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Mirror Monolith's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Bitness (is the game 1bit?) | #5 | 4.611 | 4.611 |
Overall | #5 | 3.741 | 3.741 |
Creativity | #9 | 3.833 | 3.833 |
Fun | #10 | 3.389 | 3.389 |
Graphics | #10 | 3.889 | 3.889 |
Sound | #12 | 3.278 | 3.278 |
Use of Theme(s) (does the game have reflections, radioactivity, and/or dragons?) | #19 | 3.444 | 3.444 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really good entry! I enjoyed the mirror mechanic with the puzzles and the feel of the game. I though the puzzles were just right for difficulty, i only wish there were more!
Great and interesting. The puzzles where real head-scratchers, or I is just dumb. Anyways, it was great. make sure to check out my game :D
Nice and sweet! Hope there are more levels in the future
This game is really fun. I really like how the music changed as you progress through the game, I'm not a big fan of the movement but that's just down to preference and the puzzles were fun to solve too
I really love the art (It was completely one bit, awesome job!)! The game feel felt cozy. I really liked the snappy movement. Your game went with the theme of reflections really well. Your game is hard to classify, it is I guess a top-down puzzle. I did not like the audio because was way too repetitive (All background music is repetitive, but yours was extra repetitive). Overall great job, and keep it up.
thanks for playing ! i have better music tracks in another build, but I can't update the game until after the jam.
Ya.
I love this little teleporting square person so much.
The music getting layered on with each milestone was very cool, but the tune itself was kind of painful after the third key. At least you had music, though, which is an accomplishment in and of itself for the time constraints.
Very fascinating use of hitboxes for the puzzles, and I wish there was more of that. Great stuff, love it!
Love the vibe of the game. With more levels and maybe smoother controls, this is something I'd play outside of the jam. Great work for a 3 day jam, though.
Really cool mechanic with the shooting and getting out of the way ;) and it all looks so pretty!