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A jam submission

Mr. Spectacular's Outrageous Levitation ShowView game page

Assist a magician in their incredible levitation act!
Submitted by mattgoode — 5 hours, 7 minutes before the deadline
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Mr. Spectacular's Outrageous Levitation Show's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#374.3714.371
Presentation#1054.1714.171
Theme#1503.7433.743
Fun#1813.4003.400

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Power"?
Two representations: One, Mr. Spectacular pretends to have "magical levitation powers" to fool his audience. Two, the actual levitation comes from his assistant (the player) manipulating remote-controlled electric fans to levitate objects, and I interpreted "power" as "electrical power" here.

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Comments

Viewing comments 10 to 1 of 30 · Previous page · First page
Submitted

really love the idea of control mapping being a mechanic and something the player has to think about. really cool game, nice work.

Developer

thank you for playing!!

Submitted

Couldn't pass the first minute, although I'm good at joggling in real life ;) Quite a unique mechanics!

Submitted

Really cool, I tried it 3 times but the page kept hanging at the end of the day on monday or tuesday which was a bummer so I couldet get far Well done though! 

Developer

thanks for the screenshot, I'll keep trying to figure out what causes it but at least the screenshot narrows it down a lot for me. it is elusive 😔

Submitted

The second level broke my brain. Will come back to this to try it some more this is fun! Top notch execution!

Submitted

Absolutely incredible idea and fantastic execution! When the main menu wouldn't let me click play with the mouse I pressed D on the keyboard and my mind was BLOWN. And then the game iterates so well on that simple idea of having you choose the buttons. And then the buttons start changing mid game?? awesome work.

Submitted

I LOVED THIS SO MUCH. I cannot believe how effective the mechanic of allowing players to select their own controls was. By day 2 I had already absolutely screwed myself over by designing unintuitive controls that made a lot of sense to me during the planning phase..

 A huge part of why this game worked so well for me was how well you executed the game. It was very intuitive. Having players assign keys to the titlescreen was such a genius way to explain the concept. I did not even read the instructions going into the game but i figured it out very quick. Also the indication of the battery dropping helped a lot. Just really well done great work on this! 

Submitted

amazing visuals! fun little game that does a lot and engages you with simple mechanics :D Also like the accessible button mapping

Submitted

Visuals are great. I really like button mapping system and mechanics. I think the only small problem is you start from the beginning when you lose, it might be better if you start from the last day you left.

Submitted

perfect silly little game. played through it twice

Developer(+1)

haha thank you!!

Submitted

The music and visuals are amazing but the game is quite hard! Maybe an easy mode where the battery doesn't run out as much, not sure. Great entry tho! At least i manged to get to Tuesday :D

Developer (1 edit)

the battery runs out quicker if you're pressing both fans at the same time 😈😈

good job! thanks for playing!

Viewing comments 10 to 1 of 30 · Previous page · First page