Use this topic to make any comments or suggestions on the current prototype. Any "constructive" criticism also welcome!
Hello!
So, a few bugs I have spotted;
Building anthing other than walls and floors crashes the game.
Building a mining thing, deleting it then building a new one crashes the game.
Im a huge sucker for these kinds of game, when there is more meat to the game ill take another look and give you some more feedback about the feel ect.
Hi!
That's very odd, i haven't had any crashing here. I wonder if some bug has slipped in the build that i uploaded, hmmm :o(
Thanks for the heads up anyway, I assume you mean you cant build other structures apart from walls/floors, as you did manage to build a mining unit, yes?
Will take a look, and see if i can get a new version uploaded with some bug fixes! Yes not much there at the moment, but hopefully with a few extra items to mess about with, may get to the start of a game prototype.
Thanks for the feedback. The refinery does stop due to not enough power / no ore / or not enough metal storage though. Could it be any of those? I am currently looking at a notification system, as the player should be given these messages if these things occur and production stops.
I will do some testing in case it's not one of these conditions however.
Thanks!
Ran across your game from a r/gamemaker Feedback Friday thread and thought I'd check it out as I'm a fan of building games. You have a promising start!
After a certain point on 0.53 the game started stuttering badly, unless paused - unfortunately I don't know what I did that broke it; I thought it was maybe clearing all the message board notifications but I tried that in a new game and it didn't replicate the behavior.
Ah, seems i may have a memory leak in there somewhere, if it starts slowing down after a period of time. I'll stick it on my list of things to test. If you can replicate it again, see if you can make a note of number of droids, maybe what items you've got built, or a screenshot. Anything like that would be useful.
Thanks for giving it a go!
Sorry, but what is the requirement of this game?
my laptop have lag, and i still dont have money to buy or replace some part of my laptop
(Anyway, sorry if my English is bad. I'm just a 16 year old Vietnamese)
Beside, is there any way i can download older version?
Your game are great, just hoping i have a better laptop...
im currently using a 2GB RAM on a Window 7 32 bit
a VERY OLD ONE ;( Maybe i'll try playing it again
the game is slow like a snail. I dont know if i can handle the next few update or not
Anyway, is the ANY WAY for me to download the older version of the game (like i said at the first comment)
Also thanks for reply my comment. Maybe this is the weirdest comment about this game
I dont know if this is a good new or not, but i think i see a glitch in when playing v58
When i delete the mining building when the droid is out of it, the droid still be there and do it job nomally
So i tried remake it like 4 times and got a mining building with 5 (real) droid at the same time, make my building full of ore
Beside, the game frozen when im playing for like 2 hours. I dont know what cause it, and i dont know if you should care or not
Thanks for the info. I have fixed some mining droid bugs since that version, but will double check. I'm pretty sure ive fixed it so if you delete your last mining unit, all droids are deleted as well.
As for the freezing, that's something i will check as well. I dont think i've had it running for 2 hours with out restarting!
Load/Save is on my to do list, but wont be there for a while. Any video/screenshots showing problems helps a lot. Can email me directly at ncross@niris.co.uk if that's easier.
I will have a think about how to put in some settings to disable some of the additional graphical effects, to see if you can run the latest version. In fact if you email me i'll send you an individual build to try.
I dont know if there is anything i could help instead of just report bugs, glitches and suggest
Note: i'm good at Math and Chemical :) i dont know if these info helps you find something i could do in my freetime to help ya. I dont know much about coding but maybe i'll try doing it sometime :) even if im still just a student.
seeing you planing on engine update, i have some question:
You dont have to answer all my question if you want
I think i will want to add a generator to provide an additional power source to solar panels. Rather than engines to move the station. My thoughts currently are that asteroids can provide water as well as metal. Water can be split into hydrogen and oxygen. So we can produce fuel. That's as far as i've got at the moment. Heat & waste are something to consider.
Talking about fuel, i think wee need some kind of...tank and pipes
Droid can't just take and move it cause it is a non-shape material (unless it is a burnable material like coal)
Maybe i'll try and draw some :)
I just have no ideal what im gonna draw.... i think i need a shape...
By the way, WHAT kind of generator are we gonna have?
And how big a tile is in the game?
hey there!I got this while deleting a building:
___________________________________________
############################################################################################
ERROR in
action number 1
of Step Event0
for object oRobot:
Unable to find instance for object index 100060
at gml_Script_MoveToAndCollect
############################################################################################
gml_Script_MoveToAndCollect (line -1)
gml_Object_oRobot_Step_0
great.... another crash:
___________________________________________
############################################################################################
ERROR in
action number 1
of Step Event0
for object oRobot:
Unable to find instance for object index 100642
at gml_Script_MoveToAndCollect
############################################################################################
gml_Script_MoveToAndCollect (line -1)
gml_Object_oRobot_Step_0
damn, another bugs right after:
___________________________________________
############################################################################################
ERROR in
action number 1
of Draw Event
for object oGameController:
Variable oLaserTurret.itemtype(101635, -2147483648) not set before reading it.
at gml_Script_DrawDamageOverlay
############################################################################################
gml_Script_DrawDamageOverlay (line -1)
gml_Object_oGameController_Draw_0
Here's the error message, same thing when you delete the ore storage bin...
___________________________________________
############################################################################################
ERROR in
action number 1
of Step Event0
for object oDelete:
I32 argument is unset############################################################################################
gml_Script_DeleteItem (line 32)
gml_Object_oDelete_Step_0 (line 203)
No problem, thank you for such a quick response! :) - I'll check it out soonest I can :)
Edit: All works fine as far as I can tell, I deleted and moved various storage bins and things and it all worked fine... though there is some strangeness if one builds solar panels that end up within the station... it seems they want to be outside the walls but that can be worked around if one is careful... I wanted to protect them after having grown my station large enough! :D
Hello, I enjoyed the game.
The linux package is currently broken, but easily fixable. There's several files in the zip with a prefix of "assets\", creating an assets subdirectory and moving those files into it and deleting the prefix allows the game to launch fine. I think this is just a typo from making the package on windows, as it uses \ for its directories while Unix uses /.
Thanks for making a linux native package in the first place :)