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A jam submission

MeteoroidsView game page

Shoot meteors and get dizzy!
Submitted by lukad (@lukaimneuland) — 22 hours, 47 minutes before the deadline
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Meteoroids's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1073.8003.800
Overall#1393.4173.417
Presentation (visuals)#1443.3503.350
Concept (gameplay)#1683.1003.100

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I am dizzy as advertised so I hope I can spell correctly. Simple concept executed really well. I love the arcade-y vibe and little details like animations, voice lines, and stuff like that. Very well done!

Submitted

Very fun and addicting. I made it to 3800. At the start I thought that the meteors had too much health, but actually you just need to look out for them the moment they spawn and start going after them immediately. After that I could hit them pretty consistently 

Submitted

Fun game and the sound design is *chefs kiss*

Submitted

Ha, similar idea to our game, except you want people to blow up the obstacles. It did actually make me quite dizzy :D Made it to 3100 points after like 20 attempts. I did have some problems centering on the target; if I was a little to the left and went right, I would often overshoot. I have a feeling this would be pretty good on an analog gamepad. Blowing them up is pretty satisfying and I liked the music. Would be cool if the ship exploded when health ran out :)

Submitted

I like the concept. It is fun to play and try to beat your high score. One thing I had problems with is either it took too long to rotate to a meteor or it had too much health to actually destroy. So it was RNG deciding my score. Maybe make the meteors one hit kill? But overall a very good submission to the jam. Great job!

Submitted

I like how... rotate-y this feels.

Submitted

Solid presentation! Really hard though haha

Submitted

fun and difficult!

Submitted

Nice game, it fitted the theme perfectly! I really loved the feel of the movement. my only feedback is that it was a bit hard and I wanted to be able to see further :)