Hello folks! I am almost a solo game developer. I make games purely on a hobby basis. Sometimes friend of mine (non-digital artist) joins me to share my madness and try new artistic techniques.
Our games
In order not to burn out and have a rest, I have now taken on a challenge from myself - to bring the game to a public release in 30 daily devlogs. Of course, I can’t do this every day, but I try. Now it’s already the sixth. Which means I’ve already passed 20 percent of the way. You can make a preliminary cut of the result using the principle of Occam’s razor. It seems that the main game loop is not bad and brings fun and immersion. You can follow the progress on the YouTube channel https://www.youtube.com/@CombatDicesTeam
Good, positive and successful coding to everyone!