the game is awesome, cannot wait to see more!
Xuraith
Creator of
Recent community posts
playing yall's game made me really (jealous) realize how bad my UI and lack of scene transitions are. I had trouble with the yellow "wrong spot" code I had to give up trying to fix it that all the sounds in the game were the last day addition. retrospect tho if you didn't end up just guessing I don't think you'd ever lose the game
Yea, the wrong spot code baffled me till I ran out of time, but, I don't think you'd ever lose if it didn't work that way. At first I had 5 numbers with 6 lines and you never would lose then I switched to 4 numbers and 5 lines to make it just a little more difficult (sometimes it just ends with a wrong guess at the end), thanks for playing!
A little balancing (if you get 3 cats first battle pretty much game over)
Had a bug between rounds where the choice of card was more than 4 and so I couldn't see or select the accept button at the bottom so I had to restart
Overall tho I like the concept and the mechanics all seem to work nicely, good job
music and sfx are really good and who doesn't like popping bubbles! only thing I had issue is some bubble colors aren't distinct enough from the boarder colors that I was popping some wasn't suppose to especially when the difficulty ramped up and even more colors started appearing. all in all a cool little concept
A few bugs:
if you lose and restart and the enemy cars don't move or respawn (you have to esc and restart to fix)
if you shoot in the grass area your bullets don't replenish.
if you bump an enemy car it will careen off the stage never to be seen again and none will spawn after
But, the concept is straight forward. I like the fact you have a pause screen, restart button, health and enemy counters. Add some sound effects and a few bug fixes and tweaks, throw some random barriers and places the enemy cars could spawn and you'd have something pretty solid
Art style and sound effects are pretty cool. Been awhile since I used to click to move (made me wonder if there was a military style MOBA) but it worked well. A few line of sight issues, I got shot before I even saw an enemy and could shoot enemies thru the trees. Overall pretty solid concept for the limited time. Maybe a couple power ups, different weapons, enemies, feedback from being hit and hitting enemies, biomes and you'd end up in feature creep and abandon all hope or at least I do...