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Is it possible for a browser game on itch to let the player download a text file?

A topic by CookieFrog created 31 days ago Views: 190 Replies: 8
Viewing posts 1 to 5

I wanted to use itch. io for my thesis experiments and having the game in a browser would be ideal. However I need to run some in game analytics and I need the player to send me this information. Is there any way to do this with a browser game?

what game engine are you planing to use? I would imagine the skills needed for this would require specific coding skills and possibly data management, but I believe it’s possible.

You might want to look into the Score Space game jam Discord server, those developers specialize in online leaderboard integration 

Unity.

Preferably I would like to go without using a server for it, if its possible

Answering your question in the title, Yes.

On one page you can upload different files, only one can be playable on the web, but the rest can be left for download, you just need them to have different names.

Ah I meant a file that is generated during play

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Could always just have a feedback button that when clicked takes the user to a google survey tab to get feedback, tis what my buddy did, he later expanded it to be all ingame so players would fill out survey ingame then send it and it'd be routed and filled out a google sheet survey.

Other option is to simply have it email you information but that can get clutter-y fast.

But yee, one other option that my friend was toying around with was sending google surveys when the gam is closed as a sorta pseudo analytics feedback, works pretty well since google doc can crunch similar results and answers so you dont have to search for every single response.

I would like to have as little outside interaction as possible and the google form wouldnt help with the in game analytics. Can the browser game send me the information to an email?

Never tried it with a browser port but yes from a standalone game it works fine can't imagine it wouldn't work for browser too. Just try this tutorial, tis what i based my system off of for feedback emails/error report emails:

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... save game. What you describe is a save game. Play some twine games. They usually have that feature. There is save to disk and load to disk. So it is possible.

But if you need the user to generate the file, download it, and make them send it to you with email, you might do that directly in the webgame. I mean, there are also such things as global high scores and other things were information flows from the user over the game to a server and even back into other people's games.