I think that diving should be added, a shark cage made of scraps would let you stay underwater for short while to collect things from the sea floor and the shark as usual will swim up to you and start attacking your shark cage
An Oceanic Survival Game · By
I have made all of my suggestions on this document in Google docs: Raft Suggestions
I have three suggestions that I would like to share, and hopefully influence the game's progress in a minor (very minor) way.
-Different Types of Hammers
What I'm thinking for different types of hammers is that making a different hammer affects the material (and by extension the weight and material needed to hold up floors and possibly walls) the structures are made of. This would in turn affect their strength and resistance to sharks, seasons as other people have said, and something I'll mention next.
-Hostile NPCs and Advanced Combat
This may sound unrealistic (and trust me, I know it is) but it would be neat to have other, hostile (and possibly themed) Rafts come your way where they will use their hook or something new added to bring their Raft closer to yours to attack you. They could also loot and grief your ship. Going along with the themed idea, maybe some could have rare loot like new materials or extra food/scrap depending on their theme and maybe, just maybe, a rare shark tamer.
-Sanity or other Stats that would matter in a Stranded At Sea Situation with No one around
Lengthy title eh? Anyways, as the title says, a Sanity or other trait meter would be added in addition to the health, hunger, and thirst meters. Although it is quite self-explanatory and a bit too close of an idea to Don't Starve, it could effect other meters as well, like faster hunger and or thirst, slow damage, impaired or hallucinogenic vision, etc. This could also be a temperature meter, which would affect other stats as I've said with the Sanity meter.
Thank you for reading these suggestions by me
-S
Hello! I would like to give you some ideas for the game. 1) Sound options, the sound is very low and when it attacks the shark does not sound good. 2) in gameplay, cycle day and night, weapons like javelins or harpoons, serious good, more vegetables, seagulls to come and take your plantations or food, slingshot to kill them or to drive them away.These are my ideas, it would be good to work In these ideas and in the future put them in the game
Hi! I really like this game(Raft)and it has lot of potential. I would just like to suggest some challenges about the game. I hope the developers add some weather input like there will be storm that can damage your raft because of the strong wind, rain and waves. Blizzard, the ocean will be solid ice that you won't be able to fish and collect stuffs floating and starve for days(adding day and night will be awesome by the way!) so you need to store food. the survivor should also rest/sleep. and while he's resting, pirates(optional) will stole some of his stuffs. and add some more upgrades in the materials! I hope this game will continue!!i really love it!
let me express my feelings....... I LOVE THIS GAME!!
1. It is atmospheric
2. nice graphics
3. never actually gets boring (for me)
4. limitless
5. just all around amazing
I wish I had the cash to help you out, because it would be amazing if you added multiplayer to the game, if you did I promise you 100% that everyone would like it, i mean like it's a simple game with simple concepts but has not alot of bugs and pretty interesting, like how the shark always comes by and destroys your foundation and how it takes time to kill that shark, of course if you added a backstory to the character it would be 10 time better. A friend and I love playing this game and if you are able to add at least 10 players (friends) into one game i am sure of you i would create a whole civilization, i rate this game at a 10/10 but of course there is that one bug that when you're on the net's edege it glitches a bit and thinks that you're in water. But all in all a wonderful game.
of course when you record a video it gets laggy so if you are able to fix that it would be awesome (of course i am using a mac cuz it gets laggy as hell but if you can fix that........ idk what would happen, i hope top youtubers find this game and play it)
Ps. hope this game becomes a hit :)
I think there should be a button added to transfer all items at once like when you have a bundle of 10 wood you can hit T to transfer it all at once to your hand or crate instead of dragging and dropping because it can get annoying to have to keep going back and forth to move stuff and time consuming also it has to be right over the square you want to drop it in to be put there and if you let go it goes back to storage. Also think there should be an option to upgrade your storage by crafting upgrades to your self storage and crate storage. Also had a problem not being able to move anything after you place it, you end up having to destroy it and waste materials to build another so there should be an option to move it also can't destroy cooking stations. I think if you destroy something it should drop half the materials you used on it instead of just disappearing.
Hey I Thought up some things that i think could really change the way the game works!
Building
1.Doors
2.Candles
3.Floors should have to be attached to a pillar not floating diagonally of one.
Tools
1.Bow and arrows
2.Fishing net
3.Scuba gear (Different parts of gear found in ocean?
Gathering
1.Add cloth that needs to be dried?
2.Metal
Misc
Weather that makes you go indoors for safty
Now i know this would be alot of coding but you could nurse a bird or something so it would help you gather?
Local multiplayer
I have repeated some of my previous ideas but I did it because i think they could be real cool aspects for the game and i know its hard making a game as cool as this but From what i have seen you work real fast. I thought it would take alot longer for you to make the chest but you made it alot quicker than expected! You seem really good at what you do and whatever your working on I am sure your doing a good job at it so by all means just tell me to stop because i have wrote alot and i don't care if you ignore me so yeah!
This game is awesome. my few ideas are: range, perhaps a flimsy bow with crafted arrow, all the way up to a mounted ballista because.... pesky shark. I would love some kind of breeding in farming to get better food, fishing tiers and bait would be great.
Oh and also: reinforced foundation, i imagine a foundation surrounded my metal, takes three shark attacks to "kill" mabye you need a ballon to keep it afloat.
Not sure if anyone has suggested this, but what about sunstroke? It could be an environmental threat, alleviated by spending time in shade from structures or palm trees, thus adding more reason to grow them.
The difficulty with that, as well as the need for warmth in a day/night situation, would be balancing the early game when you're scrambling for resources to feed yourself, stay hydrated, and have a big enough raft to put other features on. It's pretty easy to die during that period as it is.
You are right. It has nothing to do with surviving. But I think its kind of boring to use the "normal" stuff to survive every time. You don't know why you are on this raft. Maybe you live in another year where you have cool techology? For example a machine that generates a portal? Why has everything to be logical? If you don't like it, maybe they can add this to a special event.
Dive in the water to find some item;submergend boats in the watter with some items;door;fish;strange plants;islnads;octopus;underwater caves;repair the shadow to see all body;animations for example:jump in the water,dive,etc;decoration for example:bed,chair,table;flashlights/torch for the night and a story for know how the man/girl reached to survive on the ocean.
Sorry for my english if i write wrong somewhere.
Cool!...builder mode salvage game. I like it ! I suck at hooking flotsam though.lol.
I tried it on my little Acer laptop [ AMD Athelon 64,1.6GHz,3200 graphics,2.75 usable RAM, 64 bit ] and it does good on 'simple' setting . 2fps and a bit jumpy. I suck at hooking flotsam though.lol. A ? placable ? water current detector ( float with a string ) or a compass , might limit the time spent spining around and waiting to see where things are headed .
I'm guessing the 'fog' is the toss limit and no point in removing that. Is the raft stationary , or does it shift with and unseen current?
Is there a plan to add achivments ?( pop up for builder 2nd story, shark killer, farmer, architect and the like. )
*One thing i did notice is that the game does not pause on crafting screen. * major bummer when just starting out.
Adding a bit of commetary to the actions may brighten things up a bit. Crafting spear triggers " this will be a fun little surprise " Spear to 'use' ..." here fishy ,fishy fishy' catch while fishing " Lunnnch! ". Missing / shark eats raft ;" well that's a revolting development"
Planting tree : lovely bunch of coconuts or some other fun ditty.
Perhaps a day/night and weather cycle. eg. night its more dangerous and bad weather you 'get ill' from being outside in the cold and rain too long and a way to get around that without having to build a hut of sorts would be to have a small fire. And in really sunny days your need for water goes down faster. Also make it harder so it takes to to get a comfortable, big raft. and to let all the needs go down slower in normal times
If the underwater idea is going to be implemented it would be cool to have items/accessories/WEAPONS that are only obtainable as secrets that you have to find underwater in certain areas. Kind of like easter eggs that have to be found but the weapons can have different rarity levels and looks. Something i wanted to throw in :)
How about a floor with a hole in it so you can build a ladder or get water for your water pourifier inside your home. I wanted to make a hole in the corner of the house so i can easy get water, but when i do there becomes a big gap with no walls or floor. It could be better if you could make just a floor with a hole in it, so you still can put walls on it and get water or even fish.
Estuviera bueno que hicieran el mapa mucho más grande, con grande me refiero a muchos kilómetros!!! Donde hayan muchos barcos ( hundidos ), de donde saques recursos raros, se me ocurre una idea que creo que les va a gustar: que haya un barco grande, muy grande, donde halla una puerta secreta que tengas que abrir para descubrir el secreto del barco, a lo que me refiero es que agreguen una historia, no solo que sea un simple juego de Survival, sino que tenga un historia.
Otra cosa que estaría bueno es que hallan islas pequeñas e islas grandes, con animales, recursos, minas con minerales, que hayan diferentes tipos de islas, por ejemplo: en una isla volcánica extraigas piedra volcánica para construir un muro de piedra para tu casa, y que en una isla de bosque o selva consigas carne de diferentes animales o madera, etc...
PD: pónganle físicas realistas al juego, ya que no es para nada real que puedas hacer una balsa enorme y que flote, una balsa edificio!!! Esta bueno que un juego tenga un toque ir-realista pero no cosas exageradas como una balsa que llega al espacio :D
PD2: el SkyBox es muy chico y sí subes a mucha altura se ve el Alpha de la Textura del cielo, sería mejor que el cielo no fuera una imagén sino que sea una simulación, que la simulación dependa de las opciones gráficas que elegiste, por ejemplo: si tenes una pc lenta elijas una resolución gráfica más baja, en consecuencia las nubes van a desaparecer o van a ser planas ( no volumétricas ), en el caso de que nuestra pc sea de la Nasa :D las nubes volumétricas ( 3D ) y todas las simulaciones como los rayos solares, niebla, ciclo lunar, estrellas, etc... van a estar activados. Es bueno que usen Unity porque no tiene tantos problemas de mala optimización como UnrealEngine 4 u otros Motores de Vídeo-juegos. Supongo que estén usando Blender para hacer los modelos 3D.
Contéstenme por favor! :)
I think Later on In the Game There Should Be Away were you can stop the shark, maybe not for good but away to stop it for a certain amount of time so you can focus on building up your raft and resources, i also think there should be a unlock system were you can unlock things for your raft as you go along playing the game
Night and Day. Have a day counter. Every ten days your raft should be attacked by multiple sharks the amount of sharks should get larger every ten days. You should get cold at night so you need clothes/fire. In the day it should get too hot so you need to find shade or make a fan from palm leaves/ light clothing made from thatch.
I've had time to read through some of the posts but not all, so sorry in advance if any of these have been mentioned or already planned.
Quick thanks:
Loving this game so far, well done to the team for trying to keep up with our demands - it's just cause the game is so addictive despite how early on it is!
A few suggestions: (I tried to keep them simpler to be more realistic)
1. Durability on items, and repair.
2. Chance for crabs in nets that you have to kill as they'll attack you.
3. Spear upgrade (could make a workbench for upgrades, and then pebbles to barrels to make sharpening stone) and weapon variants (like a retrievable javelin using rope that could be used at range to deter sharks for a bit).
4. Seagull/ seabirds that steal your potatoes/ food.
5. Better night/ day cycle and torches/ fire and cold damage? Means that it would make it challenging to fend off sharks at night.
6. Other survivors adrift, so when/ if you save them you have to have enough food and water to keep them alive too!
7. Beds to rest in (getting tired causes fatigue) and then when you're resting other survivors would fend off base)
8. TRAPS/ bait - to ward off sharks
9. Lobster cages.
10. Rain? Only problem then is teh lagg 😭
11. Reel in fishing line not knowing what's on it and then a fairly high possibility for a swordfish or something (just more damage sources basically
12. More woodwork, more craftables
13. Shipwrecks (to find linen, different timber that is more durable and just other shiz)
14. A floating football to draw a smiley face on 😂
15. Lightning and then water bucket?
16. A happiness factor?
17. First aid (bandages from lines, using saltwater as an antiseptic - which makes it useful again after coconuts, yay!)
These last 4 are a little more ridiculous, though some of the previous were too...
1. Islands! As you are drifting you spot them, or you could just build a boat and keep going until you find them! But make them uninhabitable at night or something (monkeys/ crabs/ whatever) and then be able to anchor raft so as not to find it gone when you leave the island :L
Islands could have hostile natives and stuff too? You could make seeds only available on islands?
2. Pirates! I won't say anymore because it might make you cry.
3. I know it's been said before, but the option to co-op with a friends or two - hosting with hamachi or something?
4. Mini games and scoreboards? That's a meh one, but the catching of shiz as it goes by was almost a game in itself 😂
i think you can add a death animation and languages
note: im no so good in english, sorry for the gramatical mistakes
when you die, is game over, thats it, but... why you dont add a dead animation?, if you die for the shark, you will see how are going to the bottom of the ocean and see the blood mixing whit the water when your vision goes to black, if you die in the raft, you fall on it and the screen goes to black, but if you die close to a side of the raft, you fell out of the raft and start to float in the ocean and see the sky before the screen goes to black, also add some kind of languages, like spanish and french for people that are not good in english (like me)
thanks for the game, add make it more leght, for laptops like the mine
The update/idea I'm thinking off is called the Defense Update:
Adds 6 new items:
Adds 3 new settings.
Adds 2 new BIG features.
Thank you so much for reading this, I hope it get's added into Raft. Raft Developer, if you would please read this, it would be amazing, same goes with other accounts. Thank you again, and make sure to comment down below for other ideas/fixes to this thread.
-Asuna
I love this game, but when I first got started, and had to use a hook rather than just nets, the 2d-ness of the scraps and thatch made the items hard to see in the distance(thatch in specific). I like the look of those items, but maybe make them have some height, be more colorful, or have some sort of outlined edges, so they could be more visible in the horizon. Thanks, and keep up the good work!
Hey im up to the point in the game where i have 3 chests filled with metal 4 chests filled with wood enough food to last forever water is easy to get and i have enough thatch to last me decades i think it would be nice to be able to make
Ladders
the ability to reinforce stuff with scrap and metal (ill tell you an idea for metal later)
Maybe a smelter to smelt scrap into metal and metal into other stuff then you can extend it to whatever you want
Harpoon to hit the shark once then it will go away it will take make the one harpoon shot go away then you will need to make more amunition you can make it as hard as you want to make the harpoon amunition
night time
storms that can damage your structures
damage indicators
damage to your tools
i know not all of these will be added but i love the game i love the idea and i would love to see this on steam and you guys earning money thankyou for all the time and effort youve put into this!
Add artifacts. For example, a broken radio and part of it, or a broken phone, or a bottle with a message. So the game will be more atmosphere. Say: find all the pieces of a broken radio. Trying to find the radio signal. There were disturbances. You hear a voice. But suddenly the battery dying. And that's it. So as with telephone and letter in a bottle. It will be very atmospheric.
Also add alternation of day and night.
Dear developers. The game gets really interesting. At this stage of the game is not quite a lot of different things. Later in the game I would like to see some things, such as a boat. Just add the island on which it would be possible to swim in the boat. Add the secret places where players have been waiting for a very rare thing. For example what that weapon or tools for upgrading your home on the water. I am a Russian player. The game really liked me. Very nice graphics and nice gameplay. Thank you very much in advance. I'm sure you'll have to create one this game more popular. Just my advice to you. Add the game in Steam. It will be much more downloads, and many players will play the game. thank you very much
Adding an end game or another objective other than just surviving and avoiding the shark, like an eventual rescue perhaps.
Adding more solid walls, floors, roofing. "customisation" type stuff.
Add fish to spear possibly, as well as adding some other fish to come off the rod.
Adding more materials, to diversify the crafting as well as give the possibility of other items like rubber and plastic leading to things like a rubber boat: for the following suggestion.
Adding islands to swim to/paddle to, perhaps finding other materials to build things out of.
New breeds of shark/quantity of sharks.
More ruthless shark nature, notices you are not stabbing it to keep it away and attacks more frequently and vice versa.
Birds, add some birds, surely there are some seagulls or something wanting to steal your coconuts?
Temperature bar, all that cold water and no warm place to stay must be making you sick, right?
Clothing, even just a seaweed shirt and pants to protect from the sun, or a shark bite.
Night time/day time cycle.
Furniture, more specifically a bed for the night time cycle.
Pets, i want a pet seagull or a pet crab or a dolphin friend to help keep the shark away.... or even a shark to keep the sharks away?
Random items that could have washed out to sea, a floaty, a tennis ball, plastic bottles.
All just suggestions, but theres a large potential for this game and it takes one or two good ideas to make a good game better.
These are my list of Features to make a good game Better!
* Update The player Model! Even if Basic, It's better than two floating arms.
* Make Breaking Stages for the foundations! It would look heaps Better and you would be able to tell roughly how broken they are.
* Multiplayer! this is a must, It would be Heaps better if i could play with my friend. We could Survive, Together!
* Jackpot! Every now and then something should happen. Something that makes survivors jump in joy.
That's my list! "Upvote" so These Features can be added Later on!
make so your tools can break if you use them too much!!!! i would love that so when you make like an axe breaking some builds or cuting wood would bring the durability down and eventually it will break so you have to craft a new one and please add a craffting table so you can craft more things i mean all you can craft witout it is tincan rope crafting table and add artifacts like a broken bottle or yeah just junk. I WOULD LOVE SEEING ANY OF THESE OR MY OTHER THINGS FROM OTHER COMMENTS! so dear developer make one of these things a thing. that sounded weird...
The game is almost perfect, but needs some improvements and implementations. For example: After some time, reduce the amount of items that arrive in the sea current, to make the game a bit more difficult; Make an implementation so that items like cups and food are put to roast or boil directly from the inventory, without the need to put them in hand. Increase the resistance of the character a little because the character gets hungry and thirsty very fast.
Here's some ideas:
- do the shark bigger and do that he will do more damage when attacking you.
-Bed, night, day time.
-After killing the shark many times add that a bigger shark (the size of "Megalodon") will come but he won't attak you.
-Falldamage.
-Door.
-More Materials/stuff/weapons (sword,bow).
-Add armor.
-Do That The Potatos will grow slower.
-Multyplayer.
-Rain/snow.
-If you will add snow do that you can make snowballs.
-Do that for the "Cooking Station" you will need planks and scrap to lit the planks and get fire to cook the food.
-Do for the water thing that when you brew the water you will see an animation of water falling to the can.
-After you destroy something to that it will drop its materials.
-Add Soup
-Add Options to the game like audio, graphics, Fog, Screen resolution and more.
This game is already great for a alpha with allot of potential.
Ideas: Enemy NPCs that will drift to your raft time to time, rare loot like a better named hook than can reach farther and do damage, a pirate ship that attacks you and if you defeat the pirates and captain then you get allot of rare loot that's drops when the ship sinks after the battle, neutral NPCs on small rafts with possible loot, islands that you can visit by crafting a small boat and finding a map to it, weather system with lightning that can hit the raft and to put it out you use a can of water, sleeping system, nightmare mode where it's always nighttime and sharks attack more frequently, more shark types, being able to go underwater for a short amount of time and finding occasional Chests, tool durability, reinforcements for foundation, a writable journal and a story of how you ended up on the raft with mysterious flashbacks.
I understand that it is only a small group working on the raft, but these are just ideas for possible features for the future. Rome wasent built in a day and neither will raft
I think this should be an xbox one/PS4 game because I can't download this and loads of other people because most people dont have a computer and it would be fun on a console and it would be easier to control and it would be a very popular game so please im bursting to play this game but i cant because i have no money please agree with me
Make it harder as you progress, one idea I think would be scary and cool is like a herd of whales that could bump and break multiple foundations. They wouldn't happen as often as shark attacks, but when you hear them your heart would race as you try to figure out what items your going to have to replace.
Maybe also a hardcore mode where your raft will slowly decay from the wood rotting out.
Instead of cooking salt water, maybe add in some weather effects where you need to set up some sort of water catcher.
You should add more sharks, that would be awesome. Not just one shark. Also you should add that the player can dive under water. Of course their is oxygen. But the whole point is to locate sunken loot. Such as more high tech equipment, scuba gear and harpoons stuff like that. That's what i want at the moment. ;D Keep up the good work.
Actualizaciones Sucesivas : D
1- Que Transcurra El Tiempo en El Juego, Es Decir, Que Se Haga De Dia y de Noche Consecutivamente.
2-Agregar Cambios Climáticos, Como Por Ejemplo: Lluvia,Nieve, Truenos...Etc.
3-Agregar Botes Para Poder Trasladarse.
4-Agregar Islas Con Diferentes Recursos Y Animales...Etc.
5-QUE Este Mas De Un Tiburón A La Vez Con Nosotros.
You could make raft cities like trading post questing area in there also add furniture, some paintings, sculptures, and other fancy stuff, fence and roof, some kind of mechanism that would let you know then somebody swims close too you (it would be really awesome if you planing to make multiplayer), give more defense options (spiked net, bow), add some natural islands where you could find animal or npcs, make bigger stacks depended on item.
I think it would be pretty cool if they added some sort of cut scene at the start of the game to show what happened.
It could be like a tsunami that hit a ship and our character blacked out!
It would also be cool if there could be added multiplier, but it would have to be made a bit more difficult or some twist!
This game looked so easy and fun when jacksepticeye played it so i downloaded it. but then it turned out to be really hard to survive pls make easier game modes so when you click create new save you can choose a difficulty also for those game modes you could discription for each game mode :
Easy: lots of resources food and water barley go down mostly for having fun
Normal: a bit of a challenge but if you know what your doing you will be fine
Hard: i doubt you will survive more then a day but if you do you must be amazing
(Optional) Peaceful: no food, water or health to worry about. You will always be able to get resources easy. Mainly for people who want to not worry about anything in the game
The night of the day cycle, ocean storms, more enemies, raft movement, more weapons, seasons (temperature) affecting player, marine exploration, Improvement of foundations (improvements), new materials, shark becomes More aggressive at night,More animals (flying or marine), damage by fall and by fire,More types of food (food), to be able to marry the shark without much danger... <span class="redactor-invisible-space">Thank you for reading a greeting and I hope to be of help... </span>I look forward to the next update :)
Are you thinking about adding co-op/multiplayer to this game ? Or are you going launch this beautiful game on steam (that would be great) , if you are going to add the co-op/multiplayer thing i bet a lot of people would buy it on steam or whatever . Now is your choice if you want to launch it on steam and if you are going to ask for money to play this game :D.
I have 3 ideas
A Backpack for have more inventory
Uprades for the foundation's and the floor's etc etc... Ej: Uprade to Iron or Wood Reforced
Modes of game Ej: Hardcore (the actual mode), Normal (The shark attacks less and does less damage), Easy (More resources and the shark almost does not attack and takes very little life), Peaceful (No shark), Creative (No shark, You have everything)
Thanks for your attention ^_^ !!
This Game ROCKS guys keep it up it can get massive!!! I liked it so much and people had so much interest in my stream about the game :) Needs more things to do like a bird station.
You could make this a multiplayer game by making the gamer able to capture a single and sending laters to other Rafts and make a Raft war or something!!!
Pirates would be EPIC if you could have a chance on fighting them or something :)
I was thinking you should add more things to it, more plants. Or you could add an island far away (really small island) that people could get to. Last idea is add difficulties. Such as easy normal hard and creative. Make your own stuff with creative, or nice peaceful stroll with easy, medium recorces are harder to get and you starve and dehidrate faster, then hard 2 sharks and its near impossible to live. l
Hello I have some ideas, mainly: that you can put protections on the ground so that the shark can not break it easily so it can last longer, that the potatoes fill a little more: in the game we can see that the potatoes do not fill
Almost nothing hunger for that reason would be enough to fill 10 or 15% of the hunger or increase by 7% or rather that hunger does not fall so fast, that once it drops a little directly down almost all, that networks to catch The objects have a limit of space and finally put nets to fish and a nail to keep it subject
Thank you for your attention
Hello, I wanted to present a couple of ideas that I would like to have in the game, well, the ideas I have are:
* It would be great if the shipwreck had to survive a certain amount of days until it was rescued
* I noticed when playing that the content of the games is very scarce, I say that it would be nice to add a species of islands around, donated in them ubiese objects that help them improve the raft.
* There is one thing that would serve as much as the sprint, that would help to move faster through the raft, in addition to swimming faster
* I would also like the sea east with a little decoration, how about if they put a kind of ship destroyed to have a better idea of where the materials come from.
* And what I believe as '' important '' is a mini story mode so that players know what happened to the shipwreck to say so.
Well, I hope you liked my ideas, I would love to have one of my ideas in the game. I think the game has a lot to give us, so I wish you good luck and goodbye.
Man you're going in the right direction to do quintessence of survival. I played today something about 4 hours. it Is for now grate :D
i didn't find any buggs or something but i have some ideas. U can add mb gun powder and to combinate with scrap it will make sm guns. This game needed more tools to defend. Hmm mb some bows or crosssbows. sry 4 my english :P for now good way to do such a great survival game. Nice job.
I liked the game at first sight . But I noticed that when fried food you don't put a tree and set fire to what I propose . 1 add in barrels (flint and stone in barrels) in order to make a lighter, tapping a stone and a flint to be able to kapitolnik in a fire well or what is putting the tree and of course to set fire to it by tapping the stone and flint ( Kraft where the stone + flint and there the subject of tapping which ) So the game becomes more interesting and fire out of nowhere. I hope you liked my idea ( I'm Russian to English was hard to write) good Luck in the development of the game and good luck! (Sorry for errors I'm Russian)
Hello Creaters of Raft. I have not played your game before but am looking forward to start playing soon. I have seen a few videos on it and thought of an idea for the game. It would be cool to have a Survival mode with both Easy difficulty (The shark attacks less often. maybe every 15 minutes) and Hard difficulty (The shark attacks every 5 minutes). Also if you could implement a Build mode where players can experiment with how they want to build our raft/bases. Also it would be a lot easier to play if players could have stacks of 50 items instead of 10.
Thank you for reading and taking these ideas.
MaxTragl
When the game is very well developed and this in steam or another platform will put money? Is that I have 16 years and uqiero continue playing it without being a pirate in case they put it online to play with friends, so I would just put it free for those who do not have virtual money. Thank you for your attention.
you could add.
- Harpoon
- New fishes
- Be abble to get metal from a new source different to the net
- Door
- Place to fix a fishing rod
- Other things to plant like tomato
- an animal like a pet that help you like to cath fishes and warm you abot the shark
- when you get a new version let us have are raft mantain and not have to start from zero
- could rase a fish like an aqquariun
is an awsome game apreciated
Great game!! But after about half hour it becomes very easy and more about designing a floating mansion than survival. The shark is too predictable I found myself getting used to the timing and getting ready for it - maybe make the shark random? Or add more sharks now and then? I'd love to see night and day in the game and maybe a change in the weather and having to survive through things like storms and then having to repair the raft etc. Maybe add other sea life just to keep the scenery interesting. As far as crafting goes once I get the nets set up I'm constantly running out of space - there's too much debris! Maybe include a difficulty level to set this amount?I'd love to build more things like a bed or the ability to upgrade items to make them stronger or quicker. Will definitely keep checking back on this game - thank you!! :)
Well, I'm here because I really like this game and I would love to see it getting even better.
Here are some problems I had while I was playing:
Sincerely,
Petimus
Ps: Good work on those chests! They are a really great addition to the game. :D
I have idea!!!
U should make starting scene where you are in plane and plane crashes to something and then it goes to ocean where u have little raft like in stranded deep and you have mission to build raft from wood because sharks are trying to attack you so you are safe in that raft u build and i would like if there would be island where u can cut down trees and do other stuff to start your adventure and can you make some more tools and weapons you can build from wood and stuff what comes from that ocean and then can you change barrels that they include rare stuff like wine or beer or waterbotless and can you make character customisation feature and then feature where you can upgrade yourself and your tools and weapons and make bigger cooking stations and stuff like that.
Aaaaaandddd plz let us make doors and walls with planks not just leafs and then let us make windows bigger.
That would be nice little thing that i like in games and im sure many others like that too.
This is open for debate and criticism, i just downloaded the game maybe 5 hours ago and got to the point where i was just sitting around fishing and fighting the shark off for fun and not scavenging because i had so many trees and potatoes growing XD
Possible New items:
Sharks teeth - acquired along with shark meat maybe 2% chance of getting a tooth per hit
Apples and oranges - gotta fight off scurvy maties
Herbs
Feather
Cloth
Flint/Rock/Metal - from barrels, same chance as getting a potato, Metal half that chance
Possible Craft-able's:
Chest - 8 slot (4 wood, 2 scrap, 2 rope)
Chest - 16 slot (8 wood, 4 scrap, 4 rope)
Moarter & Pestle - 1 wood, 1 scrap (makes antibiotics)
Bed - 5 cloth, 8 wood
Saw - 1 wood, 2 or 3 scrap
Shark Tooth Spear - Double damage from regular spear (4 sharks teeth, 2 wood)
Ladders - 2 wood, 1 rope
Half Wall - 1 wood, 1 Leaves
Doors - 3 wood
Fishers Net - 5 rope
Antibiotics - 3 herbs
Bow - 2 wood, 1 rope
Bolts/Arrow (3) - 1 scrap, 1 wood, 1 feather
Crossbow - 6 wood, 3 rope
Sword - 1 wood, 1 rope, 1 swordfish bill
Torches - 1 wood, 1 cloth
Make-shift lighter - 2 flint
Lantern - 5 metal, 1 Whale Fat, 1 cloth
Possible New Animals:
Birds - flying over the raft occasionally, 5% chance you can get feathers from them
Squid - Tentacles (just for laughs but can also cook to be the same as shark meat cooked)
Salmon or some other fish - same as the other fish you already have but just different types fro variety
Swordfish - .05% chance of appearing can acquire one swordfish bill per kill
Jelly Fish - invincible but produces light during the night
Whale - .01% chance of spawning, gives 3 whale fat and 20 whale meat when you kill it, 1 whale meat cooked fills health completely, uncooked only dose half
Possible added features:
Notice: Most of these i saw in previous post but to try and make things easy for the dev's il put them here and try to get most suggestions in one place. if i miss anything please comment.
Character Creation/customization
Sickness - eating raw items and drinking salt water, drains health, slows movement, limits vision, cured by waiting 1 minute or taking anitbiotics
3rd person view
Islands in the background (merely cosmetic, just something other than open ocean)
Wreaked Rafts with loot able items
Move/Pick up placed items - cant tell you how many cokign stations and water purifiers i lost lol, or maybe i missed that control in the instructions
Controller Support
I'm not a computer techie so i don't know how to phrase it but some more quality options for now so well computers or laptops
Sensitivity options
Co-op/Multiplayer
Level System
Day/Night Cycle
Weather Cycle
Larger your base is, the more creatures it attracts
Skills Upgrades - faster swimming, less food/water used when playing, unlock building items
For now that is all i can think of. It is 2 am here so maybe ill think of more stuff and add on to this later. if any dev's read this please comment what you think, id love to hear back, and same to the community who play this. i like to think i hit on most of the main stuff but there is a high possibility i missed something.
Peace fellas, i hope ya'll don't have too much trouble
And to everyone Happy Late New Years
Well, I have played 4 hours straight, and i liked it a lot, But the thing is that all that four hours were spended by doing a big and good looking boat, but when i was in the fourth hour, I mysteriously died, and i remembered that i had low the food, for getting a better final game, I recomend you to put the screen in red when you are dying, also, I would add random special events, like as in a certain moment, a horde of sharks arrives and starts attacking your raft, it would also put more things, like a metal reinforcement to the foundation, or something so that the sharks do not destroy your raft so fast, it would also add a Bow, with his arrows, a spear that can be thrown, not like the one already in the game, I see a lot of potential for this game, and if it will cost money, I would pay something considerable for the game.
;v
Of course people will post duplicate ideas. Since very few will bother read a bunch of previous posts, also waste of time. If You really want to reduce repetitions then you have to have (a link to) a list of suggestions in this first post, frequently updated and preferable with status.
Same with bug reports, but also have an "fixed" section in case of a recurrent one.
Also have an easy option to upload files; pictures and saves and logs. For such I do not like using e-mail or Imgur or similar.
Default put the saves folder below the main game folder.
Maybe later on (when have an install package) an option to select where the save files are stored, without messing with a config file.
Option to fast save in game. Also option to "save as".
Maybe even have an auto save or 3. Then You might have files to request if bugs or issues.
Some thoughts after trying V1.04 some hours.
Looks like it could be a nice game. Just that as is it is very unrealistic, since any larger ocean/water have weather that creates different waves and situations. Coding a raft that moves with waves would be demanding though; Rain, wind, movement, lightning. Add some sense of movement.
Missing a goal to work against, like being rescued. Maybe now and then you get a part to a radio transmitter of some kind.
Or get parts to build signal rockets, to alert planes that passes by very seldom. Air drop option possible too.
Or build the raft to a certain size with stuff/farms. Anyway there ought to be a max size (3D).
Or survive for a certain time, then have to add some hazards along the way. Difficulty could be added by larger debris that can hit the raft and destroy parts.
Canned food and glass jars could also be found in barrels. Option for multiple uses for such items.
Small reefs and islands too could be added. For possible damage to the raft and/or getting special resources, food or materials or whatever.
Some debris could be (large) parts of other rafts or boats, with the ability to salvage stuff. Maybe have to create a long rope to tie to you and your raft. So when time out you get pulled away.
Not sure if should add the possibility to dive (and swim better). Making equipment for diving and catching.
If to add pets then islands and larger debris could contain cats, dogs, chickens, lizards, crabs, and so on.
If you ever had shadows in this game, you will notice pretty fast, that you dont have a player model, just arms floating in the air. I laughed when I saw it the first time - but for the future please create a player model. That can be combined with clothing and/or armor and amybe even a multiplayer mode, where the players can host a server. How about that community?
i think needed sprint for the game i builded big raft and so many time im going the other side what the shark attacktink thanks for read this comment
Hey, I play your game since two days and it is really fun!
I have some ideas to improve your game for an even better playing time.
I hope you can use and some of these ideas and I hope they are realizable.
If you want to ask me more about my ideas sent an email to my account ( I think you know my email adress)
I hope I helped you out a bit with my post.
Keep on working on this fantastic game!
Sincerly LostSide
My only complaints are for realism, the concept and feel of the game are great, keep up the good work!
As a 'MacGyver' type IRL myself, I would, in this situation, take a few precautions with the sharks, specifically I'd have a panel or something, full of sharp spikes, so when it bites the side of the raft it gets a mouthful of sharp rusty tin cans or somesuch.
Also, I applaud you on a plausible water desalination system, although based on the design, not super efficient. IRL I'd build it much more enclosed.
Also, something to think about for the future, it does rain from time to time in the middle of the ocean, a rainwater collector would be a good idea if you ever add weather cycles.
If you want models for any of these I can do them, but I only work in Sketchup.
I would like the following updates to update:
1. Water bottle: to drink 3 times,
2. Add 2 to 3 sharks, to add tension to the game
3. Add more fruits, such as pineapple, banana, mango, and papaya.
4. traps for fish (faces), to hunt more fish,
5. Islands + treasures for a bit of fun
6. The mobility of the boat, it does not look like a boat but a platform
7. Boat parts, after a while change or improve the plates to return them by boat or ship
8. More animals or marine life and add birds of prey or normal
9. Last add glass