Amazingly ambitious! It has a way to go to be fully playable, but this is one hell of a start. Congrats!
ZOM
Creator of
Recent community posts
https://zom585.itch.io/bubble-bustin
First of all, thanks to all those reading these posts and voting on GMTK Jam games! Our team consisted of two programmers and one designer, and we far exceeded our expectations of just having a running executable by submission time.
Our game is an arcade-style twin stick shooter where you defeat enemies and try to avoid their fire and aim for a high score. Enemies get stronger every round with a random permanent buff, but you can choose a buff of your own to even the odds.
We tried to strike a balance between the random nature of the theme and meaningful choice and strategy, and I really think the result is fun to play! We'd appreciate a rating and any feedback that you have to offer. Thanks again!
Since you can't attack unless you have dice, you spend most of the enemy encounters running around looking for more to restock, which really hinders the flow. Especially because you need 3 yellow dice for an optimal attack and you can only hold a max of 6.
The game looks amazing though! Very impressive for such a short jam.