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How does your game represent "Power"?
Charge the battery by clicking it. But be careful—if the charge reaches 0, you lose!
Every 20 seconds, a random power-up will appear to help you.
Use them wisely to stay powered up:
Instant Charge Boost
Slow Charge Drain
Double Charge
Auto Click.
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Comments
It's a little too easy to be compelling. It's hard to be excited about powerups when I was already at no risk of failure...
Was surprisingly enamored by the battery graphic lol would like to see what you could do art-wise with a bigger concept
This is kind of the direction I went in too. And like mine, I think expanding on the amount of upgrades would be awesome.
I never got a power up other than auto click and at some point, the auto click never ended so i didn't need to click anymore.
Simple but can imagine it would be more fun with the other power ups and the presentation is great.