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Toot

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A member registered May 14, 2024 · View creator page →

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I have to be honest—this game made me realize why I am not a fan of horror games. It scared the shit out of me. And yes, I know it’s my fault for joining a horror-themed jam. I know, I know.

Spoiler for anybody reading: When I left the bathroom and heard a noise behind me, I turned around, and my spirit literally left my body—I could feel it. In my humble opinion, you made a perfect submission for this jam. Well done to you all!

I might have a thing for trains in videogames, so I might be a bit biased. But holy moly, this is probably my favorite of all the games submitted in this jam. Please make more of it i want to play more! :)

I really love the art style, it’s both charming and visually appealing. The gameplay concept is simple but works like a charm. I really like the end screen, it's super crative. Overall, great job!

I hear you. We didn't have much time to tweak the game's balance. Our intention was to create sort of a roguelike where you need to finish the stage in one run. However, it turned out quite hard with some frustrating ways to take damage. We're going to work on making the game feel more fair in the future. Thank you for the amazing feedback!

That would be really nice. I would love to see where this game heads in the future. You got my support ;)

This game is really underrated. The gameplay is engaging, and the art style is really cool—it reminds me a bit of Alien or something in that direction. It was kind of weird that the camera always tilts to the right, but it's still a very fun game. If this is really your first game, you absolutely nailed it.

Thank you so much for these kind words. As I mentioned on here before, the theme did fall a bit short. The unstable reactor was supposed to be much more of a threat. We will address this after the review period.

Don't worry, a small tutorial is coming soon after the game jam rating period is over and we're allowed to work on the game again.

I'm glad you like it tho!

I really like it! It's a simple, good platformer. The controls are responsive, and all the unique platforms make the game really enjoyable. Nicely done!

Wow, this game is really underrated. The concept of losing the connection to the antenna is unique and simple, yet a lot of fun. I'm a big fan of the cutscene at the beginning. Also a plus is the cute doggo (•ω•)

I really like the concept of playing as a firefighter. With a bit more polish, this could be an awesome and engaging game.

I'm glad you liked it, and thank you for your feedback!
All the robots should explode once the door opens to the next room; that was a cheesy workaround for a bug.
The pathfinding has some issues that we sadly couldn't perfect within the time constraints.
The small wheel robots are meant to be fast and should be avoided with a dodge or a baseball, but we’ll revisit their speed.
Your last point is very valid, and we'll definitely look into it to prevent that issue. We also want to offer a downloadable version for desktop.
Again, thank you very much for your feedback!

Yeah, sadly the theme fell a bit short for us. We were more focused on the gameplay. We wanted to visualize the imminent explosion more, but unfortunately, we ran out of time. I hope you still had fun!

Yeah, balancing the game on the first try is really hard. We are struggeling with that too. However, we've also received some amazing feedback, and we're planning to incorporate it once the rating phase is over.

I completely fell in love with this art style! Everything looks so cute and fits together perfectly. Did you do all the art by yourself?
The game concept is really cool too. With a few more features, this game could be a full title. I can't wait to see what you do in the future with this!

This game really nails the retro vibes! I absolutely love the art style. The animations are fantastic, and the sound design complements everything perfectly. Plus, the difficulty level is just right—not too easy, not too hard. I'm a big fan!

Wow, this game looks amazing! I didn't even know that was possible in GDevelop. Big fan of the art style, and the theme is spot on too! Definitely one of the top games of this jam.
Nice! We also had a game idea about particles, but we never got past the concept phase. It's really cool to see someone else bring it to life.

This game really hits the theme. I constantly felt very unstable (¬‿¬)  Hitting 10.000 points is not gonna be easy.

Glad you liked it! So, the main idea for the theme was to put the player in the situation of escaping from an unstable nuclear reactor on the verge of exploding. We wanted to show this more visually, but we ran out of time to do it like we imagined it.

Thanks! Yes, all the art was created by us. While we did reuse some assets from one of our unreleased prototypes, round around 60% of the sprites are new, modified or freshly animated to fit this game's aesthetic.

RIP. Don't worry, there's always another opportunity!

I really like the art style, it's a very cute run animation. The concept behind the game is really cool and innovative too. Nice job!

Oh man, this would really rock as a full-fledged game! The concept is so cool and has so much potential. I also liked how you combined 2D and 3D art. I really hope you expand the game even further after the jam. The only problem I had is that sometimes it was quite hard to grab some objects to move around.

I'm sorry to hear you uploaded the wrong version. I really like the concept. It would be nice to see some more gameplay depth, but perhaps your newer version addressed that. Nice job nonetheless!

Hey, nice job on your first game! I really like the concept. It would be great if it were more skill-based instead of relying on RNG. For example, including hills requiring players to manage their gas until the next station that would add an interesting challenge.

Wow, definitely the prettiest game in this jam! The art is truly amazing, and the sound and music are lovely. The whole game gives me WarioWare vibes. I hope you continue working on it after the jam. My only critique is that it's hard to catch the grey ball because the distance between the camera border and the pot is a bit small.

Really cool idea! As a fan of Vampire Survivors, I had quite a bit of fun. However, the sound design could use some improvement. Background music would be nice, and the enemy sounds are kind of glitchy. It was great to see a high score system at the end. :D

Why are there only two ratings? This is the best game I've played so far. Everything fits perfectly, from the gameplay to the sound design. You captured the theme much better than we did.

Amazing voice acting and truly epic tunes! However, the atmosphere felt more like a horror game, so the music was somewhat conflicting. I really like the concept tho.

Yes, we are aware of a few bugs already, including the one with the cars. We also realize that the game is quite hard to beat in one run, as we intended. Therefore, checkpoints could be useful. Thank you so much for your feedback!

Thank you so much for the feedback. We will definitly consider that after the rating phase :)