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Devlogs Page 5

Title and Battle theme!
15th november - Title and Battle theme! The base of the music parts. Next update : 22th november with CHARACTERS themes!...
0.20.1 - x64 Compatibility Layer
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Hi! I have change the scripting backend of the app to be compatible with x64 phones as well as x32. I have test it in my x32 phone and it still works, but I don...
1 file — 0.20.1
Minor setback.
This is a mix of fortunate and unfortunate. Unfortunately, I have lost all access to the JPOV version that I was working on, Sage's art progress has sadly come...
Dev Update – Stalking the Wasteland
As we move into full swing with teaser season, we come to you today with another reveal of a group of foes. These predators of the wasteland may not feed on the...
Neon Bullet-0.7.0!
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Postmortem
Прямо сейчас до сих пор ведется разработка масштабной версии Neon Bullet 0.7.0 Большая часть о...
версия 0.6
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2
в этом обновление была добавлена лотерея так же кнопки подсвечиваются зеленым после на...
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PaperDoll Addressables Extension Updated
Minor tweaks, bug fixes, and added editor script...
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Easily animate your characters in true paper doll fashion in minutes!
V1.2 bugfix
Fixed the "minigame" not doing the goddamn thing its SUPPOSED to do and other QOL improvements...
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Thank you from the bottom of our hearts! + New things ahead!
We just want to say thank you so much from the bottom of our hearts and promise that we will work our very hardest on what is to come!🙏🏻🥳 If you wanna...
Altered Temples Devlog November 15
Been a few months since the last time I posted about the game, woah! But fear not, progress continues! New art, new gameplay features, more polish! Trying to br...
Compare your cleaning skills to the rest of the world
The primary focus of this update was making the "Hall of Fame" much simpler and easier to read. It turns out that the previous version introduced a couple new b...
3 files
Pantheon Demo Release Date Trailer Premiere!
Come join in Saturday, 11 AM EST for the premiere of the Release Date Trailer for my Kirby fangame, Waddle Knight 2: Pantheon Demo! You can soon fight 30+ chall...
WEB VERSION update
Major Update
I got the file size down and now you can just play the game in your browser! This means you can play it on your phone as well. If you prefer a downloadable vers...
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No AI abused - disclaimer
Ahoy and please read the attached disclaimer!🤗 " I didn't use any AI! Maybe some of the pictures on the project page provided by my Students were made in AI...
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Changelog 15/Nov/2024
He llo, adventurers! I’m thrilled to share the final Beta update for Endless RPG ! The game is now 80% complete, and the next milestone is the Demo, which wil...
Why do People Keep Downloading my Random Pixel Art
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Now I have to make it into a game. I'm not sure why people keep downloading this pixel art. Every few days it gathers a handful of page views, and every week or...
Primal Planet DEMO update#1
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HOT FIXES: 1. Squashed a bug where you can enter an infinite deathloop if you get hurt while activating a campfire. 2. Trampled a bug that activates the pause m...
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Px2d v2.0 update log
Major Update
1. The undo function has been disabled 2. Window maximization has been turned off 3. Modified the material display of auxiliary components, now displaying them...
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Archived Devlog Updates
Dev Log updates are finished weekly with week ending on Fridays and using Australian date formatting. Dev Log 0.11 - Week 2 (05/07) I actually broke all of my b...
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Updated Main Logo
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1
Updated the main logo image on all platforms. Hope you like it. Feel free to try out the game =)...
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Devlog 2
Game Design
Welcome to the second Devlog. An update on the progress of the game. Currently a playtest is being made for you'll to experience the game and the first boss to...
co-op is ready for players
Major Update
multiplayer fully works, you can see out of your OWN night vision camera now fixed custard gui tinky winky is synced beat the game by collecting 5 custards adde...
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Nueva versión Orbol Voon 1.2
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Major Update
Nueva versión de Orbol Voon Hola, hemos subido una nueva versión de Orbol Voon que corregía el problema de los enemigos y de la carga. Ya nos diréis si est...
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Version 1.0.3 is out
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Major Update
Version 1.0.3 of the game is now available! Even though it does not contain much new content, it marks a full release of the project! Important note! From now o...
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Depths of Faveg is out!
Major Update
Depths of Faveg is finally released? Are you ready to face the dungeon?...
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Beta 1.1.2 - Release
Hey! This isn't much of a big update, but it does include some necessary bugfixes. Treat this update as more of a hotfix to Beta 1.1.1 that something that adds...
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Look-up Dungeon 1.0
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Major Update
One of the most impressive things in the game 2D6 Dungeon is the large number of room descriptions. I wanted to try something similar, but for a simpler dungeon...
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Aggiornamento grafico
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Aggiornamento grafico, cambiate tutte le copertine di tutte le opere...
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V1.1 - Aggiornamento grafico
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Aggiornamento grafico, cambiate tutte le copertine di tutte le opere...
Day 7 - Cheat codes speech recognition
Since I am already relying on microphone/audio input as a core mechanic, why not sprinkle in speech recogition to implement wildcard 2 "cheat codes" as well? It...
Marethar 24XX
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Per coloro che vogliono immergersi nel Marethar con un regolamento agile ma profondo, presentiamo una versione personalizzata dell’ottimo 24XX SRD per catapul...
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Introducing new update
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Postmortem
coming in with some new music...
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Maze of Lost
Major Update
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Death Maze1
Now on Itch.io
Major Update
We welcome all those from Itch.io to the wonderful planes of chaos...
Update 62.22
Added ability trigger "Before this defends:". Improved random deck generation a bit. AI minimum thinking time is now 1 second. AI will now test a minimum of 2 o...
1 file — 0.62.22.411151110
v1.0.5 - Logo Changes
the logo is better now...
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fast food
Day 2 Patch Notes
Content Changes Monsters will no longer use the same move twice, allowing for more move variety Elite fights will now give you a card or a feature like normal f...
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Pre Alpha 0.5
This update adds in the first version of the dialogue system that players will be able to use to communicate with the villager NPCs. Right now it is very basic...
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English update SOON - localization to English in the game.
EN English update SOON - localization to English in the game. English language will be added to the game soon RU English update СКОРО- локализаци...
Playable version available on Android !
Major Update
The game is now available on Google Play for open testing at: https://play.google.com/store/apps/details?id=com.vnprogrammation.investigationo...
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Divine Lessons : Demo Version.
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Major Update
Hello everyone!!! I'm glad to introduce you my new game Divine Lessons, which is currently in development! What is the game about? The plot is simple but profou...
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New Update!
Thank you for all of your generous feedback! I've found some time and made tweaks and adjustments. •Now you have only 5 buildings to skip per level. •Moved...
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update151124
PixelArt shader Outlines All elemental melee attacks Fixed melee hitbox Some other smaller things...
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[From Catacombs to Palace]
*This text was written using a translation tool. [World 6: Catacombs Preview] The main features and level design for the Catacombs level are now complete. Only...
Ending screen
I added an ending screen and twist!...
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some 8-bit lookin' stealth game (for Game Off 2024)
Devlog #3 That's a "Far Reach" from Ordinary
The next ability on the list was very similar to the last, "Far Reach", it's essentially a teleport ability except instead of instantly teleporting to the targe...
Devlog #2 "Blink"-ing is Believing
Shortly after writing the last devlog, the edge cases were really bugging me, so I took a step back and realized what the real issue was. Let's think about it f...
Devlog #1 "Blink" and You'll Miss it
The first ability I wanted to re-create was the iconic blink ability, a seemingly simple teleport mechanic, but oh-boy was it complex! To start with here are a...
Five Night's at Neep's 1.01 Demo coloured Updates!
Hey everyone I hope you are all doing fine I also wanted to show a new update on the 1.01 Demo for Five Night's at Neep's I have now made the camera's coloured...
Which looks best?
Hey all! I think the game could use a new logo, and because I'm such an indecisive pleb, I need your help deciding which logo you think looks nicer and that whe...
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