It is amazing that you managed to make so many banger levels considering you only had a week to do everything! The mechanics are interesting, but you manage without making it overly complicated, as a good puzzle game should. Especially nice how you instead of after making the first mechanic with the blocks creating something completely new, you gave the player a new way to affect a familiar job. Top tier game design, the only thing is that the players are a tiny bit too big, making the platforming aspects feel a bit too hacky for my tastes. Gameplay 5/5.
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Shadow Jump's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity and Theme | #1 | 4.303 | 4.303 |
Fun | #4 | 3.758 | 3.758 |
Overall | #4 | 3.768 | 3.768 |
Visuals and Sound | #16 | 3.242 | 3.242 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Awesome game! The levels used the shadow mechanic really well.
Submitted
The Special Time Fixing UnitThis is a great and innovative game! Some levels were frustrating but it has a good concept regarding this game jam’s theme!
Submitted
Out of Bounds! Jam VersionI feel like I am playing some old Flash game that I loved when I was a child! Pretty good concept, pretty good game!
Submitted
Setting The BoundariesI really love this one. Creative and intelligent. I had a lot of fun figuring these out and playing the dual mechanics. There were a few frustrating puzzle designs, but that’s expected for a jam. Thanks for sharing!
Submitted
matryoshka
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