverboard"? Nice idea. Its fun surfing in the desert.

Would have loved a bit more interactions and gameplay.