Thank you!
Vetinar_i
Creator of
Recent community posts
This game seems cool, but it has a presentation problem:
- teaching the player how to play
- Telegraphing where your players end up when you throw them
- Communicating the current state of the game (I didn't even notice the scores the first time around because they blend into the background)
Cool idea though, and the mechanics seem to work.
I don't think I played either of these. I thought it was some Mario Party bonus game, but I can't find it in the wiki - alternatively, it was something on the Nintendo DS.
Either way it was sort of the inverse: Colored balls dropped in from outside into a mass of balls in the center, that you could rotate. If matching colors touched they'd dissolve and grant points.
This is a very fun little game. I think my biggest complaint is the controls; I get that with the spaceship *and* the shield its a lot of actions to cover, but I don't think the mouse-follow style is a good solution. When your ship reaches the mouse pointer it stops, which doesn't feel good and makes dodging hard. Perhaps the shield could rotate auotmatically, freeing up some keys? Maybe it could move rhythmically, or the way it moves could be modified by powerups?
Either way I enjoyed it. I'm also going to go against the grain and say its not chaotic enough, make it harder :P
I really like this, probably my favorite entry so far theme wise because it really makes rotation a core mechanic (and does so well). When I noticed I couldn't progress without using the fact that rotation a room also rotates my character I had a really nice "aha"-moment.
I do feel like the powerups aren't self explanatory enough (sorry, I didn't read all the text), and I managed to accidentally move myself out of the stage. I also think the jump is too floaty, and in the level I played I didn't actually need to rotate all that much to move further up. But I think there is real potential here!
The core idea is good and works well. All it needs is ~presentation~! I think the other comments gave some good suggestions