Cool ambience
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Quaternion Paradox's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (visuals) | #89 | 3.706 | 3.706 |
Overall | #144 | 3.392 | 3.392 |
Concept (gameplay) | #167 | 3.118 | 3.118 |
Theme | #171 | 3.353 | 3.353 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Nice, I can see this being a much longer game. Also, not all of us want to play with WASD, it's awkward for us lefties.
I love the chill portal vibes. It's a pretty ambitious game to have made in 48 hours so props to you. I did manage to jump out of a window btw.
The gravity change mechanic is really good. Unfortunately I didn't get very far because of the low jump height. (I read the description - reloading didn't fix it, sadly)
Nice experience, very calming. I like the idea of changing gravity. The camera has some weird behavior when it collides with a wall.
Cool concept and interesting implementation, I was a bit confused at first until I read about the color coding in the description, that's a nice touch and it definitely helps
Interesting mechanics. I want more puzzle-ish levels to play with this mechanics. I like 3th person gameplay.
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