Gorgeous sprites, so polished and well put together. However, I'm finding it hard to create a 3x3 min auto-tile tilemap from the ground tiles, can't find the right combination for all cases. Has anybody had any luck with auto-tiling this? I can use single tiles with no problem and have a minimal 3x3 auto-tile for simple cases though.
tomdubliner
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Nice implementation of a super-mario kart style game, though I didn't manage to get any of the weapons/bonuses. I've noticed that some of the art assets, were imported with a filter as they are blurry instead of being pixelated. Anyway great job in getting a game like this delivered in such a small space and short time.
Congratz on publishing your first game and well job in shipping a finished product. Though I can't understand how to dodge the arrow-thingy when they are displaced instead of being at the same level. The art is fantastically well done with great visuals and a sense of doom when the big monster's mouth appear!
I love that you mixed basically a visual novel with some, though minimal, game mechanics. I would have liked to see more variety in the game itself just to spice it up a bit. The dialogues are fantastic, though I'm not a native speaker, I really like the sound of more archaic words and sentences and definitely enjoyed that element. Overall a great job, and it is nice to see so many entries that are not the usual platformers/arcadey games.
Thanks for the feedback. That was my inspiration, I was recently to the dentist and so was my girlfriend and the game idea popped into mind :)
I agree about the hitbox, I thought about making it visible, though not sure how that would look like. I'll think about something as I'd like to expand the game a bit.
An amazing little gem of a game, with nice visuals and soothing music and SFX. The aim of the game is clear from the start with the nicely done cutscene. The gameplay is very neat, and great use of the resolution limitation. You managed to fit in the screen a lot of information, this is what I've struggled with the most with my game. Top score for sure!
Play and rate here: https://itch.io/jam/lowrezjam-2021/rate/1157991
Just finished and uploaded my game project. I came in late and only worked on this project for a little over a week. I'm totally bad at art so that was a major challenge as it would have been difficult to find assets for the game I have chosen to make in low rez.
I've enjoyed the process of making the game, and I'm proud of the way I've architected it so that I can very easily and in a few minutes add new levels, and tools. Initially, I only had 3 levels, but then I've added another 7 in less than an hour. I had to stop as I needed to do some polish, solve some major bugs and take care of music and sound effects.
I've used one of the many pieces of music created by Kevin MacLeod, what would we do without him (fully credited in the game) :)
Sound effects were found around in various libraries, all of them are CC0 so happy to use them. I've only recorded one piece which is when you click the button to open the patient's mouth.
There are still some little bugs I didn't manage to close in time, I might expand a bit the game and perhaps make it mobile friendly as it wouldn't be playable on mobile now.
I'd appreciate if you can play, rate and comment :) Can't wait to start playing the other game submitted, there is a lot of quality out there!
Well done and best of luck to everyone!