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Asset Forge
Create your own 3D models and 2D sprites! · By
Kenney
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179 topics
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Last post
Does this tool support to export VOXEL format?
As Titile. Does this tool support to export VOXEL format?
started by
Zhanghua
Jan 15, 2022
2
replies
294
views
Zhanghua
Jan 15, 2022
OBJ file vertex colors
Would it possible to export vertex colors when exporting an OBJ file ? Threejs supports this format - where each vertex...
started by
hrstrand
Jan 04, 2022
2
replies
246
views
jdiperla
Jan 23, 2022
Will we have an option to select a color palette?
Yep, I know I can make my own swatches (materials) of whatever colors I like. When I want to save time (pretty much alwa...
started by
Kirk Markarian
Oct 27, 2020
2
replies
360
views
Piotr Matyja
Jan 06, 2022
Advanced Vertex Snap
I'd love to have snap to vertex take multiple points in and use those to intelligently position and scale the moving obj...
started by
A1steaksa
Jan 03, 2022
1
reply
160
views
A1steaksa
Jan 03, 2022
New material button
HI! I propose a "new material" button. It would be in the materials panel and be always displayed last. (I think just a...
started by
Sergi Marcet
Dec 03, 2021
2
replies
249
views
Sergi Marcet
Dec 14, 2021
Mirror mode
It would be a useful tool to be able to turn on a mirror (particularly in the x axis, but choice of x, y, and z is nice)
started by
JordanCookIrwin
Jun 03, 2021
6
replies
395
views
ilanvandijk
Dec 03, 2021
"pan" the fame when exporting.
Hi.I think a better way to "frame" the image when wxporting a sprite would be being able to click on the image, and "pan...
started by
Sergi Marcet
Dec 03, 2021
108
views
No replies yet
Option to NOT snap to grid
Would love an option to hold a key (like ALT or something) to NOT snap to grid when scaling/moving/rotating
started by
Pyroman31
Dec 17, 2019
8
replies
579
views
ilanvandijk
Dec 02, 2021
Quick camera view changes i.e. view from top, left, and right etc.
Sorry if this has already been requested, but it would be cool to be able to quickly view the model top down, to be able...
started by
Digicode Labs
Mar 19, 2021
2
replies
236
views
Sergi Marcet
Dec 01, 2021
Shortcut/Usability suggestions
Heyo, love the software. After using it for quite a bit, I came up with some suggestions that might make it faster to us...
started by
poppants
Nov 05, 2021
87
views
No replies yet
Configurable Keyboard Shortcuts and Bindings
Would be great if users could map out their keyboard to commands - and even the possibility for them to map them for exe...
started by
Karlstens
Oct 16, 2021
155
views
No replies yet
Quick way for uniform scale?
Is there a quick way/short cut key to uniform scale a selected object? If not, then this would be a great addition to ha...
started by
Karlstens
Sep 28, 2021
181
views
No replies yet
Declined
Javascript for scripting?
Are there any plans to support Javascript for scripting, or strictly Lua only?
started by
Karlstens
Sep 27, 2021
1
reply
229
views
Kenney
Sep 27, 2021
Declined
Export Sprite Sheet
Hi Kenney and everyone, Figured I'd ask for this feature request for exporting sprites as a Sprite Sheet; Hopefully not...
started by
Karlstens
Mar 11, 2021
2
replies
516
views
Kenney
Sep 11, 2021
Shadow on transparent ground
Hi, I really miss feature that would enable transparent ground to cast shadows on it. So you could have eg. building wit...
started by
JimiSou
Aug 24, 2021
5
replies
271
views
JimiSou
Aug 31, 2021
Added
Hexagon Grid wishes!
Thanks for having a hexagon grid! It ads a lot of interesting possibilities. I was wishing for more hexagonal pieces, in...
started by
VJFranzK
Aug 06, 2021
153
views
No replies yet
drag select
It would be nice to be able to click and drag to select a number of blocks
started by
JordanCookIrwin
Jun 20, 2021
1
reply
181
views
Sariteed
Jul 29, 2021
Is there detailed customizable variables for meta.ini?
I want to add a custom offset to the meta.ini for importing some models, however I cannot find anything that works. Is t...
started by
Sariteed
Jul 28, 2021
121
views
No replies yet
Declined
How can i set the default scale for build-in blocks?
I mean just like import custom blocks and set scale in meta.ini file.
started by
V_Ven
Jul 26, 2021
1
reply
164
views
Kenney
Jul 26, 2021
render
I want to render all scene
started by
ninbkk
Jul 02, 2021
1
reply
160
views
Kenney
Jul 02, 2021