hey can you make an in-game TASing tool
1 I assume you already know the car gets pulled towards it bottom but this also means if you hit the edge of a ramp and start spiraling away it will spin and float longer than usual.2 also with the road if your in a z you can clip the back tires and spin not a bug but still i wanted to mention it.3 also with the road you can hook tires on the side and drive sideways on two wheels
A few suggestions
(I've edited this way too much)
P.S. when is the date for then next update set to be released?
I keep getting a bug in this map that on some of my runs, after the drop down, sometimes the car will entirely stop accelerating even when i press w or s but i cant show it cuz i dont have enough speed to make the last jump. also another case is after this happens and it reaches 0 speed, the w button starts working but it has like a limit for acceleration and i only gained about 1km/h every 1 second or so. Every block is also constantly slightly moving up and down on my screen. This can be seen (at least in my screen) in my run.
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When you are going straight and while in the air hit another block straight on, the car can shift to one side as shown in this map that can be completed by holding forwards:
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It's a bug, but could still be kept, and wouldn't change too much in-game.
can you make the game available on chromebook when i try to play through crazy games i start a level and the stage doesnt load but the ui is there and shows units. Also if you do make a chrome version will it work even while using a proxy? I have to use one called croxy proxy to get to the websites my school blocked
I’ve noticed quite a few people wanting community tracks in the game and I have a few idea’s for how this could be done
1: After every update put the Hof tracks into the game separated from the official tracks
2: Use something like how replays are saved and have the track code in a server that is sent by internet along with an option to save the tracks to the computer(for the niche instance people are playing on a .Exe and don’t have internet connection). While the size of tracks would be bigger than that of the replays, you wouldn’t need many of them, so it shouldn’t take up tooooo much space in the servers
Suggestions:
1) Idk if this is just an error on my end but me and a few people I know all have the same error that doesn't load the leaderboard sometimes:
It says: "Error: Failed to load leaderboard"
2) Whenever I reload the site, the settings get reset. Whenever it gets reloaded, I am forced to change all the settings back to my preferences. It would make it much easier if settings kept
3) Adding checkpoint times to compare
4) (Optional) Would be cool to have standard tracks AND maybe a few seasonal tracks, doesn't have to be a lot, even like 4 would be really nice.
Please add a Stunt Mode in the Next Update?
For the Landtrick Stunts: Spin, Spinningchaos, Spinoff, Aerial, Alleyoop, Corkscrew, Flip, Flippingmix, Rodeo, Roll, Rollingmadness, Freestyle & Twister ↴
90° | 180° | 270° | 360° |
450° | 540° | 630° | 720° |
810° | 900° | 990° | 1080° |
1170° | 1260° | 1350° | 1440° |
1530° | 1620° | 1710° | 1800° |
1890° | 1980° | 2070° | 2160° |
2250° | 2340° | 2430° | 2520° |
2610° | 2700° | 2790° | 2880° |
2970° | 3060° | 3150° | 3240° |
3330° | 3420° | 3510° | 3600° |
3690° | 3780° | 3870° | 3960° |
4050° | 4140° | 4230° | 4320° |
4410° | 4500° | 4590° | 4680° |
4770° | 4860° | 4950° | 5040° |
5130° | 5220° | 5310° | 5400° |
5490° | 5580° | 5670° | 5760° |
5850° | 5940° | 6030° | 6120° |
6210° | 6300° | 6390° | 6480° |
6570° | 6660° | 6750° | 6840° |
6930° | 7020° | 7110° | 7200° |
7290° | 7380° | 7470° | 7560° |
7650° | 7740° | 7830° | 7920° |
8010° | 8100° | 8190° | 8280° |
8370° | 8460° | 8550° | 8640° |
8730° | 8820° | 8910° | 9000° |
9090° | 9180° | 9270° | 9360° |
9450° | 9540° | 9630° | 9720° |
Adding a 1080° Are Added Every Update!
Basicjump: 0°
Stunt Combo x1.5 (Perfect), x2.0 (Master) & x2.5 (Epic)
Suggestion For Anything in PolyTrack!
My ideas / questions:
1) How would stunt mode work? I don't know if it would fit in too well with the physics but idk.
2) Painting your cars with images could be a cool idea as long as you cant just use any image bc otherwise the images could be something inappropriate/disturbing.
3) What would you be able to buy with the in-game currency? Skins for your vehicle? Also how would you get the currency? Could be interesting..
ok so i found 2 glitches
both on this map
v3IAnxWa0NGa4p9YlBGZAEoBmATygkMwKQaNZoBWYgBLAyfDef1DklzAZdFwsOyfXPDWCW2tBk1fDEzADvDIpPgNHBBqOGY4eAyHAwfkK6C
so if you run into a normal tiny bump at high speed you sometimes go to space
and if you go through the finish too fast it doesn't register (didn't happen this run but in the test it happened idk why)
Not Anonymous, skip to 2:15 and watch
Kodub, correct me if I'm wrong, but I think since the car actually has areodynamics taken into account, we can say that the higher the speed of the car, the greater the downforce. Thus the suspension is squashed and your car rides literally 0.000001 pixels above the ground (an exaggeration). So the hitbox of the car's chassis hits the road piece before the wheel's suspension can lift the front end causing the car to take flight. (sorry if my explanation is hard to understand, i'm trying to improve it)
Hopefully Kodub reads this...
Aesthetics:
- Green Blocks (Same color as Ground)
- Dirt Tracks (Brown tracks instead of the default black)
- Trees (Comes in different variations of density)
Effects
- Boosts (Makes the car go faster when the car first touches it)
- Magnets (Makes the car grippier on hills)
- Icers (Makes the car less grippy)
- IJustStoleYourEngineIfier (No more acceleration) - This would be a great id for it in the game code
- Reset (Removes all current effects)
Editor Mechanics
- Block Stacking (You can place multiple blocks in the same tile. This would require a new code format, but you could accomplish it with json arrays)
- Settings (This would be custom settings you could change for your level, such as checkpoint respawns or multiple laps)
- Start/End Block (Start and end at the same block)
Game Mechanics
- Freecam unpausing (When you go into freecam, you should be able to unpause the game and just show your replay moving)
If you don't have the time to do these, I really want to code atleast some of the aesthetics into the game through mods or something. Is there an easy way to do that?
Also fire game. Me and my friends fought many wars to get this unblocked on our school computers.
There is also a small modding community in the Discord!
I'd like to see different times of day and course themes (like mountains, snow, ocean, maybe even volcano?) implemented into the game, since it would add some extra, easy to change elements that make tracks more interesting.
Gameplay wise, I've seen many requests for boosters which I think would be awesome for making jumps etc more consistent on easier tracks! Something that I would like as well would be start positions that could be placed on top of tracks (similar to Geometry Dash, if you've seen that) which could be all deleted with a single button press for easier playtesting.
Finally i'd also suggest trees and flower planters as nice decorations/obstacles to again spice up courses!
Love this game so it would be really cool to see my suggestions implemented! :3
Different times of day and environments will come at some point! Not sure when though.
Boosters might come in 0.6.0 or 0.7.0, but nothing is decided yet.
Being able to select a start position when testing the track in the editor is planned, but it's quite low priority for now.
Trees and other decorations is something I want to look into for the next update!
I made a volcano...
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XfZs4eTYFeNPwy8JYLfxYfejwmfDRHwBwrtP38zPBDSLsCfYsCfQ4N2Hrw7D7zBYFehwSdEWhPGrwnQanDfv2cLPlWhvCrwXhV4LxKcbsCfM9GAyxKnZF2hdxBELpeKQGL154d2ZgOBWvjxG9Ra3uZt2hV9Es03BLudwirrIeJzVsaUu3DtC7poAUFrr1V0SkXTvUlwSLFUGo8hf1myimYjsIX1kXSnlmOPvmmZNUCIfvenpoIq3UndDFGKDUOoK827qwbvraRkKTbWEfk2t5MlKbdeiVqz7UpOvfJ151pYoOF8muOF3cjhWE0SaeuuDHDtCoVBtGo1BtBKM2j4k9aQfegejwD3iXWdL0QdJ9eXybt8SditK7RVcwdf5uHrYsVhYspIr507vp8dQaxYrGRRrGxJrmiEmemhs17GEpS9SmCz2PG29GaepKRJy4QUUvye747NO7szb5eJuFzWhYf63uIP5KyjdKeCttZq3H35eXj88asTf1EJg9Ye1eYHfd5F4uL7ZK3TvDe1fWavaTd3ipsfbvid3h6r8diq90pCNPWws3gfvh315Xtnei6eIKU4km8gOs7WosqFveuJNLiedzS8pgaFXN8TyGfrXjGe7x53d487maVcMeXlyYoC0iiSCvYfdhJLz5LaYNX7mS6XszxeGz2RnweItnvfiZmEt3YB9qE0OCb305iBUvJnEt3IwKe339rwaquRFXxapnxwNEbUli4n7Xt1KleaUkSKdb89Z1qqTrX6Fs7KWx8q4dsq0IUn2Mfmh3eW7edMi9ylnKelIKVemIeubuF8YGLRYdejt9ovzfffbc3xfSJetm2uwJ1fMjLOM7enbnbDrkfFW8eHsEfX67PJc7ThTiftcjo15maf3eZc3rYvqdHCbp9HqXnoezx1aad9eO2leLtifCuL7Wy2vsOl937qzfmK2l9pzh1kpwvvp4VteH4c6bB9GQBLRfLc5qWboRSnhjEeaya41RUoP8XGXzUufStbqmee2cXBKRRafepus4rIdBB2HTrQeYLrY6vB3vyOgOA7rhcfPLuC0r4GxTf76XTcm9n54mjsbfRKR6vMGIm98fxetoze3V0UoJJczrf9itQni3Yg7v19rqfuG3vQthvLhXxrf4bA9D8eNeH1qdS0qSS3HgejMP9WdmXvv7sug6VoVy0Z1GdWtxDx24XYbuFh28SXugfFucJoromvCtXXydREQfrjrK3WMuseo3wo5HINPK5vKufQ3iRiln3yswrI3vSq1rRsIse1eKa50f7xzU9K0db64LfuEbzrMsNxz7S8V4MFTE71K0h38QnCfKY3J8x8OICvGxfHx18EeOFffJu7oThPHueLeu7SfnEz5gib0M5PqY3iYmTenGf7bKu3d3fuhe7wrw4vZofOMD8PU8b7OmefNe395VM8HO0vDeF5fPUHlyaF
So I have 1 request, by chance could you make it so that the obstacles, like ones that you would place in the middle of the road, can be placed more frequently without breaking other pieces? Like have 6 on one tile but place in separate areas? Like these pieces: v3UAL9GZ1JGIpNHIhd3cv1WZ4pdTLvcDACDDDANtSckbAilAYq47SAzNfVsjQV OHsyTxpwCGnjfZr430uV5OhNzegsWuT34OkdncfN8o8P9s0nekcfFyeyfpXkepXlePRuJ9pHsYuPd03KRe7ykpBD
On this screenshot you can see the exitbutton, the cpcounter, the time and the speed while on the homepage. I know this isn't how it is supposed to look cause I've restarted my computer and now it doesn't show it anymore. I don't know what causes this but it is really irritating cause it keeps showing while playing. So you see a vague 00:00.000 time under your current time
I just wanted to say this because it may be easy to fix but I don't know.
Please Add The Suggestion from the Spreadsheet?
Link: PolyTrack Spreadsheet Menu
Please Asked Anything on Suggestions:
When you import this track, then hit play, your screen fades to black and then nothing happens. You have to reload the page to get out of it. If you import this track into the editor all the menu buttons disappear. I can't recreate this with any other track. v3CAhB4p9YlBmYAEoB4kgwP9frnB2YgR4i9Ug8BwMEMoa
Please add Somethings in the last Post:
Let's Check your Own Spreadsheet: PolyTrack Spreadsheet Menu
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Play the PolyTrack on Mobile (PWA) you can Traveling any Location
Also Concluding in Profiles:
Traveling for the Java Islands:
Asking the PolyTrack on Mobile you can Traveling any Location and not Playing a Computer Web in the game.
I LOVE this game. The only thing for me right now is that there is no controller support which is kind of a bummer because controller just feels better IMO.
Edit: I get that it is difficult because of the replay system, but I feel like for now you could just try making it digital inputs instead of analog. So even if you tilt the stick a little bit it goes all the way to the side. You could also do it so depending on how far you tilt it it does it multiple times. So if you hold it a little bit it will press the stick periodically based on how far it's pushed. Sorry if that's confusing lol
The community seemed to be mostly against controller support in the past, since people worry it will give players using controllers an unfair advantage.
It might be possible to have separate leaderboards for keyboard/controller, but it'll be quite easy to cheat and submit a controller run to the keyboard leaderboard.
A feature that wouldn't be too hard to add could be a signal that indicate the splits in the run. So it says how much faster you are in each checkpoint. So u can see haw far the ghost is behind. Like Trackmania. Also a feature where you can watch multiple Ghosts simultaneously so u can comprise different runs.