Its the MEGA LOOT level which crashed the game 1hour before release. xD
TheBitFossil
Creator of
Recent community posts
It looks really good. Like how you setup the character to move left and right with the bow. A bit sad that the character is only visible from the back, but nice hair style.
The rocks are falling a bit fast. Its pretty shallow on gameplay would have loved to shoot at someting else with the bow as this was fun.
You guys took on a big challenge. This game has a lot going for the timeframe. The hit animation reacts very fast, which is good. Movement was alright a bit clunky.
The bottom info for the keys show a lot of "???" Either you want the user to guess what it does or it does not do anything. If latter then just dont show the "???" at all. Blocking would be a nice addition. Some hurt visuals.
Wow, this is a really nice game. Liked the story and weapon choices. Nice prototype! It was fun and I downloaded the linux version.
Could use some visual feedback when a round ends. A bit more about my stats what they do and how i have to manage them. I figured it out, but would be nice if the game would teach me how.
Great job!
I really like the idea to outrun the game and survive as the last shape.
At first i though i am the boss in the middle and should avoid all the others around me. Somehow he did not engage with me instead he killed all the other shapes, or i was just lucky.
A bit more movement mechanics maybe something to block attacks or hiding behind the others to enhance gameplay.
The webgl version was very buggy, so i had to download and test. There is only a windows version, it works but a linux version would be nice as well.
It took some time to find out, that i have to collect the items on the ground to cast the spells. But the mechanics are quite advanced. Nice 3D world easy to navigate but hard to control my character when pressing the right mouse button. Nice sounds.
What does the cauldron progress do ?
Good job.
Ahoy m8tey,
we are happy that you enjoyed the game <3 !
To clarify, the middle potion "adds" to your existing HP and the left potion "heals" you. Meaning you have to decide, more health or heal up. Adding HP does not heal you, thats why your life goes down in relation to your total value.
We will check about a fullscreen mode.
It was very simplistic. Very fast to know what to do. Did I just shoot coins at the enemies ? I like the wave mechanic.
But why is there only one enemy in the next wave ? What is he attacking when he reached my turret ?
Is it possible to loose the game at all ? A few more enemy soldiers to kill, some pickups would enhance the game play and adding a loose mechanic.