Hello everybody, umineko-chan here. I don't usually do long form posts like this but I figured I'd do in to thank the folks over at the Feedback Quest Jam, whic...
It's this time of year again! This is shino, the director, character designer, co-writer, and sprite artist for The Final Prize is Soup . Today I'd like to talk...
Whoa, 1k Plays! Thank you! Once again, thank you for everyone who gave this a try, and to those who shared their thoughts and experiences with it. I did not exp...
all unique animations in the Tank Top Nitori Game (not including the final boss) also one unused animation which probably was supposed to play if you won or as...
After 6 years of development, SQUAREISH is finally complete! 6 years for this? What? What makes SQUAREISH so special, for it to take this long? Yep. Six years w...
It's been nearly two years since we released the demo of Yokai Moon . Here's a video reflecting on some of the things I learned and wish I'd done differently up...
This is a collection of images and videos from the development of Alternate Watch organized by year and month. A portion of the media show the project when it w...
Introduction As I mentioned, this thing was too long and I thought it might be easier to read if it was broken it into two parts. This part is 99.95848% about w...
Introduction So a few developer acquaintances have asked me to do a post mortem of Gilded Shadows - talk about development and things I learned, strategies used...
The new demo for ENDLESS BLUE has been out for a week now, so I thought I'd take a minute to write up a mini post-mortem looking at how the release went. But fi...
I spent most of today thinking that the 5th anniversary of the release of version 2.0 was today. It was, in fact, yesterday. Oops! I thought today I'd talk a bi...
Hello all exophiliacs. I published a postmortem detailing the creation of the games a few months ago. I unfortunately had to remove it temporarily due to a peer...
Hey sweets! Thank you! The response to Lorraine has been overwhelmingly positive and it really warms my black little heart! So I really felt compelled to elabor...
Soooo that just happened. *cue laugh track while I wink at the camera for 15 minutes straight* And by "that" I mean the moderately sized update for my stupid sh...
Woo postmortem behind the scenes post time! So it's been a little over a week since WTTFM was released to the public and I'm happy of the positive reception so...
It feels weird to think that I’m dawning on a year since I’ve started on game dev. I remember how proud I was of Post-Disclosure… Now I look back at it wi...
My first big game that I made with the help of two brilliant people Miladin Kolarski and Natalija Manja just reached 1000 downloads! This is the game from where...
Originally the goal was 2k, but I am blessed that more than 10k people played my game in less than 2 months. The ratings had a median of 4.6 stars, and that mak...
Get a drink, because this is gonna be a long one. Hey guys! Its Me (The dev of DR4X, Michael Hamm, AKA Untrustedlife) I have been developing DR4X since mid...
This new version is the culmination of over a year's worth of efforts. Both the amount of audio and art has been quadrupled, many new scenes have been added, ma...
Hello all, and welcome to Behind the Wall: A Velox Fabula Jam Postmortem! This is my first postmortem, so I apologize if it's a bit… much. But honestly, when...
This game has been in development since early 2016. It is now 2023. I've decided to put this project on-hold indefinitely because the drive and creativity never...
I'm opening a Patreon where I'll create a series of in-depth videos explaining how Game Pine Creek was made with access to the source files. These will be the t...
Thank you very much for playing one last time. !! Thank you so very much for 900 plays/downloads on this game 🤯🙇 ♂️I'm so glad it's well received! I a...
I'm a sucker for slice of life stories. I especially love rural town settings. Anyway, I moved to a small town for a few months, and while I was there, I stared...
hi everyone, the team has written about our individual experiences working on the game in the form of blog posts elsewhere. i thought it was a good idea to shar...
Hi Everyone! ♥ I figured 10 days after a 10 day game jam's a good time for a little postmortem! - - - - - -♥ Thank you! ♥ - - - - - - First of all, I want...
Hello everyone! Konayachi here. Thank you very much for playing Tuna Rice. I'm glad to read your comments and ratings; they are all very precious! ♡ Being sho...
Hello, everyone! Killer Trait's NEW DEMO has finally been released! ৻( •̀ ᗜ •́ ৻) Thank you so much for your patience and for all your support!! I r...
📡Voices Of The Void now 1 years old🛸 Its been an entire year since VotV got published, its been a fun year full of spooks and stuff, and im thankful to ev...
Although I am a full-grown human man in my forties, I have been regrettably afflicted with the interminable disease known as "you draw like a 3rd grader" since...
TW: talking about Trauma Dumping I was speaking with another dev, some time ago, about addressing the flaws in our game design. After a twitch stream, I've lear...
(There is a mirror of this post on my general monthly devlog ) Another month, another devlog, and honestly my July had been taken up by a vacation, stupid car b...
12k views? Looking at Last Neko is like talking to "me from the past". And it feels heartwarming, cause this project is where everything began for me. I made th...
Hello there 👋 We received a lot of messages from you, so, the main new feature is ✨ CrOsSPlay ✨. Crossplay is available for some platforms. The are also...
We hit 10.000 downloads recently, and I wanted to thank every one of you for playing the game. This is a huge milestone for me, and im super thankful for every...
Hello everyone! It's been a while since our last Crystal Tales update devlog, but we assure you that the project is still going strong! We have been dedicated t...
I just noticed that the game has been downloaded over 650 times! Thank you so much! :D I've also had people link me let's plays they've done with this game. Tha...
Hello, apologies for the radio silence as of late. It’s been a really busy time since my last post but I would like to let everyone know that I am indeed stil...
i lied. i don’t know if this qualifies as a post mortem. i don’t even know what a post mortem is LMFAOkxkak but this is my post intertwine release “devlog...
Improved some backend and server stuff, nothing much. the performance and multiplayer should also be better. Get ready for a big update tomorrow tho!...
Hello, it's Chattercap! Originally I wasn't going to participate in Otome Jam, but seeing everyone else's projects made me really excited about the prospect! Si...
Here we are, everyone... For those who know me, and for those who follow me on Twitter , you will know that following the release of Poetry in Purgatory , my en...
I have been made aware that A Date with Denial is on top of the yandere tag and front page on the visual novel tag on itch.io!! Thank you so much to everyone wh...
It's been a little over a week since I released Duskbound, my first completed visual novel project. To be honest, I couldn't be more proud of myself. I've alway...