wow, this was awesome! love this fresh spin (pun intended) on tetris' game design! its kind of a mix of tetris, puyo puyo, and dr. mario in a sense, which already sounds fun but the added addition of full level rotation alongside the puyo-puyo gravity casues for a lot of chaos to ensue, adding an extra layer of fun to it! i also did encounter losing lives without knowing exactly why like what some of the earlier comments were saying, but other than that i think that game is pretty fair in how it treats the player! im too dumb to understand how i can plan out my pieces to use the rotation to my advantage, but i do like the idea of extra blocks after level completion removing score, it really incentivizes the player to make sure to use all their remaining time to clean up before completing the level, which is nice for a score competition game!
the visuals are very fun with soviet iconography for the blocks and even using the flag's colors for the general color palette of the game, its very playful! the rotation of everything, including the UI, is also a very nice and fun idea, really sells the idea of flipping gravity rather alongside the orientation rather than just rotating the level! the BGM and sounds also give that classic retro feeling too!
this was really fun, could see this being a cool game to play on my phone! great work!
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