Devlogs Page 5
15th november - Title and Battle theme! The base of the music parts. Next update : 22th november with CHARACTERS themes!...
Hi! I have change the scripting backend of the app to be compatible with x64 phones as well as x32. I have test it in my x32 phone and it still works, but I don...
1 file — 0.20.1
This is a mix of fortunate and unfortunate. Unfortunately, I have lost all access to the JPOV version that I was working on, Sage's art progress has sadly come...
As we move into full swing with teaser season, we come to you today with another reveal of a group of foes. These predators of the wasteland may not feed on the...
Прямо сейчас до сих пор ведется разработка масштабной версии Neon Bullet 0.7.0 Большая часть о...
в этом обновление была добавлена лотерея так же кнопки подсвечиваются зеленым после на...
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Minor tweaks, bug fixes, and added editor script...
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Easily animate your characters in true paper doll fashion in minutes!
Fixed the "minigame" not doing the goddamn thing its SUPPOSED to do and other QOL improvements...
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We just want to say thank you so much from the bottom of our hearts and promise that we will work our very hardest on what is to come!🙏🏻🥳 If you wanna...
Been a few months since the last time I posted about the game, woah! But fear not, progress continues! New art, new gameplay features, more polish! Trying to br...
The primary focus of this update was making the "Hall of Fame" much simpler and easier to read. It turns out that the previous version introduced a couple new b...
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Come join in Saturday, 11 AM EST for the premiere of the Release Date Trailer for my Kirby fangame, Waddle Knight 2: Pantheon Demo! You can soon fight 30+ chall...
I got the file size down and now you can just play the game in your browser! This means you can play it on your phone as well. If you prefer a downloadable vers...
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Ahoy and please read the attached disclaimer!🤗 " I didn't use any AI! Maybe some of the pictures on the project page provided by my Students were made in AI...
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He llo, adventurers! I’m thrilled to share the final Beta update for Endless RPG ! The game is now 80% complete, and the next milestone is the Demo, which wil...
Now I have to make it into a game. I'm not sure why people keep downloading this pixel art. Every few days it gathers a handful of page views, and every week or...
HOT FIXES: 1. Squashed a bug where you can enter an infinite deathloop if you get hurt while activating a campfire. 2. Trampled a bug that activates the pause m...
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1. The undo function has been disabled 2. Window maximization has been turned off 3. Modified the material display of auxiliary components, now displaying them...
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Dev Log updates are finished weekly with week ending on Fridays and using Australian date formatting. Dev Log 0.11 - Week 2 (05/07) I actually broke all of my b...
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Updated the main logo image on all platforms. Hope you like it. Feel free to try out the game =)...
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Welcome to the second Devlog. An update on the progress of the game. Currently a playtest is being made for you'll to experience the game and the first boss to...
multiplayer fully works, you can see out of your OWN night vision camera now fixed custard gui tinky winky is synced beat the game by collecting 5 custards adde...
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Nueva versión de Orbol Voon Hola, hemos subido una nueva versión de Orbol Voon que corregía el problema de los enemigos y de la carga. Ya nos diréis si est...
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Version 1.0.3 of the game is now available! Even though it does not contain much new content, it marks a full release of the project! Important note! From now o...
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Depths of Faveg is finally released? Are you ready to face the dungeon?...
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Hey! This isn't much of a big update, but it does include some necessary bugfixes. Treat this update as more of a hotfix to Beta 1.1.1 that something that adds...
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One of the most impressive things in the game 2D6 Dungeon is the large number of room descriptions. I wanted to try something similar, but for a simpler dungeon...
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Aggiornamento grafico, cambiate tutte le copertine di tutte le opere...
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Aggiornamento grafico, cambiate tutte le copertine di tutte le opere...
Since I am already relying on microphone/audio input as a core mechanic, why not sprinkle in speech recogition to implement wildcard 2 "cheat codes" as well? It...
Per coloro che vogliono immergersi nel Marethar con un regolamento agile ma profondo, presentiamo una versione personalizzata dell’ottimo 24XX SRD per catapul...
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We welcome all those from Itch.io to the wonderful planes of chaos...
Added ability trigger "Before this defends:". Improved random deck generation a bit. AI minimum thinking time is now 1 second. AI will now test a minimum of 2 o...
1 file — 0.62.22.411151110
Content Changes Monsters will no longer use the same move twice, allowing for more move variety Elite fights will now give you a card or a feature like normal f...
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This update adds in the first version of the dialogue system that players will be able to use to communicate with the villager NPCs. Right now it is very basic...
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EN English update SOON - localization to English in the game. English language will be added to the game soon RU English update СКОРО- локализаци...
The game is now available on Google Play for open testing at: https://play.google.com/store/apps/details?id=com.vnprogrammation.investigationo...
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Hello everyone!!! I'm glad to introduce you my new game Divine Lessons, which is currently in development! What is the game about? The plot is simple but profou...
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Thank you for all of your generous feedback! I've found some time and made tweaks and adjustments. •Now you have only 5 buildings to skip per level. •Moved...
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PixelArt shader Outlines All elemental melee attacks Fixed melee hitbox Some other smaller things...
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*This text was written using a translation tool. [World 6: Catacombs Preview] The main features and level design for the Catacombs level are now complete. Only...
I added an ending screen and twist!...
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some 8-bit lookin' stealth game (for Game Off 2024)
The next ability on the list was very similar to the last, "Far Reach", it's essentially a teleport ability except instead of instantly teleporting to the targe...
Shortly after writing the last devlog, the edge cases were really bugging me, so I took a step back and realized what the real issue was. Let's think about it f...
The first ability I wanted to re-create was the iconic blink ability, a seemingly simple teleport mechanic, but oh-boy was it complex! To start with here are a...
Hey everyone I hope you are all doing fine I also wanted to show a new update on the 1.01 Demo for Five Night's at Neep's I have now made the camera's coloured...
Hey all! I think the game could use a new logo, and because I'm such an indecisive pleb, I need your help deciding which logo you think looks nicer and that whe...
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