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A jam submission

IDK The GameView game page

Submitted by Chance.E — 17 hours, 43 minutes before the deadline
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IDK The Game's itch.io page

Results

CriteriaRankScore*Raw Score
Theme/Limitation#123.4003.400
Music/Sound#132.4002.400
Technical Implementation#142.9002.900
Overall#152.8002.800
Fun/Design#162.9002.900
Graphics/Animation#192.4002.400

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game utilize the limitation and theme?
The way my game uses the limitation is by making the only way the player moves is my applying physics to it, making it hard to control. it uses the theme by have the player switch color, dieing when touching the opposite color and going though the ones that are the same.

Team Size

Solo (1)

Engine

Godot

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Comments

Submitted

A nice idea but the controls are much too sensitive.  Level 2, for example, it is almost impossible because there is no way to move sideways by a small amount to get through the bottom section...  Handling gravitational acceleration (where the increasing speed needs constant nudges to stop it getting out of hand) is also not really possible with the current setup.

Submitted

The game gets hard really really fast. I'd suggest to flatten the difficulty, by introducting the mechanics one at a time in the first 2-3 levels and make stupidly easy (change color once and you win, change gravity once and you win) and the level selection that require you already knows the control to select the tutorial only allows player to mitakenly not start with the first level (like I did) I'd suggest to force the player into the first simple tutorial levels to get how the game works before allowing them to start the level in any order.

Developer

Thanks for the input. At first I had the first couple levels be super easy, but my play testers complained. 

Submitted

The game was fun and pretty hard. I wasn't able to beat level 6. The music was far too loud (even with my volume at its lowest setting), so I didn't listen to it much.

Developer(+1)

yeah, level six is really unfair. I could only beat it twice.

Submitted

Very fun, but hard game.

Submitted

I thought the game play was fun. The switch mechanic was well built in, the game would have been les fun without it. 

Because the music is a part of the game I would add a way for the user to control the volume level in game. Also playing around with the level design might make for more challenging gameplay. 

Submitted

Yooo this soundtrack is so sick. Couldn't disagree with that other comment more. It's such a vibe man. When you make something like this though, there's always gonna be people who don't get it though.

Submitted

the music is dreadful and sounded like my speakers were gonna break, furthermore the controls are really annoying to use