moooo
(hey whoa don't expose the truth like that)
Very desolate atmosphere. The monster honestly spooked me. That laser roar is SO immersive. Enjoyed just exploring the buildings, too.
This was fun! We had a similar idea but didn't have the guts to pursue it. The only thing I'd do differently is maybe leaning further into the idea that this guy isn't bothered by the destruction around him? Like some "I'm being inconvenienced/first world problem" voice lines, or more monotonous tasks to contrast the ravaging being done by the monster would help.
That being said, awesome work for such a short 48hr period! I'm impressed by the polish of this game!
I love 3D platformers! We need more of them and this was a clever idea for the theme. Its easy to run out of time to polish things when making a 3D game, we had that problem in our game too. I would recommend locking the cursor when playing, it would make the camera controls a little less finnicky.
Great Work!