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I Want to Help Three People with Their Game

A topic by gamercomposer created Jan 23, 2024 Views: 1,004 Replies: 40
Viewing posts 1 to 17
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Yoiiii, I am a freelance quality assurance play-tester. I've been working in the industry for over a decade. A lot of you are making games and/want some and may need some professional feedback to make your project better and stand out. I can offer that.

[Skills] 

I have done QA / playtesting for Disney, Naughty Dog and Warner Bros for several years as a contractor. I’ve also done QA for many small indies.

[Qualifications]
I have shipped over 20 games thus far and have consulted with many indie teams. In addition, I own over 800 physical copies of retro games and I'm steadily playing through the library. I have been playing games since I was six years old so, I know a lot of about design and can offer some valuable feedback to improve your game.

Contact Method: DM on Discord @gamercomposer 

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I've just sent a discord friend request!

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can you try my latest game "missed call"?

Sure. Send me a message on Discord with the name of the game and we will go from there

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wowza very nice res. My game is still in the prototype phase so not sure if you help with direction. But I'd like to keep your contacts for later if that's cool. 

Thank you! I do help with direction too. Feel free to keep my contact and reach out when ready. Thank you.

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Thanks so much for playtesting for Cat Powered UFO!


To other developers reading this.

If you are serious about making your game as good as possible I highly recommend gamercomposer.

He makes videos of himself playing your game and speaks his moment-to-moment thoughts for you.

This is really useful, it's likely you'll have many oversights in your design that you are completely blind to.

Seeing someone else play your game in real time helps identify these blind spots.

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Thanks a million for the kind words! Cat Powered UFO was a pleasure to play! Great story and solid pacing.

Happy Thursday Devs! I have two slots that just opened. If anyone else is in need for feedback especially if you did not attend GDC, PAX East, SXSW but are looking gear up for PAX West reach out.

Contact Method: DM on Discord @gamercomposer 

(1 edit) (+1)

I want you to play test my airplane game. (No need to be afraid. No 9/11 references) Its the only game on my itch page. (Just know settings which includes difficulty, control settings, ect. is on the top right of the screen)

Great! Thank you for the peace of mind there too :) You know how to get in touch. We discuss further from there.

It says your not accepting friend requests.

Thank you for the reminder. I just opened up the requests. It will be opened for 24 hrs

Happy Wednesday Devs! I just finished another round of play-testing a few more developers. I have a few slots open. If anyone else is in need for feedback especially if you did not attend GDC, PAX East, SXSW but are looking gear up for PAX West reach out. 


Contact Method - Email me : lilcj2r@netzero.com (I will reply within 24 hours)

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It would be absolutely awesome if you could test our game "Bunny Bunker" 
https://itch.io/t/3801015/bunny-bunker-feedback-on-night-gameplay
I will contact you via mail!

Kind regards

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Thank you a bunch @gamercomposer - This was really valuable and straight up useful. And extremely painful to watch :D There was some basic bugs that should have been removed ages ago, there was so many "understand" issues. You gave us a lot of work on things there were obvious, once it was shown.

You're very welcome. I am happy that I was able to provide the proper and solid feedback you were looking for.

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We would like for you to test our Play Together!

It's our first PC game and your feedback would be very helpful!

I will also contact you through the e-mail.

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Thank you for reaching out. I replied to your email.

Hi, I finished the feedback and tried to send you an email today but it said it was not delivered.

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Hi!

To what e-mail did you try to send it?

I'll double check it right now to see if everything is working fine.

Thanks a lot!

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This email here - leonardo@plotkids.com

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Weird.

I can confirm that it is working, I just emailed me right now from my personal account.

👍

Weird indeed. I tried sending it again just now.

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We got it now and watched your feedback.

Very interesting on how it is very confusing to actually open the game and start playing.

We will work on that, it was very insightful!

Thanks a lot.

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Great! I am glad that you received it. You're very welcome.

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This guy helped me out with some decisions I was struggling with. Particularly helpful if you have conflicting ideas/prototypes. 

It was nice to get a second opinion on some of my thoughts, not to mention resources for games that did similar mechanics. 

Did it for free too, so the least I can do is say thank you publicly ^^ 

Thank you for the kind words. I am happy that I was able to provide you the feedback you were looking for and that you found it valuable.

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Hi,

Sent you an email.

Hi, received and replied. Thank you kindly.

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Happy Monday, Devs!


I have finished my third round of helping some developers with feedback for their game. I am now available for work. Here is a recap of my Skills.

[Skills] 

I have done QA / play-testing for Disney, Naughty Dog and Warner Bros for several years as a contractor. I’ve also done QA for many small indies.

[Qualifications]

 I have shipped over 20 games thus far and have consulted with many indie teams. In addition, I own over 800 physical copies of retro games and I'm steadily playing through the library. I have been playing games since I was six years old so, I know a lot of about design and can offer some valuable feedback to improve your game.

[Quote Range]
$50 - 150 flat-rate (depends on the length of the demo or the game - inquire for more details)

[What You Get]

  • Video Feedback 
  • Live Call Video Feedback (Only offered at the $100 - $150 tier)
  • Feedback from an 13 year industry expert
  • Read what other developers found valuable above. I am sure you will find it to be the same for your game. (I am happy to provide video examples of what I did for other devs)

I have a few slots open. If anyone else is serious about their game, see this as an investment and are in need for feedback especially if you did not attend GDC, PAX East, SXSW, Summer Game Fest but are looking gear up for PAX West, Game Con Canada, GamesCom, reach out.


Contact Method - Email me : lilcj2r@netzero.com (I will reply within 24 hours)

(1 edit)

Happy Monday, Devs!

If you're still on the fence for my offer don't be. I have your best interest at hand. I want you to succeed and I am in it to uncover problems that you can solve for your future game player audience can enjoy. The people I have helped in this thread have at the least engaged with me and you can read their gratitude for the things I uncovered for them. I hope to help more of you too.

Happy Developing!

Happy Friday, Devs

When offered to help devs before there was a myriad of responses.

Once I offered services the responses dropped 90% 

So, I'm curious to know, can someone share what is the fear? I'm trying to understands the mindset/hesitation.

Thank you kindly in advance for your responses.

So we send link ...

https://duxziiproductions.itch.io/2dcv

Then you will play or not play?
... Confused.

Thank you for sharing your game. However, this does not answer my question.

That also, does not answer my question.

However, thanks for replying.

Pleasure doing business.

Thanks.

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Do you do testing for just video games or table top games too?

Typically, video games but I am open to doing table top as well.

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I contacted you via email and sent you the link to the game. I'd really appreciate it if you could give some feedback!

Thank you for emailing and sharing. I have replied.

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Happy Friday, Devs

I’m sorry if there was confusion or my thread was too long aka tl:dr but I’m only accepting paying clients for feedback at the moment. 

If you want to work together, want to and can pay and are able and comfortable negotiate we can discuss fee rates that work within your means. 

If you want experienced help you have to pay for it. Just like you want people to pay for your game for the time you put in. It's a really simple concept.If you choose not to invest in yourselves others will not invest in you.

Let's level up! Happy Developing!