Fun game, but I don't really see how this is out of control.
Wonton001
Recent community posts
This game was a lot of fun! Certainly lives up to the name of frustrating, haha. The two things that I found that took away from the experience were that sometimes when you died and clicked respawn it didn't work and I needed to exit the game and the spikes felt a little inconsistant. Other than that, I really liked the art (especially the second stage) and spent more time then I though I would to beat the second level (a checkpoint wouldn't hurt either). Great game!
I liked the idea and only found out you can swap with 123 after I beat the game. It was pretty fun although I found most levels for me boiled down to only using 1 or 2 turrets. I think a penalty for not using the other turrets other than the enemy shields might make it a bit more intense. Overall it was pretty fun.
I understand that you tried to meet the "out of control" theme by taking away the smooth movement, but this feels like more like a needless penalty that the play has to play around. I think the laser beam was enough to fit the theme. I ended up spending most of the game jumping once then just mashing the right key as hard as I possibly could to get the most movement. I never found out what the little red guys did but the green guys definitely were annoying. Why do they send you back to the first level? I played through the first 3 levels around 7 times just trying to finish the game. They should only reset the stage, it's too harsh of a penalty. I think the concept is pretty neat that you have to shoot as a byproduct of moving, but I think that it would be a lot cooler in a puzzle game rather than a platformer.