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RPG in a Box

Bring your stories and ideas to life! · By Justin Arnold

Announcements

192
Topics
Note: only moderators are allowed to create new topics, but anyone can reply.
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UPDATE: This is now fixed in v23.2.1 of the Itch app! In case anyone on Windows is receiving the follow error message wh...
started by Justin Arnold Feb 01, 2017
48 views
No replies yet
New Features Added an Options screen that can be accessed from the Pause Menu. Currently there is only one option availa...
started by Justin Arnold Jan 26, 2017
45 views
No replies yet
New Features Pause Menu - pressing ESC in-game will now open a Pause Menu with "Resume" and "Quit" buttons instead of in...
started by Justin Arnold Jan 25, 2017
48 views
No replies yet
New Features Initial Mac OS release Changes When creating a new game or opening an existing one from the Game Manager, t...
started by Justin Arnold Jan 23, 2017
55 views
No replies yet
Changes Updated to version 2.1.1 of Godot Engine. Bug Fixes Fixed an issue with the confirmation dialog where multiple l...
started by Justin Arnold Jan 20, 2017
36 views
No replies yet
Bug Fixes When locking the player's movement with a script, the player's idle animation will be played until their movem...
started by Justin Arnold Jan 16, 2017
45 views
No replies yet
New Features A custom "speaking sound" for a character can now be set from the Properties panel (located below the "visi...
started by Justin Arnold Jan 14, 2017
42 views
No replies yet
New Features Double-clicking an entity in Edit mode will now open its Properties dialog. Additional undo/redo actions fo...
started by Justin Arnold Jan 13, 2017
2 replies
79 views
New Features Added an "Entity Bounds" option to the Map Editor settings (accessed from the Settings button on the top to...
started by Justin Arnold Jan 06, 2017
3 replies
78 views
Changes In the Map Editor's Place mode, replacing an existing tile will no longer remove the object on that tile, and na...
started by Justin Arnold Jan 05, 2017
35 views
No replies yet
New Features Additional undo/redo actions for the Map Editor. NOTE: Until all possible actions have been implemented int...
started by Justin Arnold Jan 04, 2017
47 views
No replies yet
New Features Foundation of Undo/Redo system for the Map Editor. Currently, "undo" is only available for the "Clear Map"...
started by Justin Arnold Dec 29, 2016
45 views
No replies yet
New Features Added a new "Entity Properties" panel to the bottom right corner of the Map Editor for displaying informati...
started by Justin Arnold Dec 28, 2016
2 replies
63 views
New Features Custom cursor types - in the Game Configuration dialog, you can now define custom cursors beyond the standa...
started by Justin Arnold Dec 20, 2016
49 views
No replies yet
Bug Fixes Fixed another issue with Mac OS game exporting. Fixed an issue where the conversation would not properly be ma...
started by Justin Arnold Dec 14, 2016
49 views
No replies yet
Bug Fixes Fixed an offset issue when placing objects into a map when the object's grid dimensions were smaller than the...
started by Justin Arnold Dec 14, 2016
47 views
No replies yet
I went through and archived a bunch of the older Release Notes announcements since the category was starting to get a bi...
started by Justin Arnold Dec 10, 2016
5 replies
80 views
New Features Added a "User Interface" section to the Game Configuration dialog with two new options that will allow you...
started by Justin Arnold Dec 10, 2016
3 replies
67 views
Bug Fixes Fixed an issue with the "Remove Entity" script
started by Justin Arnold Dec 10, 2016
52 views
No replies yet
New Features "Set Entity Script" scripting function: Sets the script of the specified tile or object. An empty string va...
started by Justin Arnold Dec 08, 2016
3 replies
82 views