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Tunnel RPS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5 | 3.944 | 3.944 |
Bitness (is the game 1bit?) | #6 | 4.556 | 4.556 |
Fun | #26 | 2.667 | 2.667 |
Overall | #29 | 2.907 | 2.907 |
Use of Theme(s) (does the game have reflections, radioactivity, and/or dragons?) | #42 | 2.500 | 2.500 |
Graphics | #44 | 2.500 | 2.500 |
Sound | #54 | 1.278 | 1.278 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Could have done with a tutorial that wasn't a wall of text. But once I got it I thoroughly enjoyed the game.
Thanks @llamaking! Improved instructions will definitely be featured in future versions, this was just the bare minimum implementation to allow players to know the controls.
A fun game, it was pretty hard to figure out what was going on but when you realize, it is very enjoyable. The game could've used some music and sound effects but I can see why you didn't have any time to implement them ;)
Thanks @SiemBerhane! Yeah, I probably should have added a bit more explanation of what happens in-game ahah
Very creative! The art was very good graphics. The game was very one-bit (Good job!). The game was very intuitive. Good job for the theme relativity.Your game was also very hard. I was a bit confused about the hp bar because I hit a object once but it did not get destroyed so I would spam the fire button and kill my projectiles .The audio did not work for me(It might just be my setup or you never had time to add audio). Overall very unique game, good job, and keep it up!
Thank you for your detailed comment @GuilleGonzalez! Glad you enjoyed the graphics, they’re not really my strong suit ahah I decided not to explain the projectile mechanics in the game in order to let the player discover them by themselves and find the connection to the typical Rock, Paper, Scissors concept, although I can see why it might be confusing at first. Unfortunately I did not have time to try to whip up some audio, so it wasn’t a technical failure on your end. I’ll definitely expand upon this concept as my next project.
Time is our enemy on game jams. Good job still!
I've never seen a game like this before and frankly I love it. The buttons have me calling it Jan Ken Lon, haha.
Would love some kind of sound effects; excited to see what else you do with it.
Thank you for your comment @stir! Glad to see I even inspired a new naming scheme ahah Yeah, sounds are definitely in the list of features to improve upon in future versions :)
Very smart concept, could have used larger graphics. Would be a great project to continue
Thanks! I will definitely expand on this concept so expect a full-blown game some time in the future :) And yes, it will have bigger/more easily identifiable graphics
It took me a second, but when it clicked, I felt nice. Great game. I wish it had a little juice to go along with it. :)
Thank you for your comment! Glad you enjoyed it :) Yeah, it was just a simple submission to test out a different game engine, but I will be expanding on the concept so expect a more full-fledged game to show up in the future.