This is a pretty interesting take on the topic, and I think the idea of having to balance out a diagram is pretty interesting overall. The graphics are great, and so are the sound effects and music. My only complaint is that the difficulty spike is a bit harsh - you barely get accustomed to the general flow before it descends into QTE segments, essentially. Besides that, brilliant game!
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This is pretty fun and actually quite polished, the only thing I feel is a little bit off is the movement that is guided by both the mouse and WASD. Despite that, you have a pretty good take on the theme with a neat idea that is executed rather well, and I love the additions of upgrades, even though most of the time you won't be shooting a lot to avoid eating your own bullets and actually taking the time to aim. The music is nice, and so are the SFX. Also, props to you for making this with C++, that alone deserved a shoutout I feel like.
This game is pretty cool, and I genuinely love the models, they look very nice. The camera is pretty awkward, mainly because of it's pivot. Casting in my opinion takes waaaay too long considering how many enemies there are, and the tracking system doesn't really help with it, but it's very impressive how many abilities and interactions you actually have managed to fit in in such a short timeframe that make the combat more varied.
Glad to hear that it will be modified. And about the music, I could help by composing it if you are interested. In case you are, here is a portfolio: https://soundcloud.com/wakerlink/sets/music-portfolio
A pretty solid-looking early version. Pixel-art is on-point, movement feels fine (even though a shorter jump/hop would be great) and the regular art is outstanding. However I do feel like the attack's range could be a tiiiiny bit longer, because it feels a little short consider how enemies get to launch projectiles. Another thing that I felt was off is the lack of sound effects, music, but is understandable consider how this is a demo, and I would actually love to help with that. Other than that, very good job, looking forward to how this is going to turn out.